Player Matchup

Nemesis
Nemesis
KinG_Midas24
Nemesis
Level 149
God Stats
2W - 1L
1,632 SR
Queue Stats
81W - 65L
1,469 Elo+
Party 1
Rama
Rama
Starfall24
Rama
Level 29
God Stats
4W - 3L
1,717 SR
Queue Stats
15W - 28L
1,337 Elo+
Party 1
Sun Wukong
Sun Wukong
josukii
Sun Wukong
Level 67
God Stats
1W - 3L
1,444 SR
Queue Stats
13W - 24L
1,353 Elo+
Party 1
Yemoja
Yemoja
makkirr
Yemoja
Level 41
God Stats
2W - 1L
1,505 SR
Queue Stats
16W - 29L
1,297 Elo+
Party 1
Sol
Sol
xenssquirtjuice
Sol
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,353 Elo+
Party 1
Team Averages
Level 60
1,560 SR
1,362 Elo+

VS

Team Averages
Level 96
1,487 SR
1,455 Elo+
Ganesha
Ganesha
 
Ganesha
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DiscipleOfGainz
Mulan
Level 69
God Stats
4W - 7L
1,521 SR
Queue Stats
81W - 111L
1,447 Elo+
Solo
Thanatos
Thanatos
NewtypeShawty
Thanatos
Level 91
God Stats
0W - 3L
1,355 SR
Queue Stats
59W - 67L
1,447 Elo+
Solo
Eset
Eset
Tegy
Eset
Level 125
God Stats
19W - 11L
1,671 SR
Queue Stats
135W - 117L
1,510 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
stoneD5ever
Ah Muzen Cab
Level 43
God Stats
3W - 1L
1,390 SR
Queue Stats
5W - 5L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KinG_Midas24
Nemesis
16
11 / 1 / 5
8,813
881
16,479
13,242
7,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 1 / 5
7,372
737
6,399
7,427
3,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
josukii
Sun Wukong
13
0 / 2 / 3
7,059
706
3,621
12,468
10,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
makkirr
Yemoja
14
1 / 1 / 13
8,197
820
3,606
10,081
7,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 0 / 8
7,480
748
8,889
8,659
3,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 5 / 3
6,592
659
6,354
10,280
6,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
3 / 4 / 1
7,269
727
8,392
15,384
10,500
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
NewtypeShawty
Thanatos
11
0 / 3 / 1
6,077
608
3,579
5,576
2,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
Tegy
Eset
13
0 / 4 / 4
6,996
700
8,967
8,552
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
stoneD5ever
Ah Muzen Cab
15
2 / 3 / 1
8,344
834
12,626
9,230
4,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
18
Kills
5
5
Deaths
19
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
5
3
0.3
L
3
4
1
0.88
W
Nemesis
KinG_Midas24
Nemesis
11
1
5
13.5
L
Thanatos
NewtypeShawty
Thanatos
0
3
1
0.17
W
3
1
5
5.5
L
Eset
Tegy
Eset
0
4
4
0.5
W
Sun Wukong
josukii
Sun Wukong
0
2
3
0.75
W
Yemoja
makkirr
Yemoja
1
1
13
7.5
L
Ah Muzen Cab
stoneD5ever
Ah Muzen Cab
2
3
1
0.83
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,994
Damage
39,918
51,877
Taken
49,022
31,930
Mitigated
27,170
20,844
Healing
7,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
6,354
671
0
134
10,280
6,316
0
3,881
6,323
12,629
0
L
8,392
1,544
232
1,884
15,384
10,500
0
3,117
12,055
0
21,632
W
Nemesis
KinG_Midas24
Nemesis
16,479
8,504
0
1,556
13,242
7,318
0
3,418
9,824
0
37,053
L
Thanatos
NewtypeShawty
Thanatos
3,579
916
0
1,937
5,576
2,500
0
2,139
3,437
0
6,187
W
6,399
5,478
0
3,514
7,427
3,012
1,457
2,798
4,629
0
17,474
L
Eset
Tegy
Eset
8,967
216
289
927
8,552
3,767
45
1,833
6,594
25,250
0
W
Sun Wukong
josukii
Sun Wukong
3,621
246
0
3,519
12,468
10,582
484
3,103
9,365
42
21,567
W
Yemoja
makkirr
Yemoja
3,606
1,390
5,602
3,220
10,081
7,925
112
3,478
6,603
7,935
0
L
Ah Muzen Cab
stoneD5ever
Ah Muzen Cab
12,626
6,534
0
2,386
9,230
4,087
140
1,567
7,476
0
39,959
W
8,889
4,990
0
3,433
8,659
3,093
745
2,524
6,135
21,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,921
Gold Earned
35,278
158
Minions Killed
150
0
Camps Cleared
0
956,899
Distance Traveled
877,728
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,592
659
1
0
0
178,395
0
L
Mulan
7,269
727
27
3
0
175,278
2
W
Nemesis
8,813
881
46
5
0
222,136
0
L
Thanatos
6,077
608
7
1
0
156,359
1
W
Rama
7,372
737
28
3
0
188,603
0
L
Eset
6,996
700
46
5
0
190,516
0
W
Sun Wukong
7,059
706
43
4
0
194,687
0
W
Yemoja
8,197
820
15
2
0
162,886
0
L
Ah Muzen Cab
8,344
834
69
7
0
177,180
1
W
Sol
7,480
748
26
3
0
188,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role