Player Matchup

Rama
Rama
Apollosungod631
Rama
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 20L
1,766 Elo+
Party 1
Hades
Hades
DesR88
Hades
Level 159
God Stats
7W - 6L
1,388 SR
Queue Stats
637W - 628L
1,571 Elo+
Party 1
Hercules
Hercules
LOR X LOCKED
Hercules
Level 89
God Stats
5W - 3L
1,631 SR
Queue Stats
260W - 182L
1,535 Elo+
Party 1
Persephone
Persephone
Reims32
Persephone
Level 123
God Stats
0W - 3L
1,250 SR
Queue Stats
331W - 311L
1,496 Elo+
Party 1
Da Ji
Da Ji
someoldjews
Da Ji
Level 83
God Stats
0W - 2L
1,277 SR
Queue Stats
202W - 179L
1,556 Elo+
Party 1
Team Averages
Level 116
1,409 SR
1,585 Elo+

VS

Team Averages
Level 111
1,379 SR
1,386 Elo+
Ravana
Ravana
DylRyuKen
Ravana
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 82L
1,453 Elo+
Party 2
Cerberus
Cerberus
MChief Blond
Cerberus
Level 66
God Stats
1W - 1L
1,275 SR
Queue Stats
42W - 48L
1,342 Elo+
Party 2
Yu Huang
Yu Huang
MoonSkittles299
Yu Huang
Level 124
God Stats
1W - 0L
1,102 SR
Queue Stats
259W - 321L
1,378 Elo+
Solo
Mulan
Mulan
OIB SHINOBI
Mulan
Level 148
God Stats
2W - 2L
1,431 SR
Queue Stats
222W - 250L
1,362 Elo+
Solo
Odin
Odin
YoMegaFresh
Odin
Level 128
God Stats
3W - 2L
1,588 SR
Queue Stats
227W - 253L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 17
13,334
702
34,143
18,375
10,544
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
DesR88
Hades
17
2 / 10 / 18
11,725
617
22,499
27,978
32,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
LOR X LOCKED
Hercules
20
8 / 3 / 17
14,012
737
23,684
27,946
40,768
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
Reims32
Persephone
20
5 / 2 / 20
14,277
751
25,313
16,950
10,367
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
6 / 7 / 8
12,047
634
17,304
21,928
15,536
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DylRyuKen
Ravana
20
9 / 4 / 13
13,429
707
21,507
25,644
25,014
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cerberus
MChief Blond
Cerberus
18
2 / 9 / 16
12,046
634
9,500
36,032
41,213
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
20
8 / 6 / 14
14,409
758
29,184
18,746
11,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 6 / 15
13,235
697
19,600
28,313
33,722
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
4 / 3 / 19
13,218
696
17,301
33,373
31,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
103
28
Kills
26
27
Deaths
28
80
Assists
77
Player
Kills
Deaths
Assists
KDA
L
7
5
17
3.1
L
Hades
DesR88
Hades
2
10
18
1.1
W
Ravana
DylRyuKen
Ravana
9
4
13
3.88
L
Hercules
LOR X LOCKED
Hercules
8
3
17
5.5
W
Cerberus
MChief Blond
Cerberus
2
9
16
1.11
W
Yu Huang
8
6
14
2.5
W
3
6
15
1.75
L
Persephone
Reims32
Persephone
5
2
20
7.5
W
4
3
19
4.5
L
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,943
Damage
97,092
113,177
Taken
142,108
109,959
Mitigated
142,869
37,956
Healing
62,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
34,143
17,254
2,501
2,587
18,375
10,544
1,035
7,243
11,132
0
59,298
L
Hades
DesR88
Hades
22,499
1,887
1,688
4,925
27,978
32,744
130
8,312
19,666
35,163
0
W
Ravana
DylRyuKen
Ravana
21,507
4,206
2,214
7,396
25,644
25,014
2,456
11,017
14,627
102
43,917
L
Hercules
LOR X LOCKED
Hercules
23,684
4,643
5,908
9,900
27,946
40,768
1,011
10,069
17,877
0
32,433
W
Cerberus
MChief Blond
Cerberus
9,500
817
5,474
9,585
36,032
41,213
973
11,371
24,661
19,308
0
W
Yu Huang
29,184
2,528
5,761
4,829
18,746
11,246
2,769
8,011
10,735
63,307
0
W
19,600
1,911
1,682
8,545
28,313
33,722
1,096
5,705
22,608
0
31,343
L
Persephone
Reims32
Persephone
25,313
3,327
1,351
6,002
16,950
10,367
1,084
4,892
12,056
59,761
0
W
17,301
3,903
3,435
13,549
33,373
31,674
779
11,708
21,665
0
33,788
L
17,304
3,292
1,925
1,169
21,928
15,536
794
8,270
13,658
0
22,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,395
Gold Earned
66,337
190
Minions Killed
193
0
Camps Cleared
0
1,560,834
Distance Traveled
1,739,664
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
13,334
702
57
3
0
275,786
1
L
Hades
11,725
617
20
1
0
268,646
0
W
Ravana
13,429
707
43
2
0
375,402
0
L
Hercules
14,012
737
15
1
0
383,096
1
W
Cerberus
12,046
634
31
2
0
324,427
0
W
Yu Huang
14,409
758
71
4
0
336,816
0
W
Mulan
13,235
697
17
1
0
333,739
1
L
Persephone
14,277
751
88
5
0
318,230
6
W
Odin
13,218
696
31
2
0
369,280
3
L
Da Ji
12,047
634
10
1
0
315,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role