Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
NiceSkin
Lancelot
Level 158
God Stats
13W - 6L
1,607 SR
Queue Stats
380W - 375L
1,561 Elo+
Solo
Ishtar
Ishtar
ReyVaughan
Ishtar
Level 144
God Stats
21W - 33L
1,396 SR
Queue Stats
435W - 506L
1,417 Elo+
Party 1
Team Averages
Level 128
1,501 SR
1,496 Elo+

VS

Team Averages
Level 123
1,580 SR
1,517 Elo+
Chernobog
Chernobog
BaronRadial
Chernobog
Level 156
God Stats
10W - 8L
1,660 SR
Queue Stats
882W - 909L
1,481 Elo+
Solo
Bacchus
Bacchus
Mr Bapalot
Bacchus
Level 101
God Stats
7W - 14L
1,578 SR
Queue Stats
15W - 25L
1,509 Elo+
Party 2
Thanatos
Thanatos
OriginOfEsty
Thanatos
Level 126
God Stats
10W - 9L
1,634 SR
Queue Stats
107W - 114L
1,540 Elo+
Party 2
Tiamat
Tiamat
Plxtinum
Tiamat
Level 126
God Stats
2W - 6L
1,566 SR
Queue Stats
293W - 298L
1,555 Elo+
Party 2
Susano
Susano
SlimShady864
Susano
Level 108
God Stats
24W - 27L
1,460 SR
Queue Stats
217W - 220L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
6 / 0 / 0
6,497
541
3,878
7,957
3,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Merlin
 
Merlin
11
1 / 3 / 0
5,928
494
5,330
6,168
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
 
Khepri
9
0 / 1 / 3
5,689
474
2,363
5,860
3,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
NiceSkin
Lancelot
12
2 / 1 / 2
6,945
579
8,682
10,562
9,699
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
ReyVaughan
Ishtar
11
1 / 0 / 3
5,970
498
5,725
4,760
1,789
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BaronRadial
Chernobog
10
1 / 3 / 0
5,919
493
4,491
7,067
2,438
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Mr Bapalot
Bacchus
9
0 / 2 / 1
5,620
468
3,366
9,515
5,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
OriginOfEsty
Thanatos
9
2 / 4 / 1
5,853
488
3,991
9,635
4,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Plxtinum
Tiamat
13
2 / 0 / 0
7,198
600
4,121
5,835
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
10
0 / 1 / 1
5,973
498
6,145
10,898
4,792
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
10
Kills
5
5
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
0
0
6
W
Merlin
 
Merlin
1
3
0
0.33
W
Khepri
 
Khepri
0
1
3
1.5
L
Chernobog
BaronRadial
Chernobog
1
3
0
0.33
L
Bacchus
Mr Bapalot
Bacchus
0
2
1
0.25
W
Lancelot
NiceSkin
Lancelot
2
1
2
3
L
Thanatos
OriginOfEsty
Thanatos
2
4
1
0.63
L
Tiamat
Plxtinum
Tiamat
2
0
0
2
W
Ishtar
ReyVaughan
Ishtar
1
0
3
2.5
L
Susano
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,978
Damage
22,114
35,307
Taken
42,950
20,807
Mitigated
21,300
10,845
Healing
18,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,878
1,323
0
3,279
7,957
3,802
0
1,225
6,732
0
36,889
W
Merlin
 
Merlin
5,330
445
0
853
6,168
2,120
0
2,417
3,751
44,379
0
W
Khepri
 
Khepri
2,363
275
0
2,620
5,860
3,397
0
2,361
3,499
13,949
1,187
L
Chernobog
BaronRadial
Chernobog
4,491
2,323
0
1,280
7,067
2,438
513
1,177
5,890
0
46,986
L
Bacchus
Mr Bapalot
Bacchus
3,366
650
1,505
2,657
9,515
5,860
0
2,149
7,366
25,982
1,043
W
Lancelot
NiceSkin
Lancelot
8,682
1,902
0
2,371
10,562
9,699
0
0
10,562
0
46,723
L
Thanatos
OriginOfEsty
Thanatos
3,991
1,116
0
6,866
9,635
4,382
0
1,417
8,218
0
36,684
L
Tiamat
Plxtinum
Tiamat
4,121
1,003
0
2,204
5,835
3,828
0
2,765
3,070
57,883
0
W
Ishtar
ReyVaughan
Ishtar
5,725
3,697
0
1,722
4,760
1,789
810
1,314
3,446
0
48,086
L
Susano
6,145
1,584
0
4,470
10,898
4,792
0
34
10,864
0
37,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,029
Gold Earned
30,563
356
Minions Killed
358
0
Camps Cleared
0
1,193,160
Distance Traveled
1,192,094
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,497
541
79
7
0
281,670
1
W
Merlin
5,928
494
88
7
0
214,565
4
W
Khepri
5,689
474
23
2
0
246,810
8
L
Chernobog
5,919
493
81
7
0
211,167
3
L
Bacchus
5,620
468
36
3
0
255,151
4
W
Lancelot
6,945
579
84
7
0
249,678
5
L
Thanatos
5,853
488
59
5
0
234,015
1
L
Tiamat
7,198
600
112
9
0
239,371
1
W
Ishtar
5,970
498
82
7
0
200,437
0
L
Susano
5,973
498
70
6
0
252,390
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role