Player Matchup

Cerberus
Cerberus
HighestCat4
Cerberus
Level 55
God Stats
7W - 14L
1,445 SR
Queue Stats
99W - 162L
1,337 Elo+
Party 1
Ah Puch
Ah Puch
ItsNapalmTom
Ah Puch
Level 106
God Stats
3W - 2L
1,820 SR
Queue Stats
108W - 174L
1,303 Elo+
Solo
Bakasura
Bakasura
MATZUDA07
Bakasura
Level 25
God Stats
6W - 4L
1,877 SR
Queue Stats
52W - 112L
1,245 Elo+
Party 1
Team Averages
Level 62
1,714 SR
1,295 Elo+

VS

Team Averages
Level 59
1,572 SR
1,359 Elo+
Nike
Nike
Bloodyhighclaw
Nike
Level 27
God Stats
8W - 6L
1,596 SR
Queue Stats
82W - 93L
1,394 Elo+
Party 2
Olorun
Olorun
NBA2kJuan
Olorun
Level 108
God Stats
14W - 17L
1,423 SR
Queue Stats
176W - 192L
1,391 Elo+
Party 2
Arachne
Arachne
ScrubDaddy7532
Arachne
Level 41
God Stats
43W - 39L
1,696 SR
Queue Stats
270W - 368L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HighestCat4
Cerberus
20
1 / 2 / 14
15,974
666
18,896
47,827
88,762
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Puch
ItsNapalmTom
Ah Puch
20
7 / 8 / 7
16,514
688
29,771
28,905
16,692
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
MATZUDA07
Bakasura
20
7 / 5 / 8
16,061
669
12,937
31,423
22,097
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 9
16,545
689
27,337
34,731
42,419
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
NBA2kJuan
Olorun
20
5 / 3 / 6
16,925
705
28,803
25,900
13,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 7 / 6
16,743
698
33,166
22,484
12,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
36
15
Kills
15
15
Deaths
15
29
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
5
9
1.7
L
Cerberus
HighestCat4
Cerberus
1
2
14
4
L
Ah Puch
ItsNapalmTom
Ah Puch
7
8
7
1.31
L
Bakasura
MATZUDA07
Bakasura
7
5
8
2.2
W
Olorun
NBA2kJuan
Olorun
5
3
6
2.67
W
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,604
Damage
89,306
108,155
Taken
83,115
127,551
Mitigated
67,820
41,039
Healing
20,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,337
4,504
0
2,022
34,731
42,419
681
17,085
16,467
0
74,342
L
Cerberus
HighestCat4
Cerberus
18,896
1,276
6,474
17,348
47,827
88,762
226
14,114
33,713
52,729
0
L
Ah Puch
ItsNapalmTom
Ah Puch
29,771
2,109
0
7,880
28,905
16,692
1,313
9,495
19,410
93,588
0
L
Bakasura
MATZUDA07
Bakasura
12,937
10,746
0
9,337
31,423
22,097
69
6,349
25,074
0
50,878
W
Olorun
NBA2kJuan
Olorun
28,803
15,702
1,821
12,428
25,900
13,368
1,377
18,551
6,994
96,343
0
W
33,166
17,853
21
4,460
22,484
12,033
1,215
13,928
7,598
0
93,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,549
Gold Earned
50,213
276
Minions Killed
333
8
Camps Cleared
10
1,195,053
Distance Traveled
1,323,645
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
16,545
689
104
4
2
433,962
4
L
Cerberus
15,974
666
67
3
0
421,708
7
L
Ah Puch
16,514
688
114
5
1
351,966
2
L
Bakasura
16,061
669
95
4
7
421,379
1
W
Olorun
16,925
705
142
6
2
420,927
4
W
Arachne
16,743
698
87
4
6
468,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role