Player Matchup

Loki
Loki
CynicalSilence23
Loki
Level 79
God Stats
9W - 8L
1,517 SR
Queue Stats
233W - 231L
1,419 Elo+
Solo
Atlas
Atlas
Jbomber1
Atlas
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 60L
1,600 Elo+
Party 3
Ah Puch
Ah Puch
Soupcan23
Ah Puch
Level 89
God Stats
9W - 0L
1,585 SR
Queue Stats
93W - 62L
1,591 Elo+
Party 3
Chaac
Chaac
cactusj081
Chaac
Level 107
God Stats
3W - 0L
1,857 SR
Queue Stats
128W - 97L
1,616 Elo+
Party 3
Izanami
Izanami
watchtower81
Izanami
Level 68
God Stats
2W - 1L
1,695 SR
Queue Stats
64W - 63L
1,460 Elo+
Party 3
Team Averages
Level 74
1,631 SR
1,537 Elo+

VS

Team Averages
Level 54
1,609 SR
1,499 Elo+
Neith
Neith
Blairwitch19
Neith
Level 26
God Stats
111W - 93L
1,550 SR
Queue Stats
125W - 113L
1,502 Elo+
Party 1
Artio
Artio
Jormie
Artio
Level 34
God Stats
1W - 4L
1,398 SR
Queue Stats
72W - 68L
1,510 Elo+
Party 2
Chang'e
Chang'e
hachimad
Chang'e
Level 68
God Stats
0W - 1L
1,826 SR
Queue Stats
13W - 12L
1,492 Elo+
Solo
Achilles
Achilles
kzjxq
Achilles
Level 16
God Stats
1W - 4L
1,650 SR
Queue Stats
3W - 6L
1,439 Elo+
Party 2
Ne Zha
Ne Zha
yankkeemook
Ne Zha
Level 128
God Stats
3W - 5L
1,622 SR
Queue Stats
193W - 196L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 2
8,512
608
5,037
10,932
4,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Jbomber1
Atlas
12
2 / 1 / 6
7,898
564
5,054
12,040
11,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Soupcan23
Ah Puch
13
4 / 0 / 6
7,946
568
16,846
6,926
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
15
2 / 0 / 1
9,118
651
9,114
9,389
9,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
watchtower81
Izanami
14
1 / 0 / 0
8,530
609
6,989
9,501
3,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,130
438
1,075
4,221
1,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
Jormie
Artio
9
0 / 2 / 1
6,009
429
5,027
16,445
12,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
hachimad
Chang'e
9
0 / 5 / 0
5,409
386
3,734
12,586
4,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
kzjxq
Achilles
9
1 / 5 / 0
5,671
405
3,210
11,381
4,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
12
0 / 1 / 0
6,482
463
5,590
13,855
8,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
14
Kills
1
1
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
5
0
2
6
W
Atlas
Jbomber1
Atlas
2
1
6
5
L
Artio
Jormie
Artio
0
2
1
0.25
W
Ah Puch
Soupcan23
Ah Puch
4
0
6
7
W
Chaac
2
0
1
2.5
L
Chang'e
hachimad
Chang'e
0
5
0
0
L
Achilles
kzjxq
Achilles
1
5
0
0.2
W
Izanami
watchtower81
Izanami
1
0
0
1
L
Ne Zha
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,040
Damage
18,636
48,788
Taken
58,488
32,403
Mitigated
32,803
25,363
Healing
19,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,075
268
0
787
4,221
1,936
0
72
4,149
0
41,855
W
5,037
2,187
0
6,900
10,932
4,174
0
1,041
9,844
0
71,045
W
Atlas
Jbomber1
Atlas
5,054
1,266
0
2,084
12,040
11,755
78
2,987
9,005
19,142
2,511
L
Artio
Jormie
Artio
5,027
514
688
4,759
16,445
12,812
0
8,455
7,938
21,103
0
W
Ah Puch
Soupcan23
Ah Puch
16,846
1,998
0
4,118
6,926
3,140
575
3,046
3,880
67,706
0
W
Chaac
9,114
2,143
0
5,665
9,389
9,443
862
187
8,429
0
76,410
L
Chang'e
hachimad
Chang'e
3,734
505
1,423
2,466
12,586
4,980
123
5,930
6,656
31,961
0
L
Achilles
kzjxq
Achilles
3,210
391
0
1,890
11,381
4,799
0
5,932
5,398
0
19,793
W
Izanami
watchtower81
Izanami
6,989
5,295
0
6,596
9,501
3,891
1,224
2,233
7,220
0
89,820
L
Ne Zha
5,590
1,804
0
7,570
13,855
8,276
0
1,403
11,621
0
47,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,004
Gold Earned
29,701
533
Minions Killed
288
0
Camps Cleared
0
1,408,446
Distance Traveled
1,269,225
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,130
438
73
5
0
180,376
0
W
Loki
8,512
608
122
9
0
324,133
2
W
Atlas
7,898
564
19
1
0
268,210
2
L
Artio
6,009
429
37
3
0
263,002
3
W
Ah Puch
7,946
568
91
7
0
262,268
4
W
Chaac
9,118
651
144
10
0
295,767
6
L
Chang'e
5,409
386
62
4
0
247,282
1
L
Achilles
5,671
405
39
3
0
295,454
0
W
Izanami
8,530
609
157
11
0
258,068
3
L
Ne Zha
6,482
463
77
6
0
283,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role