Player Matchup

Cu Chulainn
Cu Chulainn
BISCIT3171
Cu Chulainn
Level 46
God Stats
6W - 10L
1,285 SR
Queue Stats
52W - 91L
1,288 Elo+
Solo
Arachne
Arachne
Sheff Bino
Arachne
Level 84
God Stats
25W - 21L
1,503 SR
Queue Stats
141W - 198L
1,340 Elo+
Solo
Baron Samedi
Baron Samedi
Sung-Jinwoo17
Baron Samedi
Level 48
God Stats
8W - 2L
1,298 SR
Queue Stats
34W - 39L
1,337 Elo+
Solo
Team Averages
Level 59
1,362 SR
1,322 Elo+

VS

Team Averages
Level 66
1,544 SR
1,265 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Blackdeltafire
Ullr
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 46L
1,225 Elo+
Party 1
Ah Puch
Ah Puch
Ravens Storm19
Ah Puch
Level 29
God Stats
2W - 5L
1,633 SR
Queue Stats
2W - 13L
1,070 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BISCIT3171
Cu Chulainn
13
8 / 2 / 9
8,610
861
9,427
11,300
6,836
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Sheff Bino
Arachne
10
4 / 3 / 7
7,565
757
4,797
5,531
2,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Sung-Jinwoo17
Baron Samedi
14
5 / 1 / 9
8,364
836
13,166
7,410
4,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
4 / 7 / 1
7,664
766
7,229
14,382
10,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

10
2 / 6 / 1
6,733
673
3,852
10,167
5,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 4 / 3
6,529
653
4,245
8,563
4,577
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
17
Kills
6
6
Deaths
17
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
4
7
1
0.64
W
Cu Chulainn
BISCIT3171
Cu Chulainn
8
2
9
6.25
L
2
6
1
0.42
L
0
4
3
0.38
W
Arachne
Sheff Bino
Arachne
4
3
7
2.5
W
Baron Samedi
Sung-Jinwoo17
Baron Samedi
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,390
Damage
15,326
24,241
Taken
33,112
13,865
Mitigated
20,452
6,376
Healing
4,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
7,229
3,904
0
2,458
14,382
10,710
0
5,419
8,963
0
17,821
W
Cu Chulainn
BISCIT3171
Cu Chulainn
9,427
3,312
191
1,388
11,300
6,836
196
1,644
9,656
0
18,836
L
3,852
1,748
0
209
10,167
5,165
0
3,202
6,965
0
12,567
L
4,245
264
0
1,883
8,563
4,577
0
5,143
3,420
19,642
0
W
Arachne
Sheff Bino
Arachne
4,797
2,948
0
568
5,531
2,980
132
523
5,008
0
9,588
W
Baron Samedi
Sung-Jinwoo17
Baron Samedi
13,166
1,058
1,179
3,050
7,410
4,049
141
2,671
4,739
41,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,539
Gold Earned
20,926
118
Minions Killed
80
6
Camps Cleared
3
523,502
Distance Traveled
434,549
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,664
766
26
3
1
148,993
0
W
Cu Chulainn
8,610
861
29
3
1
188,721
1
L
Ullr
6,733
673
21
2
2
153,087
0
L
Ah Puch
6,529
653
33
3
0
132,469
0
W
Arachne
7,565
757
17
2
1
150,560
4
W
Baron Samedi
8,364
836
72
7
4
184,221
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role