Player Matchup

Kali
Kali
CptCyanide
Kali
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 31L
1,567 Elo+
Party 2
Sun Wukong
Sun Wukong
FatherXylophone
Sun Wukong
Level 79
God Stats
5W - 1L
1,500 SR
Queue Stats
86W - 86L
1,519 Elo+
Party 2
Sobek
Sobek
NSaya
Sobek
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 36L
1,376 Elo+
Party 3
Bellona
Bellona
blakdante
Bellona
Level 118
God Stats
3W - 2L
1,833 SR
Queue Stats
38W - 28L
1,477 Elo+
Party 3
Hou Yi
Hou Yi
mintpastelsky
Hou Yi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,272 Elo+
Party 2
Team Averages
Level 89
1,567 SR
1,442 Elo+

VS

Team Averages
Level 89
1,470 SR
1,412 Elo+
Anubis
Anubis
 
Anubis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Acidtriplove
Scylla
Level 125
God Stats
3W - 2L
1,641 SR
Queue Stats
164W - 156L
1,426 Elo+
Solo
Amaterasu
Amaterasu
GuardianTP
Amaterasu
Level 89
God Stats
1W - 2L
1,210 SR
Queue Stats
166W - 148L
1,414 Elo+
Party 1
Fafnir
Fafnir
SSJ0427
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,311 Elo+
Party 1
Apollo
Apollo
bombardier443
Apollo
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 100L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 23
10,308
793
12,336
16,849
9,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
FatherXylophone
Sun Wukong
20
17 / 2 / 15
12,226
940
18,904
14,677
18,756
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sobek
NSaya
Sobek
14
1 / 5 / 20
9,104
700
5,623
23,505
23,076
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bellona
blakdante
Bellona
16
2 / 2 / 23
10,693
823
10,709
25,376
19,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
11 / 2 / 18
11,881
914
24,913
11,280
6,012
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 8 / 7
9,763
751
16,192
16,811
9,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
13
0 / 8 / 6
7,923
609
11,045
13,436
5,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
GuardianTP
Amaterasu
16
4 / 8 / 9
9,840
757
12,363
20,259
22,857
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
SSJ0427
Fafnir
17
1 / 5 / 10
10,473
806
5,606
15,143
16,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 5 / 3
9,281
714
18,530
11,739
5,989
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
49
34
Kills
14
16
Deaths
34
99
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
8
7
0.81
L
Scylla
0
8
6
0.38
W
3
5
23
2.9
W
Sun Wukong
FatherXylophone
Sun Wukong
17
2
15
12.25
L
Amaterasu
GuardianTP
Amaterasu
4
8
9
1.06
W
Sobek
NSaya
Sobek
1
5
20
2.2
L
Fafnir
SSJ0427
Fafnir
1
5
10
1.2
W
Bellona
blakdante
Bellona
2
2
23
6.75
L
6
5
3
1.5
W
11
2
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,485
Damage
63,736
91,687
Taken
77,388
75,988
Mitigated
60,730
39,951
Healing
17,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
16,192
281
1,188
4,948
16,811
9,990
192
1,837
14,974
34,043
0
L
Scylla
11,045
1,472
465
1,359
13,436
5,396
520
1,118
12,318
27,601
0
W
12,336
4,459
2,119
7,166
16,849
9,087
1,552
6,647
10,202
0
27,535
W
Sun Wukong
FatherXylophone
Sun Wukong
18,904
2,249
472
1,959
14,677
18,756
1,488
5,365
9,312
299
32,698
L
Amaterasu
GuardianTP
Amaterasu
12,363
6,447
925
2,965
20,259
22,857
576
1,750
18,509
0
15,490
W
Sobek
NSaya
Sobek
5,623
304
1,273
5,534
23,505
23,076
791
7,706
15,799
13,891
0
L
Fafnir
SSJ0427
Fafnir
5,606
1,926
210
2,593
15,143
16,498
286
633
14,510
10,156
0
W
Bellona
blakdante
Bellona
10,709
1,655
4,028
12,749
25,376
19,057
956
8,678
15,734
93
22,360
L
18,530
9,016
315
2,407
11,739
5,989
169
712
11,027
0
32,603
W
24,913
14,601
502
4,149
11,280
6,012
4,035
4,447
6,833
35
40,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,212
Gold Earned
47,280
120
Minions Killed
113
0
Camps Cleared
0
1,178,988
Distance Traveled
966,768
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,763
751
46
4
0
162,906
2
L
Scylla
7,923
609
24
2
0
203,608
2
W
Kali
10,308
793
16
1
0
237,642
0
W
Sun Wukong
12,226
940
26
2
0
254,803
0
L
Amaterasu
9,840
757
4
0
0
192,135
1
W
Sobek
9,104
700
14
1
0
199,958
1
L
Fafnir
10,473
806
7
1
0
194,892
0
W
Bellona
10,693
823
21
2
0
257,043
1
L
Apollo
9,281
714
32
2
0
213,227
0
W
Hou Yi
11,881
914
43
3
0
229,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role