Player Matchup

Scylla
Scylla
Diamond III
 
Scylla
Diamond III
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Platinum II
Zurkseez
Guan Yu
Platinum II
Level 43
God Stats
2W - 3L
1,500 SR
Queue Stats
106W - 96L
2,010 MMR
Solo
Loki
Loki
Platinum III
camlo
Loki
Platinum III
Level 159
God Stats
14W - 12L
1,733 SR
Queue Stats
381W - 363L
2,089 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum II
chncy
Baron Samedi
Platinum II
Level 159
God Stats
1W - 2L
1,573 SR
Queue Stats
122W - 114L
1,999 MMR
Solo
Chiron
Chiron
Platinum I
iStarNeo
Chiron
Platinum I
Level 160
God Stats
7W - 6L
1,575 SR
Queue Stats
179W - 167L
2,034 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 120
1,576 SR
1,926 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 120
1,669 SR
1,957 MMR
Mulan
Mulan
Platinum I
 
Mulan
Platinum I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum I
Blacklightning21
Hercules
Platinum I
Level 127
God Stats
13W - 9L
1,638 SR
Queue Stats
434W - 420L
2,024 MMR
Solo
Pele
Pele
Diamond IV
Cömëthazine
Pele
Diamond IV
Level 155
God Stats
3W - 2L
1,564 SR
Queue Stats
91W - 79L
2,151 MMR
Party 1
Heimdallr
Heimdallr
Diamond IV
DracoSZN
Heimdallr
Diamond IV
Level 125
God Stats
9W - 7L
1,727 SR
Queue Stats
231W - 227L
1,942 MMR
Solo
Janus
Janus
Platinum III
Moryret
Janus
Platinum III
Level 46
God Stats
48W - 30L
1,915 SR
Queue Stats
133W - 132L
2,170 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
0 / 4 / 0
4,978
453
1,772
6,915
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Zurkseez
Guan Yu
10
0 / 3 / 0
5,794
527
2,222
6,317
3,408
Mystical Earring

Mystical Earring

+15
Mp 5

Loki
camlo
Loki
10
0 / 4 / 0
5,478
498
1,447
7,962
2,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
chncy
Baron Samedi
8
0 / 0 / 0
5,210
474
3,352
4,988
3,751
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
iStarNeo
Chiron
10
0 / 1 / 0
5,705
519
4,133
5,306
2,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
LancelotHadesCabrakan

VS

Bans
Ne ZhaKing ArthurYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
0 / 0 / 2
5,193
472
1,715
5,824
2,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 1
6,762
615
1,616
5,197
2,850
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
8 / 0 / 2
7,723
702
7,943
7,049
2,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
DracoSZN
Heimdallr
12
1 / 0 / 0
6,618
602
3,005
5,385
1,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Moryret
Janus
12
2 / 0 / 5
6,769
615
5,051
4,326
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
12
12
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
4
0
0
W
Mulan
 
Mulan
0
0
2
1
W
1
0
1
1.5
W
8
0
2
9
W
Heimdallr
DracoSZN
Heimdallr
1
0
0
1
W
Janus
Moryret
Janus
2
0
5
4.5
L
Guan Yu
Zurkseez
Guan Yu
0
3
0
0
L
Loki
camlo
Loki
0
4
0
0
L
Baron Samedi
chncy
Baron Samedi
0
0
0
0
L
Chiron
iStarNeo
Chiron
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,926
Damage
19,330
31,488
Taken
27,781
13,744
Mitigated
11,624
11,852
Healing
10,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,772
200
0
1,389
6,915
1,907
0
1,812
4,902
27,221
0
W
Mulan
 
Mulan
1,715
217
0
2,508
5,824
2,932
438
2,096
3,728
0
16,315
W
1,616
704
0
1,547
5,197
2,850
546
0
5,197
0
51,701
W
7,943
2,500
0
1,880
7,049
2,439
0
1,340
5,607
0
53,070
W
Heimdallr
DracoSZN
Heimdallr
3,005
1,437
0
3,024
5,385
1,960
0
386
4,999
0
51,512
W
Janus
Moryret
Janus
5,051
689
0
1,648
4,326
1,443
714
1,020
3,188
51,754
0
L
Guan Yu
Zurkseez
Guan Yu
2,222
1,171
0
959
6,317
3,408
0
441
5,854
0
40,641
L
Loki
camlo
Loki
1,447
458
0
3,144
7,962
2,462
0
701
7,139
0
39,378
L
Baron Samedi
chncy
Baron Samedi
3,352
455
298
3,111
4,988
3,751
0
1,421
3,345
17,579
1,310
L
Chiron
iStarNeo
Chiron
4,133
2,003
50
2,901
5,306
2,216
0
359
4,943
0
40,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,165
Gold Earned
33,065
324
Minions Killed
398
0
Camps Cleared
0
987,257
Distance Traveled
1,103,991
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,978
453
51
5
0
174,901
1
W
Mulan
5,193
472
27
2
0
213,084
3
W
Hercules
6,762
615
91
8
0
223,564
2
W
Pele
7,723
702
83
8
0
266,354
3
W
Heimdallr
6,618
602
92
8
0
186,965
3
W
Janus
6,769
615
105
10
0
214,024
4
L
Guan Yu
5,794
527
83
8
0
205,122
3
L
Loki
5,478
498
76
7
0
226,051
3
L
Baron Samedi
5,210
474
30
3
0
183,885
4
L
Chiron
5,705
519
84
8
0
197,298
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role