Player Matchup

Chronos
Chronos
 
Chronos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Captawn
Rama
Level 121
God Stats
12W - 7L
1,665 SR
Queue Stats
151W - 180L
1,451 Elo+
Party 2
Horus
Horus
SirSwagAlot19
Horus
Level 155
God Stats
10W - 5L
1,607 SR
Queue Stats
339W - 371L
1,454 Elo+
Solo
Cliodhna
Cliodhna
drBIGNIPZz
Cliodhna
Level 55
God Stats
11W - 15L
1,752 SR
Queue Stats
98W - 120L
1,436 Elo+
Party 2
Amaterasu
Amaterasu
gmanboom106
Amaterasu
Level 89
God Stats
3W - 0L
1,522 SR
Queue Stats
44W - 40L
1,530 Elo+
Solo
Team Averages
Level 113
1,609 SR
1,474 Elo+

VS

Team Averages
Level 95
1,559 SR
1,407 Elo+
Chronos
Chronos
LordChud
Chronos
Level 123
God Stats
25W - 21L
1,563 SR
Queue Stats
96W - 100L
1,441 Elo+
Party 1
Odin
Odin
WeebSlayerxX
Odin
Level 67
God Stats
5W - 2L
1,602 SR
Queue Stats
82W - 89L
1,440 Elo+
Party 1
Ishtar
Ishtar
Xelor93
Ishtar
Level 103
God Stats
0W - 1L
1,502 SR
Queue Stats
155W - 171L
1,443 Elo+
Party 1
Geb
Geb
playright65
Geb
Level 154
God Stats
0W - 1L
1,733 SR
Queue Stats
8W - 15L
1,348 Elo+
Solo
Mercury
Mercury
sinisterkustom_
Mercury
Level 28
God Stats
2W - 5L
1,396 SR
Queue Stats
6W - 9L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
0 / 5 / 9
10,484
749
8,120
12,060
5,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rama
Captawn
Rama
19
5 / 3 / 5
12,052
861
20,643
12,660
6,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
9 / 2 / 6
12,289
878
15,171
19,313
24,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cliodhna
drBIGNIPZz
Cliodhna
16
1 / 5 / 8
10,263
733
7,722
14,219
7,476
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
gmanboom106
Amaterasu
18
2 / 1 / 4
11,097
793
7,183
17,527
16,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
LordChud
Chronos
18
6 / 5 / 4
10,729
766
18,129
20,162
10,254
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
5 / 3 / 7
11,018
787
13,514
16,124
20,940
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
Xelor93
Ishtar
19
5 / 7 / 4
11,337
810
12,844
17,001
8,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
0 / 2 / 13
10,282
734
9,117
22,059
27,974
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 0 / 0
7,838
560
281
744
200
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
44
17
Kills
16
16
Deaths
17
32
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
5
9
0.9
W
Rama
Captawn
Rama
5
3
5
2.5
L
Chronos
LordChud
Chronos
6
5
4
1.6
W
9
2
6
6
L
5
3
7
2.83
L
Ishtar
Xelor93
Ishtar
5
7
4
1
W
Cliodhna
drBIGNIPZz
Cliodhna
1
5
8
1
W
Amaterasu
gmanboom106
Amaterasu
2
1
4
4
L
0
2
13
3.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,839
Damage
53,885
75,779
Taken
76,090
60,950
Mitigated
68,364
18,949
Healing
11,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
8,120
3,495
0
2,526
12,060
5,872
2,009
5,972
6,088
35,109
0
W
Rama
Captawn
Rama
20,643
18,378
0
3,628
12,660
6,924
3,296
4,806
7,854
0
57,323
L
Chronos
LordChud
Chronos
18,129
5,198
249
4,486
20,162
10,254
2,437
2,793
17,000
48,598
0
W
15,171
5,379
1,828
4,519
19,313
24,053
582
5,051
14,262
546
26,953
L
13,514
2,073
432
378
16,124
20,940
278
2,194
13,596
0
29,433
L
Ishtar
Xelor93
Ishtar
12,844
9,034
0
3,783
17,001
8,996
0
1,847
14,777
59
53,988
W
Cliodhna
drBIGNIPZz
Cliodhna
7,722
701
0
1,093
14,219
7,476
0
5,269
8,950
0
29,341
W
Amaterasu
gmanboom106
Amaterasu
7,183
3,955
0
5,355
17,527
16,625
2,039
6,207
11,320
0
37,758
L
9,117
920
0
1,961
22,059
27,974
0
1,724
19,985
21,775
0
L
281
205
0
13
744
200
0
108
636
0
610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,185
Gold Earned
51,204
274
Minions Killed
207
0
Camps Cleared
0
1,344,612
Distance Traveled
1,100,566
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,484
749
44
3
0
201,242
1
W
Rama
12,052
861
98
7
0
267,879
3
L
Chronos
10,729
766
66
5
0
271,638
2
W
Horus
12,289
878
27
2
0
267,941
3
L
Odin
11,018
787
45
3
0
295,002
1
L
Ishtar
11,337
810
77
6
0
238,233
2
W
Cliodhna
10,263
733
51
4
0
293,788
0
W
Amaterasu
11,097
793
54
4
0
313,762
4
L
Geb
10,282
734
16
1
0
269,432
3
L
Mercury
7,838
560
3
0
0
26,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role