Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
 
Jing Wei
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
MArAN3A01001
Ah Puch
Level 109
God Stats
2W - 1L
1,735 SR
Queue Stats
84W - 89L
1,487 Elo+
Party 2
Da Ji
Da Ji
Sweechez
Da Ji
Level 43
God Stats
6W - 4L
1,851 SR
Queue Stats
19W - 25L
1,426 Elo+
Party 3
Atlas
Atlas
xXYaNerdXx
Atlas
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 3
Team Averages
Level 79
1,617 SR
1,483 Elo+

VS

Team Averages
Level 82
1,479 SR
1,288 Elo+
Heimdallr
Heimdallr
DanTheMan7572
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,132 Elo+
Party 1
Bakasura
Bakasura
MartyDoThis
Bakasura
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,132 Elo+
Party 1
Baron Samedi
Baron Samedi
OgBabyAllah
Baron Samedi
Level 118
God Stats
32W - 43L
1,510 SR
Queue Stats
100W - 108L
1,485 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheBotJon
Cu Chulainn
Level 118
God Stats
0W - 3L
1,383 SR
Queue Stats
43W - 44L
1,558 Elo+
Party 1
Anubis
Anubis
sokkerplaya
Anubis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,132 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
20
11 / 3 / 8
12,361
824
14,478
25,130
20,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
 
Jing Wei
20
6 / 3 / 13
11,647
776
20,262
20,119
9,665
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
MArAN3A01001
Ah Puch
18
4 / 2 / 16
11,035
736
14,888
11,436
5,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Sweechez
Da Ji
18
7 / 4 / 8
11,139
743
16,447
16,014
8,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
16
1 / 4 / 14
10,572
705
9,160
19,099
22,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DanTheMan7572
Heimdallr
17
2 / 4 / 5
10,241
683
9,290
13,407
7,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
MartyDoThis
Bakasura
15
2 / 10 / 6
9,605
640
13,376
19,866
12,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
OgBabyAllah
Baron Samedi
18
2 / 6 / 6
10,909
727
13,077
17,931
10,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
TheBotJon
Cu Chulainn
18
5 / 5 / 8
11,053
737
19,094
21,751
21,791
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
18
5 / 6 / 3
11,096
740
18,887
19,156
11,406
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
44
29
Kills
16
16
Deaths
31
59
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
11
3
8
5
W
Jing Wei
 
Jing Wei
6
3
13
4.17
L
Heimdallr
DanTheMan7572
Heimdallr
2
4
5
1.13
W
Ah Puch
MArAN3A01001
Ah Puch
4
2
16
6
L
Bakasura
MartyDoThis
Bakasura
2
10
6
0.5
L
Baron Samedi
OgBabyAllah
Baron Samedi
2
6
6
0.83
W
Da Ji
Sweechez
Da Ji
7
4
8
2.75
L
Cu Chulainn
TheBotJon
Cu Chulainn
5
5
8
1.8
L
Anubis
5
6
3
1.08
W
Atlas
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,235
Damage
73,724
91,798
Taken
92,111
67,054
Mitigated
62,930
17,107
Healing
17,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
14,478
3,788
0
10,787
25,130
20,603
1,451
8,530
15,992
47,551
0
W
Jing Wei
 
Jing Wei
20,262
15,087
0
2,511
20,119
9,665
875
7,523
12,515
0
53,146
L
Heimdallr
DanTheMan7572
Heimdallr
9,290
2,700
0
772
13,407
7,075
697
5,187
8,057
0
28,405
W
Ah Puch
MArAN3A01001
Ah Puch
14,888
452
0
1,549
11,436
5,864
250
4,497
6,917
31,587
0
L
Bakasura
MartyDoThis
Bakasura
13,376
7,599
0
2,249
19,866
12,114
498
9,149
10,499
0
23,210
L
Baron Samedi
OgBabyAllah
Baron Samedi
13,077
1,030
1,855
4,085
17,931
10,544
355
7,462
10,096
41,644
0
W
Da Ji
Sweechez
Da Ji
16,447
4,373
0
1,480
16,014
8,843
329
4,752
11,073
0
38,061
L
Cu Chulainn
TheBotJon
Cu Chulainn
19,094
3,655
0
395
21,751
21,791
231
8,316
13,124
0
31,302
L
Anubis
18,887
1,097
0
7,728
19,156
11,406
396
7,220
11,809
54,226
0
W
Atlas
9,160
3,286
0
780
19,099
22,079
0
6,662
11,242
24,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,754
Gold Earned
52,904
254
Minions Killed
252
0
Camps Cleared
0
1,546,432
Distance Traveled
1,350,400
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,361
824
68
5
0
332,308
1
W
Jing Wei
11,647
776
68
5
0
339,905
2
L
Heimdallr
10,241
683
41
3
0
279,513
0
W
Ah Puch
11,035
736
43
3
0
274,504
0
L
Bakasura
9,605
640
41
3
0
253,873
0
L
Baron Samedi
10,909
727
77
5
0
254,962
2
W
Da Ji
11,139
743
50
3
0
320,937
4
L
Cu Chulainn
11,053
737
24
2
0
313,026
0
L
Anubis
11,096
740
69
5
0
249,026
1
W
Atlas
10,572
705
25
2
0
278,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role