Player Matchup

King Arthur
King Arthur
Silver II
Capt Cloud32
King Arthur
Silver II
Level 84
God Stats
3W - 3L
1,509 SR
Queue Stats
50W - 60L
1,146 MMR
Party 1
Ra
Ra
Bronze I
DarthDabber1
Ra
Bronze I
Level 87
God Stats
5W - 3L
1,425 SR
Queue Stats
110W - 165L
479 MMR
Party 1
Rama
Rama
Silver V
JoePatches40
Rama
Silver V
Level 102
God Stats
9W - 5L
1,561 SR
Queue Stats
112W - 163L
656 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,498 SR
760 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,557 SR
777 MMR
Merlin
Merlin
Silver III
TheSUZYO
Merlin
Silver III
Level 109
God Stats
2W - 2L
1,838 SR
Queue Stats
248W - 293L
800 MMR
Solo
Chiron
Chiron
Silver III
Wolf_Webster
Chiron
Silver III
Level 80
God Stats
146W - 133L
1,520 SR
Queue Stats
386W - 453L
783 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
jair1218
Gilgamesh
Silver IV
Level 146
God Stats
9W - 17L
1,314 SR
Queue Stats
322W - 384L
749 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Capt Cloud32
King Arthur
16
2 / 5 / 6
11,023
648
11,273
26,816
21,470
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 5 / 5
11,295
664
10,162
13,327
5,517
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
7 / 4 / 4
12,945
761
13,167
18,570
7,178
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
BastetKukulkanPoseidonShivaAtlas

VS

Bans
ChaacYmirVulcanSylvanusChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
TheSUZYO
Merlin
16
6 / 5 / 4
11,116
654
13,195
11,721
5,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
16
5 / 3 / 6
11,615
683
18,780
15,280
6,655
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
jair1218
Gilgamesh
17
2 / 4 / 10
11,709
689
14,848
19,804
21,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
12
Kills
13
14
Deaths
12
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Capt Cloud32
King Arthur
2
5
6
1
W
3
5
5
1.1
W
7
4
4
2.25
L
Merlin
TheSUZYO
Merlin
6
5
4
1.6
L
Chiron
5
3
6
2.67
L
Gilgamesh
jair1218
Gilgamesh
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,602
Damage
46,823
58,713
Taken
46,805
34,165
Mitigated
33,162
17,538
Healing
10,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Capt Cloud32
King Arthur
11,273
2,403
440
6,067
26,816
21,470
30
7,656
18,568
172
27,820
W
10,162
1,358
3,501
2,736
13,327
5,517
121
1,787
11,218
34,947
0
W
13,167
8,140
328
4,466
18,570
7,178
2,766
4,557
13,594
0
61,901
L
Merlin
TheSUZYO
Merlin
13,195
1,170
0
1,041
11,721
5,421
353
3,134
8,587
44,267
0
L
Chiron
18,780
6,165
1,118
4,244
15,280
6,655
512
3,182
12,098
0
47,945
L
Gilgamesh
jair1218
Gilgamesh
14,848
2,963
120
4,439
19,804
21,086
0
4,571
15,233
0
35,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,263
Gold Earned
34,440
174
Minions Killed
177
5
Camps Cleared
8
840,288
Distance Traveled
841,418
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,023
648
28
2
0
291,569
1
W
Ra
11,295
664
52
3
3
273,454
4
W
Rama
12,945
761
94
6
2
275,265
7
L
Merlin
11,116
654
56
3
4
260,964
5
L
Chiron
11,615
683
74
4
2
263,251
2
L
Gilgamesh
11,709
689
47
3
2
317,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role