Player Matchup

Nox
Nox
CBDCriticalCure
Nox
Level 101
God Stats
6W - 1L
1,489 SR
Queue Stats
61W - 42L
1,592 Elo+
Party 2
Achilles
Achilles
NarcolepticPanda
Achilles
Level 101
God Stats
2W - 2L
1,527 SR
Queue Stats
25W - 16L
1,580 Elo+
Party 2
Heimdallr
Heimdallr
PrinceVegeta624
Heimdallr
Level 82
God Stats
5W - 5L
1,541 SR
Queue Stats
53W - 42L
1,606 Elo+
Party 2
Team Averages
Level 95
1,519 SR
1,593 Elo+

VS

Team Averages
Level 57
1,406 SR
1,247 Elo+
Lancelot
Lancelot
AeWd13
Lancelot
Level 46
God Stats
1W - 3L
1,326 SR
Queue Stats
12W - 28L
1,259 Elo+
Party 1
Cthulhu
Cthulhu
AromaticStorm
Cthulhu
Level 57
God Stats
2W - 3L
1,391 SR
Queue Stats
6W - 16L
1,224 Elo+
Party 1
Zeus
Zeus
O Zestii O
Zeus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 6
8,545
855
9,143
6,184
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

4
1 / 0 / 1
5,791
579
773
1,338
706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
PrinceVegeta624
Heimdallr
14
7 / 1 / 8
8,495
850
13,410
8,794
4,262
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AeWd13
Lancelot
10
0 / 5 / 1
6,106
611
5,202
10,070
6,216
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
10
1 / 3 / 0
6,782
678
5,165
11,792
10,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 8 / 1
6,829
683
2,695
8,955
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
16
Kills
2
2
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AeWd13
Lancelot
0
5
1
0.1
L
Cthulhu
1
3
0
0.33
W
8
1
6
11
W
1
0
1
1.5
L
1
8
1
0.19
W
Heimdallr
PrinceVegeta624
Heimdallr
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,326
Damage
13,062
16,316
Taken
30,817
8,072
Mitigated
19,610
4,899
Healing
4,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AeWd13
Lancelot
5,202
988
371
954
10,070
6,216
0
2,730
7,340
0
19,867
L
Cthulhu
5,165
1,030
484
1,595
11,792
10,050
0
3,571
8,221
15,539
0
W
9,143
952
0
750
6,184
3,104
717
2,903
3,281
26,731
0
W
773
511
0
595
1,338
706
0
414
924
0
1,890
L
2,695
155
299
393
8,955
3,344
0
3,193
5,762
12,724
0
W
Heimdallr
PrinceVegeta624
Heimdallr
13,410
8,001
157
3,397
8,794
4,262
1,333
4,686
4,108
0
27,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,831
Gold Earned
19,717
96
Minions Killed
76
2
Camps Cleared
4
367,083
Distance Traveled
519,562
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,106
611
33
3
3
197,092
2
L
Cthulhu
6,782
678
15
2
0
154,227
0
W
Nox
8,545
855
57
6
1
177,179
1
W
Achilles
5,791
579
2
0
0
22,414
0
L
Zeus
6,829
683
28
3
1
168,243
1
W
Heimdallr
8,495
850
37
4
1
167,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role