Player Matchup

Pele
Pele
 
Pele
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
SShribble
Mulan
Level 39
God Stats
54W - 43L
1,547 SR
Queue Stats
161W - 190L
1,332 Elo+
Party 1
Shiva
Shiva
inclusiv3
Shiva
Level 46
God Stats
11W - 11L
1,519 SR
Queue Stats
145W - 190L
1,378 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
originalxray34
Ah Muzen Cab
Level 61
God Stats
6W - 6L
1,512 SR
Queue Stats
27W - 40L
1,364 Elo+
Party 1
Team Averages
Level 57
1,516 SR
1,415 Elo+

VS

Team Averages
Level 114
1,584 SR
1,489 Elo+
Baron Samedi
Baron Samedi
CHOCOCOLE
Baron Samedi
Level 123
God Stats
9W - 6L
1,703 SR
Queue Stats
115W - 118L
1,577 Elo+
Party 2
Ganesha
Ganesha
Fl4voredfountain
Ganesha
Level 32
God Stats
7W - 5L
1,543 SR
Queue Stats
11W - 12L
1,309 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ItsDampman
Cu Chulainn
Level 141
God Stats
0W - 1L
1,524 SR
Queue Stats
81W - 84L
1,453 Elo+
Party 3
Kali
Kali
Schalenge
Kali
Level 127
God Stats
9W - 11L
1,519 SR
Queue Stats
72W - 78L
1,517 Elo+
Party 2
Jing Wei
Jing Wei
apoka77
Jing Wei
Level 145
God Stats
3W - 3L
1,634 SR
Queue Stats
151W - 147L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
4 / 0 / 2
8,126
625
5,791
9,489
4,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
 
Zhong Kui
13
4 / 0 / 1
7,688
591
7,804
6,842
4,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mulan
SShribble
Mulan
12
1 / 0 / 1
7,472
575
7,523
13,989
8,928
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shiva
inclusiv3
Shiva
11
0 / 1 / 5
6,848
527
6,585
8,536
6,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Muzen Cab
originalxray34
Ah Muzen Cab
10
3 / 2 / 0
6,339
488
8,418
6,797
2,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CHOCOCOLE
Baron Samedi
11
0 / 5 / 0
6,733
518
4,751
10,480
4,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 2 / 2
6,071
467
3,066
13,942
9,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
ItsDampman
Cu Chulainn
12
0 / 1 / 0
6,931
533
9,844
13,541
12,328
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kali
10
1 / 2 / 1
6,221
479
3,891
10,800
4,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
apoka77
Jing Wei
10
2 / 2 / 1
6,081
468
4,561
7,412
2,328
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
12
Kills
3
3
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
0
2
5
W
Zhong Kui
 
Zhong Kui
4
0
1
4.5
L
Baron Samedi
CHOCOCOLE
Baron Samedi
0
5
0
0
L
0
2
2
0.5
L
Cu Chulainn
ItsDampman
Cu Chulainn
0
1
0
0
W
Mulan
SShribble
Mulan
1
0
1
1.5
L
Kali
1
2
1
0.75
L
Jing Wei
apoka77
Jing Wei
2
2
1
1.25
W
Shiva
inclusiv3
Shiva
0
1
5
2.5
W
Ah Muzen Cab
originalxray34
Ah Muzen Cab
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,121
Damage
26,113
45,653
Taken
56,175
26,963
Mitigated
32,801
17,089
Healing
17,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,791
1,264
0
891
9,489
4,043
720
1,356
8,133
0
75,823
W
Zhong Kui
 
Zhong Kui
7,804
1,128
0
3,711
6,842
4,868
1,010
2,999
3,843
61,844
0
L
Baron Samedi
CHOCOCOLE
Baron Samedi
4,751
436
256
2,554
10,480
4,882
0
5,055
5,425
53,400
0
L
3,066
442
0
4,872
13,942
9,128
0
1,061
12,881
13,250
0
L
Cu Chulainn
ItsDampman
Cu Chulainn
9,844
2,997
0
3,986
13,541
12,328
58
0
13,541
0
54,438
W
Mulan
SShribble
Mulan
7,523
1,926
0
7,314
13,989
8,928
0
772
13,217
0
51,707
L
Kali
3,891
1,624
0
2,737
10,800
4,135
22
819
9,981
0
37,378
L
Jing Wei
apoka77
Jing Wei
4,561
3,214
0
2,738
7,412
2,328
0
1,153
6,259
0
45,114
W
Shiva
inclusiv3
Shiva
6,585
1,374
0
3,192
8,536
6,385
0
2,350
6,186
284
26,853
W
Ah Muzen Cab
originalxray34
Ah Muzen Cab
8,418
3,805
0
1,981
6,797
2,739
0
340
6,457
0
40,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,473
Gold Earned
32,037
432
Minions Killed
372
0
Camps Cleared
0
1,320,017
Distance Traveled
1,258,748
10
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,126
625
131
10
0
293,059
4
W
Zhong Kui
7,688
591
108
8
0
239,438
2
L
Baron Samedi
6,733
518
99
8
0
224,076
6
L
Ganesha
6,071
467
7
1
0
256,293
5
L
Cu Chulainn
6,931
533
90
7
0
251,952
3
W
Mulan
7,472
575
99
8
0
267,618
3
L
Kali
6,221
479
69
5
0
283,201
7
L
Jing Wei
6,081
468
107
8
0
243,226
5
W
Shiva
6,848
527
43
3
0
279,677
1
W
Ah Muzen Cab
6,339
488
51
4
0
240,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role