Player Matchup

Izanami
Izanami
DrasticJUICE
Izanami
Level 61
God Stats
3W - 6L
1,500 SR
Queue Stats
17W - 23L
1,289 Elo+
Solo
Yemoja
Yemoja
lIlIHappylIlI
Yemoja
Level 28
God Stats
0W - 2L
1,588 SR
Queue Stats
1W - 9L
1,128 Elo+
Party 2
Anubis
Anubis
xForsaKenSoul
Anubis
Level 47
God Stats
3W - 7L
1,305 SR
Queue Stats
9W - 33L
1,148 Elo+
Party 2
Team Averages
Level 45
1,464 SR
1,188 Elo+

VS

Team Averages
Level 62
1,295 SR
1,198 Elo+
Neith
Neith
WowItzNxthan
Neith
Level 14
God Stats
9W - 24L
1,280 SR
Queue Stats
16W - 55L
1,035 Elo+
Party 1
Horus
Horus
deaddevilqueenx
Horus
Level 104
God Stats
2W - 3L
1,557 SR
Queue Stats
295W - 377L
1,430 Elo+
Solo
Eset
Eset
genisis144
Eset
Level 69
God Stats
1W - 4L
1,047 SR
Queue Stats
56W - 135L
1,129 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DrasticJUICE
Izanami
17
10 / 3 / 1
12,285
768
16,173
15,029
7,408
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 5 / 13
10,329
646
8,335
17,017
10,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 5 / 7
10,006
625
13,866
17,720
9,895
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 4
11,529
721
20,861
16,374
6,071
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 4 / 6
12,870
804
12,927
23,532
25,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 6 / 8
9,990
624
8,573
15,494
7,014
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
31
12
Kills
13
13
Deaths
13
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
DrasticJUICE
Izanami
10
3
1
3.5
W
6
3
4
2.67
W
7
4
6
2.5
W
0
6
8
0.67
L
0
5
13
1.3
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,374
Damage
42,361
49,766
Taken
55,400
28,133
Mitigated
38,195
13,163
Healing
22,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DrasticJUICE
Izanami
16,173
13,743
198
2,409
15,029
7,408
1,434
3,678
11,351
0
53,962
W
20,861
14,784
0
6,211
16,374
6,071
1,526
9,041
7,333
0
52,355
W
12,927
5,893
3,386
11,042
23,532
25,110
405
7,536
15,996
407
34,119
W
8,573
1,747
0
2,272
15,494
7,014
555
5,855
9,639
26,768
0
L
8,335
2,080
3,012
3,372
17,017
10,830
0
3,309
13,708
25,468
0
L
13,866
562
572
3,600
17,720
9,895
288
2,685
15,035
46,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,620
Gold Earned
34,389
145
Minions Killed
155
6
Camps Cleared
3
699,822
Distance Traveled
765,368
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,285
768
63
4
2
231,450
0
W
Neith
11,529
721
87
5
1
239,123
0
W
Horus
12,870
804
44
3
2
276,681
1
W
Eset
9,990
624
24
2
0
249,564
0
L
Yemoja
10,329
646
30
2
2
243,479
4
L
Anubis
10,006
625
52
3
2
224,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role