Player Matchup

Heimdallr
Heimdallr
CozyFriend
Heimdallr
Level 144
God Stats
5W - 10L
1,323 SR
Queue Stats
395W - 344L
1,654 Elo+
Party 4
Charybdis
Charybdis
Disturbing
Charybdis
Level 63
God Stats
9W - 3L
1,525 SR
Queue Stats
121W - 145L
1,323 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jblah2
Morgan Le Fay
Level 156
God Stats
19W - 10L
1,858 SR
Queue Stats
328W - 279L
1,656 Elo+
Party 4
Bakasura
Bakasura
Veyuki
Bakasura
Level 17
God Stats
3W - 5L
1,579 SR
Queue Stats
30W - 42L
1,333 Elo+
Party 1
Sobek
Sobek
xWICKEDx34
Sobek
Level 28
God Stats
4W - 4L
1,616 SR
Queue Stats
24W - 24L
1,530 Elo+
Party 4
Team Averages
Level 82
1,580 SR
1,499 Elo+

VS

Team Averages
Level 72
1,573 SR
1,396 Elo+
Ishtar
Ishtar
BagasBeenShot
Ishtar
Level 17
God Stats
4W - 8L
1,372 SR
Queue Stats
16W - 15L
1,390 Elo+
Party 2
Cerberus
Cerberus
Circadian123
Cerberus
Level 69
God Stats
0W - 1L
1,790 SR
Queue Stats
0W - 2L
1,271 Elo+
Party 3
Awilix
Awilix
DirtyBandit1948
Awilix
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 26L
1,599 Elo+
Party 3
Eset
Eset
Phatpig1000
Eset
Level 123
God Stats
2W - 1L
1,591 SR
Queue Stats
117W - 98L
1,448 Elo+
Party 2
Shiva
Shiva
SquishySquidNRS
Shiva
Level 40
God Stats
0W - 1L
1,610 SR
Queue Stats
0W - 2L
1,271 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CozyFriend
Heimdallr
11
6 / 0 / 0
6,480
648
9,759
5,146
2,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charybdis
Disturbing
Charybdis
9
1 / 2 / 0
5,580
558
3,299
6,759
2,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Jblah2
Morgan Le Fay
9
1 / 2 / 2
5,357
536
4,376
5,118
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Veyuki
Bakasura
9
1 / 1 / 1
5,278
528
1,618
7,413
2,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
9
1 / 0 / 4
5,919
592
3,503
6,690
5,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,218
422
2,382
6,608
1,983
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Circadian123
Cerberus
6
0 / 3 / 0
4,412
441
2,607
9,688
5,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

10
4 / 3 / 1
5,648
565
5,419
8,641
3,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 1
5,102
510
2,877
4,987
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 1
5,132
513
3,377
7,289
5,425
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
10
Kills
5
5
Deaths
11
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Cerberus
Circadian123
Cerberus
0
3
0
0
W
Heimdallr
CozyFriend
Heimdallr
6
0
0
6
L
4
3
1
1.5
W
Charybdis
Disturbing
Charybdis
1
2
0
0.5
W
Morgan Le Fay
Jblah2
Morgan Le Fay
1
2
2
1
L
0
2
1
0.25
L
1
1
1
1.5
W
Bakasura
Veyuki
Bakasura
1
1
1
1.5
W
Sobek
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,555
Damage
16,662
31,126
Taken
37,213
14,302
Mitigated
17,805
8,344
Healing
7,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,382
1,172
0
1,634
6,608
1,983
0
1,129
5,466
0
26,481
L
Cerberus
Circadian123
Cerberus
2,607
264
125
1,982
9,688
5,002
0
1,574
8,114
11,153
0
W
Heimdallr
CozyFriend
Heimdallr
9,759
5,204
0
2,131
5,146
2,399
39
1,199
3,947
0
47,921
L
5,419
2,327
0
2,504
8,641
3,212
0
1,082
7,314
0
29,112
W
Charybdis
Disturbing
Charybdis
3,299
2,295
0
2,750
6,759
2,374
942
266
6,493
0
32,199
W
Morgan Le Fay
Jblah2
Morgan Le Fay
4,376
601
0
482
5,118
1,889
0
1,607
3,511
31,163
0
L
2,877
171
139
897
4,987
2,183
0
3,198
1,789
34,787
0
L
3,377
883
0
473
7,289
5,425
0
0
7,252
5,019
20,617
W
Bakasura
Veyuki
Bakasura
1,618
1,154
0
850
7,413
2,623
0
800
6,613
0
18,623
W
Sobek
3,503
387
0
2,131
6,690
5,017
0
2,040
4,650
10,537
7,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,614
Gold Earned
24,512
276
Minions Killed
230
0
Camps Cleared
0
918,951
Distance Traveled
1,051,962
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,218
422
46
5
0
208,029
2
L
Cerberus
4,412
441
23
2
0
246,898
1
W
Heimdallr
6,480
648
78
8
0
178,742
2
L
Awilix
5,648
565
51
5
0
199,184
3
W
Charybdis
5,580
558
60
6
0
140,686
0
W
Morgan Le Fay
5,357
536
56
6
0
171,120
0
L
Eset
5,102
510
72
7
0
192,461
1
L
Shiva
5,132
513
38
4
0
205,390
4
W
Bakasura
5,278
528
52
5
0
228,241
0
W
Sobek
5,919
592
30
3
0
200,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role