Player Matchup

Ymir
Ymir
Gifted_Hooligan
Ymir
Level 116
God Stats
11W - 19L
1,449 SR
Queue Stats
546W - 610L
1,418 Elo+
Party 2
Fenrir
Fenrir
X3n088
Fenrir
Level 35
God Stats
9W - 14L
1,481 SR
Queue Stats
62W - 65L
1,464 Elo+
Party 2
Anubis
Anubis
kittenkatwithpup
Anubis
Level 96
God Stats
2W - 5L
1,434 SR
Queue Stats
70W - 46L
1,642 Elo+
Party 2
Team Averages
Level 82
1,455 SR
1,508 Elo+

VS

Team Averages
Level 119
1,490 SR
1,573 Elo+
The Morrigan
The Morrigan
SoYouHaveCome
The Morrigan
Level 112
God Stats
1W - 1L
1,212 SR
Queue Stats
356W - 223L
1,619 Elo+
Party 1
Chaac
Chaac
raggw
Chaac
Level 122
God Stats
5W - 4L
1,460 SR
Queue Stats
303W - 221L
1,520 Elo+
Party 1
Set
Set
unknownfox92
Set
Level 122
God Stats
32W - 14L
1,798 SR
Queue Stats
355W - 249L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 3
11,916
662
13,721
16,757
13,609
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
X3n088
Fenrir
14
1 / 6 / 3
10,447
580
8,095
14,547
5,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 7 / 3
11,353
631
14,560
15,251
8,021
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
SoYouHaveCome
The Morrigan
17
3 / 2 / 8
12,184
677
8,662
12,402
4,866
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
raggw
Chaac
17
1 / 2 / 15
11,904
661
10,042
17,602
23,056
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
13 / 1 / 3
13,744
764
20,875
16,490
13,316
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
5
Kills
17
17
Deaths
5
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
The Morrigan
SoYouHaveCome
The Morrigan
3
2
8
3.5
L
Fenrir
X3n088
Fenrir
1
6
3
0.42
L
2
7
3
0.5
W
Chaac
raggw
Chaac
1
2
15
4.25
W
13
1
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,376
Damage
39,579
46,555
Taken
46,494
27,382
Mitigated
41,238
6,610
Healing
9,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,721
3,136
540
1,476
16,757
13,609
0
3,352
13,405
54,567
0
W
The Morrigan
SoYouHaveCome
The Morrigan
8,662
1,080
0
3,040
12,402
4,866
592
8,196
4,206
51,511
181
L
Fenrir
X3n088
Fenrir
8,095
2,757
0
1,023
14,547
5,752
0
4,403
10,144
0
28,349
L
14,560
808
0
3,571
15,251
8,021
0
1,311
13,940
52,936
0
W
Chaac
raggw
Chaac
10,042
680
0
4,165
17,602
23,056
577
10,214
7,388
412
34,056
W
20,875
8,093
0
2,594
16,490
13,316
682
10,193
6,297
0
57,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,716
Gold Earned
37,832
203
Minions Killed
228
8
Camps Cleared
9
875,256
Distance Traveled
1,015,149
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,916
662
86
5
2
275,858
4
W
The Morrigan
12,184
677
105
6
7
350,656
5
L
Fenrir
10,447
580
44
2
4
321,580
7
L
Anubis
11,353
631
73
4
2
277,818
3
W
Chaac
11,904
661
32
2
0
308,675
3
W
Set
13,744
764
91
5
2
355,818
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role