Player Matchup

Sun Wukong
Sun Wukong
Dawn Roboman
Sun Wukong
Level 29
God Stats
3W - 4L
1,405 SR
Queue Stats
65W - 109L
1,270 Elo+
Party 2
Izanami
Izanami
DogfoodGod
Izanami
Level 11
God Stats
2W - 3L
1,266 SR
Queue Stats
5W - 8L
1,331 Elo+
Party 2
Vulcan
Vulcan
XGiraffeMasterX
Vulcan
Level 69
God Stats
5W - 10L
1,259 SR
Queue Stats
338W - 399L
1,283 Elo+
Party 2
Team Averages
Level 36
1,310 SR
1,295 Elo+

VS

Team Averages
Level 50
1,364 SR
1,383 Elo+
The Morrigan
The Morrigan
Chronic2TheDome
The Morrigan
Level 37
God Stats
1W - 2L
1,514 SR
Queue Stats
145W - 179L
1,251 Elo+
Solo
Izanami
Izanami
Pickajewww
Izanami
Level 106
God Stats
0W - 1L
1,503 SR
Queue Stats
18W - 28L
1,397 Elo+
Party 1
Sun Wukong
Sun Wukong
TheBlackHalf
Sun Wukong
Level 6
God Stats
0W - 1L
1,076 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dawn Roboman
Sun Wukong
18
5 / 5 / 13
13,115
771
16,577
24,540
20,329
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
DogfoodGod
Izanami
19
8 / 4 / 15
14,177
834
15,922
14,366
6,346
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
12 / 4 / 9
13,422
790
22,510
13,350
6,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Chronic2TheDome
The Morrigan
16
2 / 8 / 6
11,709
689
8,774
16,643
7,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
Pickajewww
Izanami
19
9 / 5 / 4
14,223
837
18,020
22,496
10,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
TheBlackHalf
Sun Wukong
12
0 / 12 / 4
9,613
565
6,839
22,745
18,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
25
25
Kills
11
13
Deaths
25
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Chronic2TheDome
The Morrigan
2
8
6
0.63
W
Sun Wukong
Dawn Roboman
Sun Wukong
5
5
13
2.3
W
Izanami
DogfoodGod
Izanami
8
4
15
3.88
L
Izanami
Pickajewww
Izanami
9
5
4
2.2
L
Sun Wukong
TheBlackHalf
Sun Wukong
0
12
4
0.17
W
12
4
9
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,009
Damage
33,633
52,256
Taken
61,884
32,811
Mitigated
36,406
15,426
Healing
7,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Chronic2TheDome
The Morrigan
8,774
2,272
0
266
16,643
7,487
388
6,801
9,563
37,129
0
W
Sun Wukong
Dawn Roboman
Sun Wukong
16,577
4,100
0
8,213
24,540
20,329
249
4,572
18,333
124
40,027
W
Izanami
DogfoodGod
Izanami
15,922
11,712
0
3,359
14,366
6,346
2,525
4,141
10,006
0
66,308
L
Izanami
Pickajewww
Izanami
18,020
12,903
0
4,761
22,496
10,374
2,745
7,572
14,558
0
63,430
L
Sun Wukong
TheBlackHalf
Sun Wukong
6,839
1,848
0
2,445
22,745
18,545
0
7,647
14,804
499
16,343
W
22,510
7,880
135
3,719
13,350
6,136
696
1,938
11,197
63,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,714
Gold Earned
35,545
198
Minions Killed
166
9
Camps Cleared
4
929,859
Distance Traveled
718,784
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,709
689
60
4
0
243,906
0
W
Sun Wukong
13,115
771
41
2
3
323,803
0
W
Izanami
14,177
834
102
6
1
277,314
3
L
Izanami
14,223
837
84
5
3
246,154
0
L
Sun Wukong
9,613
565
22
1
1
228,724
3
W
Vulcan
13,422
790
55
3
5
328,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role