Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BLACKRAUM
Anubis
Level 86
God Stats
19W - 17L
1,596 SR
Queue Stats
213W - 217L
1,550 Elo+
Solo
Athena
Athena
Chiopmunk141
Athena
Level 105
God Stats
22W - 19L
1,498 SR
Queue Stats
785W - 786L
1,488 Elo+
Solo
Chaac
Chaac
unfunballs969696
Chaac
Level 67
God Stats
14W - 22L
1,510 SR
Queue Stats
303W - 340L
1,475 Elo+
Solo
Team Averages
Level 91
1,521 SR
1,503 Elo+

VS

Team Averages
Level 77
1,566 SR
1,500 Elo+
Sol
Sol
 
Sol
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Donpireso
Hera
Level 82
God Stats
15W - 6L
1,732 SR
Queue Stats
290W - 273L
1,519 Elo+
Party 1
Susano
Susano
GodKazius
Susano
Level 87
God Stats
49W - 29L
1,626 SR
Queue Stats
300W - 285L
1,517 Elo+
Party 1
Jing Wei
Jing Wei
Kraaakatoaaa
Jing Wei
Level 91
God Stats
2W - 1L
1,589 SR
Queue Stats
79W - 61L
1,508 Elo+
Party 2
Cerberus
Cerberus
marcsclip
Cerberus
Level 68
God Stats
2W - 3L
1,383 SR
Queue Stats
13W - 17L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
0 / 0 / 0
4,712
471
1,192
3,813
1,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Pele
 
Pele
3
0 / 3 / 0
3,726
373
947
4,124
1,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
BLACKRAUM
Anubis
9
2 / 2 / 0
4,969
497
2,438
7,204
3,600
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
7
0 / 4 / 1
4,483
448
1,379
9,374
4,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 0
4,187
419
565
4,429
2,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 0 / 0
6,802
680
3,791
5,010
1,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hera
10
1 / 0 / 4
6,220
622
4,817
3,280
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Susano
GodKazius
Susano
10
4 / 2 / 1
6,155
616
3,035
6,690
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Kraaakatoaaa
Jing Wei
10
1 / 0 / 2
5,945
595
4,139
4,014
1,379
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
marcsclip
Cerberus
10
2 / 0 / 3
6,273
627
4,102
5,050
3,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
10
10
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
0
0
0
L
Pele
 
Pele
0
3
0
0
W
Sol
 
Sol
2
0
0
2
L
Anubis
BLACKRAUM
Anubis
2
2
0
1
L
Athena
0
4
1
0.13
W
Hera
1
0
4
3
W
Susano
GodKazius
Susano
4
2
1
2.25
W
Jing Wei
Kraaakatoaaa
Jing Wei
1
0
2
2
W
Cerberus
marcsclip
Cerberus
2
0
3
3.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,521
Damage
19,884
28,944
Taken
24,044
12,267
Mitigated
9,953
10,081
Healing
11,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,192
610
0
1,371
3,813
1,054
0
741
3,072
0
29,349
L
Pele
 
Pele
947
599
0
1,112
4,124
1,278
0
1,543
2,581
0
9,220
W
Sol
 
Sol
3,791
1,749
0
3,109
5,010
1,933
5,947
0
4,974
44,796
6,926
L
Anubis
BLACKRAUM
Anubis
2,438
382
0
3,759
7,204
3,600
0
3,197
4,007
24,074
0
L
Athena
1,379
464
253
2,080
9,374
4,330
0
3,904
5,470
12,535
0
W
Hera
4,817
1,219
0
663
3,280
969
838
1,331
1,949
40,046
0
W
Susano
GodKazius
Susano
3,035
889
0
2,768
6,690
2,288
0
684
5,968
0
30,317
W
Jing Wei
Kraaakatoaaa
Jing Wei
4,139
3,141
0
2,773
4,014
1,379
1,302
558
3,456
0
43,668
W
Cerberus
marcsclip
Cerberus
4,102
424
99
2,524
5,050
3,384
296
1,244
3,806
13,478
6,867
L
565
197
0
1,506
4,429
2,005
0
2,355
2,074
0
14,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,077
Gold Earned
31,395
167
Minions Killed
361
0
Camps Cleared
0
724,579
Distance Traveled
871,084
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,712
471
48
5
0
172,764
1
L
Pele
3,726
373
20
2
0
75,097
1
W
Sol
6,802
680
86
9
0
157,658
0
L
Anubis
4,969
497
41
4
0
162,130
4
L
Athena
4,483
448
27
3
0
162,901
1
W
Hera
6,220
622
80
8
0
177,587
1
W
Susano
6,155
616
69
7
0
196,825
2
W
Jing Wei
5,945
595
82
8
0
150,732
0
W
Cerberus
6,273
627
44
4
0
188,282
2
L
Chaac
4,187
419
31
3
0
151,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role