Player Matchup

Chaac
Chaac
Bronze I
 
Chaac
Bronze I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold III
EnY XVIII
Merlin
Gold III
Level 66
God Stats
3W - 8L
1,375 SR
Queue Stats
46W - 50L
1,377 MMR
Solo
Bacchus
Bacchus
Gold V
Stukje_eelt
Bacchus
Gold V
Level 102
God Stats
0W - 1L
1,252 SR
Queue Stats
51W - 71L
1,162 MMR
Solo
Loki
Loki
Silver I
rejirop10
Loki
Silver I
Level 65
God Stats
5W - 5L
1,533 SR
Queue Stats
184W - 177L
1,569 MMR
Solo
Skadi
Skadi
Gold V
sL4eRo_O
Skadi
Gold V
Level 128
God Stats
1W - 5L
1,503 SR
Queue Stats
95W - 104L
1,298 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 97
1,432 SR
1,381 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,529 SR
1,371 MMR
Sol
Sol
Silver III
LNTK-SAYAN
Sol
Silver III
Level 86
God Stats
8W - 9L
1,495 SR
Queue Stats
32W - 48L
887 MMR
Solo
Chronos
Chronos
Gold IV
Leeroy122112
Chronos
Gold IV
Level 153
God Stats
2W - 1L
1,210 SR
Queue Stats
180W - 183L
1,442 MMR
Party 1
Nemesis
Nemesis
Diamond I
NorseWisdom
Nemesis
Diamond I
Level 130
God Stats
9W - 13L
1,513 SR
Queue Stats
265W - 261L
2,361 MMR
Solo
Guan Yu
Guan Yu
Silver IV
Rmariscal23
Guan Yu
Silver IV
Level 84
God Stats
7W - 6L
1,694 SR
Queue Stats
207W - 221L
751 MMR
Solo
Ganesha
Ganesha
Gold IV
TWINYZ
Ganesha
Gold IV
Level 157
God Stats
8W - 3L
1,735 SR
Queue Stats
193W - 191L
1,413 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
1 / 3 / 1
5,301
482
5,726
11,713
4,986
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
EnY XVIII
Merlin
9
1 / 1 / 1
5,365
488
4,827
4,039
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Stukje_eelt
Bacchus
7
0 / 4 / 1
4,919
447
2,673
9,682
7,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
9
1 / 2 / 1
5,401
491
3,298
8,783
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
sL4eRo_O
Skadi
9
0 / 2 / 0
5,392
490
4,386
7,635
2,878
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
HadesZhong KuiVulcanSusanoAtlas

VS

Bans
LancelotNe ZhaArachneIshtarAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
6,280
571
5,626
7,218
1,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
Leeroy122112
Chronos
11
3 / 1 / 2
6,135
558
6,011
7,412
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
NorseWisdom
Nemesis
12
3 / 0 / 3
6,435
585
4,311
7,407
3,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Rmariscal23
Guan Yu
11
3 / 1 / 2
6,306
573
5,912
7,622
7,514
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
TWINYZ
Ganesha
9
0 / 0 / 7
6,091
554
3,102
7,787
5,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
12
12
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
1
0.5
L
Merlin
EnY XVIII
Merlin
1
1
1
1.5
W
3
1
0
3
W
Chronos
Leeroy122112
Chronos
3
1
2
4
W
Nemesis
NorseWisdom
Nemesis
3
0
3
4.5
W
Guan Yu
Rmariscal23
Guan Yu
3
1
2
4
L
Bacchus
Stukje_eelt
Bacchus
0
4
1
0.13
W
Ganesha
TWINYZ
Ganesha
0
0
7
3.5
L
Loki
1
2
1
0.75
L
Skadi
sL4eRo_O
Skadi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,910
Damage
24,962
41,852
Taken
37,446
19,660
Mitigated
21,327
11,950
Healing
12,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,726
1,702
0
4,058
11,713
4,986
219
865
10,848
0
30,602
L
Merlin
EnY XVIII
Merlin
4,827
468
0
1,314
4,039
1,489
0
2,025
2,014
35,201
0
W
5,626
3,661
0
3,318
7,218
1,971
693
742
6,476
41,398
0
W
Chronos
Leeroy122112
Chronos
6,011
1,984
0
2,241
7,412
2,891
0
3,806
3,606
41,111
0
W
Nemesis
NorseWisdom
Nemesis
4,311
1,758
0
1,914
7,407
3,525
0
452
6,955
0
49,457
W
Guan Yu
Rmariscal23
Guan Yu
5,912
674
250
2,310
7,622
7,514
0
0
7,622
0
33,497
L
Bacchus
Stukje_eelt
Bacchus
2,673
399
0
1,614
9,682
7,493
0
6,102
3,580
11,631
2,838
W
Ganesha
TWINYZ
Ganesha
3,102
358
0
2,872
7,787
5,426
0
1,983
5,804
15,198
3,426
L
Loki
3,298
770
0
4,214
8,783
2,814
0
841
7,942
0
31,684
L
Skadi
sL4eRo_O
Skadi
4,386
1,900
0
750
7,635
2,878
0
4,412
3,223
0
41,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,378
Gold Earned
31,247
272
Minions Killed
334
0
Camps Cleared
0
965,269
Distance Traveled
1,088,217
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,301
482
48
4
0
193,077
2
L
Merlin
5,365
488
62
6
0
195,118
5
W
Sol
6,280
571
92
8
0
190,089
5
W
Chronos
6,135
558
83
8
0
199,161
3
W
Nemesis
6,435
585
92
8
0
270,250
1
W
Guan Yu
6,306
573
61
6
0
226,065
0
L
Bacchus
4,919
447
26
2
0
190,529
2
W
Ganesha
6,091
554
6
1
0
202,652
8
L
Loki
5,401
491
61
6
0
209,626
1
L
Skadi
5,392
490
75
7
0
176,919
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role