Player Matchup

Amaterasu
Amaterasu
Steven-Arango
Amaterasu
Level 63
God Stats
14W - 6L
1,657 SR
Queue Stats
103W - 112L
1,411 Elo+
Solo
Zeus
Zeus
iKolakowski
Zeus
Level 122
God Stats
0W - 1L
1,587 SR
Queue Stats
14W - 23L
1,354 Elo+
Party 1
Cupid
Cupid
inner largeness
Cupid
Level 69
God Stats
1W - 6L
1,708 SR
Queue Stats
23W - 34L
1,423 Elo+
Party 1
Mulan
Mulan
mbowen1103
Mulan
Level 120
God Stats
3W - 4L
1,450 SR
Queue Stats
14W - 22L
1,445 Elo+
Party 1
Chang'e
Chang'e
xxXSaLtyJo3yXxx
Chang'e
Level 146
God Stats
1W - 2L
1,420 SR
Queue Stats
129W - 128L
1,421 Elo+
Solo
Team Averages
Level 104
1,565 SR
1,411 Elo+

VS

Team Averages
Level 104
1,643 SR
1,427 Elo+
Nu Wa
Nu Wa
IPityYouA11
Nu Wa
Level 128
God Stats
164W - 184L
1,435 SR
Queue Stats
584W - 557L
1,401 Elo+
Solo
Jormungandr
Jormungandr
Justwonderfuls
Jormungandr
Level 62
God Stats
15W - 11L
1,508 SR
Queue Stats
88W - 97L
1,415 Elo+
Solo
Rama
Rama
crayger65
Rama
Level 68
God Stats
5W - 1L
1,681 SR
Queue Stats
430W - 414L
1,448 Elo+
Solo
Ne Zha
Ne Zha
joeybagss
Ne Zha
Level 119
God Stats
5W - 4L
1,674 SR
Queue Stats
350W - 368L
1,407 Elo+
Solo
Bacchus
Bacchus
kingleonidas199
Bacchus
Level 145
God Stats
11W - 7L
1,917 SR
Queue Stats
69W - 62L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Steven-Arango
Amaterasu
11
0 / 2 / 0
6,588
549
2,727
12,487
7,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 4 / 0
6,193
516
3,583
6,933
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 2 / 0
5,092
424
1,262
9,568
2,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
8
0 / 5 / 1
4,964
414
3,982
11,396
3,638
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 1 / 0
6,015
501
1,573
9,556
3,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
7,684
640
6,102
2,604
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Justwonderfuls
Jormungandr
12
1 / 0 / 2
7,041
587
7,960
6,112
4,511
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rama
12
4 / 0 / 3
6,839
570
7,709
5,659
1,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
joeybagss
Ne Zha
9
0 / 1 / 4
5,491
458
3,271
6,061
3,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
6 / 0 / 2
7,118
593
5,387
6,152
2,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
14
14
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
W
Jormungandr
Justwonderfuls
Jormungandr
1
0
2
2
L
Amaterasu
Steven-Arango
Amaterasu
0
2
0
0
W
Rama
4
0
3
5.5
L
1
4
0
0.25
L
0
2
0
0
W
Ne Zha
joeybagss
Ne Zha
0
1
4
2
W
6
0
2
7
L
Mulan
0
5
1
0.1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,127
Damage
30,429
49,940
Taken
26,588
19,226
Mitigated
14,161
17,005
Healing
9,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,102
1,068
0
222
2,604
935
76
921
1,683
51,704
0
W
Jormungandr
Justwonderfuls
Jormungandr
7,960
3,720
0
1,723
6,112
4,511
642
0
6,112
50,179
0
L
Amaterasu
Steven-Arango
Amaterasu
2,727
1,356
0
6,447
12,487
7,088
0
8,733
3,672
0
45,116
W
Rama
7,709
6,487
0
1,949
5,659
1,958
290
1,294
4,365
0
50,486
L
3,583
157
0
370
6,933
1,993
0
4,543
2,240
48,996
0
L
1,262
629
194
2,941
9,568
2,878
0
2,473
6,913
0
27,664
W
Ne Zha
joeybagss
Ne Zha
3,271
656
264
1,763
6,061
3,758
0
2,112
3,949
0
20,171
W
5,387
687
0
3,130
6,152
2,999
0
554
5,598
38,582
0
L
Mulan
3,982
459
124
1,233
11,396
3,638
0
2,035
9,303
0
21,018
L
1,573
104
1,602
4,094
9,556
3,629
0
1,110
8,363
25,908
5,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,852
Gold Earned
34,173
324
Minions Killed
368
0
Camps Cleared
0
1,158,474
Distance Traveled
1,178,296
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,684
640
104
9
0
226,490
1
W
Jormungandr
7,041
587
91
8
0
221,658
3
L
Amaterasu
6,588
549
93
8
0
233,597
1
W
Rama
6,839
570
80
7
0
215,280
3
L
Zeus
6,193
516
88
7
0
208,216
2
L
Cupid
5,092
424
48
4
0
244,639
0
W
Ne Zha
5,491
458
31
3
0
239,071
3
W
Bacchus
7,118
593
62
5
0
275,797
2
L
Mulan
4,964
414
32
3
0
252,628
5
L
Chang'e
6,015
501
63
5
0
219,394
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role