Player Matchup

Awilix
Awilix
Lugal-Silimma
Awilix
Level 127
God Stats
6W - 4L
1,425 SR
Queue Stats
158W - 177L
1,418 Elo+
Solo
Discordia
Discordia
M_Alexisster_B77
Discordia
Level 129
God Stats
2W - 2L
1,306 SR
Queue Stats
118W - 104L
1,519 Elo+
Party 2
Achilles
Achilles
Madgreytwo
Achilles
Level 112
God Stats
30W - 25L
1,589 SR
Queue Stats
141W - 127L
1,551 Elo+
Party 4
Hercules
Hercules
crisYFgamer
Hercules
Level 154
God Stats
3W - 2L
1,547 SR
Queue Stats
109W - 94L
1,545 Elo+
Party 2
Sol
Sol
dodgejci
Sol
Level 120
God Stats
10W - 11L
1,584 SR
Queue Stats
144W - 136L
1,533 Elo+
Party 4
Team Averages
Level 128
1,490 SR
1,513 Elo+

VS

Team Averages
Level 108
1,433 SR
1,486 Elo+
Bakasura
Bakasura
CanadianTapWater
Bakasura
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 101L
1,409 Elo+
Party 3
Amaterasu
Amaterasu
Nickstarino
Amaterasu
Level 69
God Stats
8W - 9L
1,559 SR
Queue Stats
194W - 192L
1,467 Elo+
Party 3
Medusa
Medusa
Okaiten
Medusa
Level 109
God Stats
0W - 3L
1,126 SR
Queue Stats
134W - 129L
1,477 Elo+
Solo
Chang'e
Chang'e
XADiemperdidi
Chang'e
Level 154
God Stats
16W - 17L
1,506 SR
Queue Stats
226W - 213L
1,538 Elo+
Party 1
Ra
Ra
xMayorAdamWestx
Ra
Level 153
God Stats
2W - 6L
1,474 SR
Queue Stats
228W - 223L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 7
10,903
545
14,574
17,630
8,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
16
1 / 4 / 7
10,314
516
13,019
10,131
4,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Madgreytwo
Achilles
16
7 / 1 / 8
10,933
547
8,181
17,724
21,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
crisYFgamer
Hercules
18
12 / 2 / 7
12,327
616
23,197
18,841
11,079
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 1 / 6
11,862
593
9,950
11,862
4,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 1
9,308
465
7,588
18,705
7,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Nickstarino
Amaterasu
13
2 / 9 / 2
8,722
436
7,954
21,928
17,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Okaiten
Medusa
16
0 / 4 / 2
9,474
474
12,484
14,588
5,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
10
0 / 6 / 3
7,013
351
7,683
18,025
14,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 4 / 2
10,366
518
8,950
18,736
7,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
28
Kills
13
13
Deaths
28
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
5
1
1.1
W
4
5
7
1.5
W
Discordia
1
4
7
1.13
W
Achilles
Madgreytwo
Achilles
7
1
8
11
L
Amaterasu
Nickstarino
Amaterasu
2
9
2
0.33
L
Medusa
Okaiten
Medusa
0
4
2
0.25
L
Chang'e
0
6
3
0.25
W
Hercules
crisYFgamer
Hercules
12
2
7
7.75
W
4
1
6
7
L
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,921
Damage
44,659
76,188
Taken
91,982
51,084
Mitigated
53,319
23,326
Healing
24,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,588
5,365
0
2,309
18,705
7,653
0
2,912
15,793
0
59,227
W
14,574
6,107
0
6,814
17,630
8,476
0
3,783
13,477
0
84,025
W
Discordia
13,019
608
0
250
10,131
4,651
1,612
4,237
5,894
83,708
0
W
Achilles
Madgreytwo
Achilles
8,181
2,153
1,014
4,222
17,724
21,977
408
5,843
11,741
0
30,913
L
Amaterasu
Nickstarino
Amaterasu
7,954
2,816
0
4,690
21,928
17,682
0
2,255
19,673
0
46,497
L
Medusa
Okaiten
Medusa
12,484
4,607
0
2,132
14,588
5,980
0
5,080
9,508
0
98,411
L
Chang'e
7,683
828
2,413
3,989
18,025
14,237
198
6,780
11,245
24,945
0
W
Hercules
crisYFgamer
Hercules
23,197
9,026
0
3,377
18,841
11,079
2,312
2,499
16,052
0
96,164
W
9,950
4,964
0
7,649
11,862
4,901
2,673
845
10,174
111,878
10,702
L
8,950
733
2,208
6,637
18,736
7,767
583
5,745
12,991
80,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,339
Gold Earned
44,883
612
Minions Killed
519
0
Camps Cleared
0
2,032,050
Distance Traveled
1,917,123
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,308
465
100
5
0
440,831
1
W
Awilix
10,903
545
122
6
0
429,791
1
W
Discordia
10,314
516
122
6
0
363,584
1
W
Achilles
10,933
547
35
2
0
446,102
6
L
Amaterasu
8,722
436
89
4
0
354,322
0
L
Medusa
9,474
474
150
8
0
383,261
5
L
Chang'e
7,013
351
33
2
0
361,586
7
W
Hercules
12,327
616
141
7
0
399,151
2
W
Sol
11,862
593
192
10
0
393,422
8
L
Ra
10,366
518
147
7
0
377,123
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role