Player Matchup

Thanatos
Thanatos
Masters
 
Thanatos
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Diamond I
BloodyDrool
Fafnir
Diamond I
Level 159
God Stats
3W - 0L
1,727 SR
Queue Stats
149W - 123L
2,657 MMR
Solo
Baron Samedi
Baron Samedi
Masters
MasterLuis
Baron Samedi
Masters
Level 159
God Stats
7W - 6L
1,741 SR
Queue Stats
392W - 394L
2,565 MMR
Solo
Hel
Hel
Diamond I
Trajede
Hel
Diamond I
Level 160
God Stats
3W - 1L
1,756 SR
Queue Stats
506W - 480L
2,704 MMR
Party 1
Anhur
Anhur
Masters
UGS Tipz
Anhur
Masters
Level 160
God Stats
6W - 7L
1,589 SR
Queue Stats
776W - 787L
2,462 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 160
1,663 SR
2,378 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 143
1,694 SR
2,429 MMR
Pele
Pele
Diamond II
 
Pele
Diamond II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Masters
SoloLaneHokage
Ares
Masters
Level 138
God Stats
22W - 22L
1,727 SR
Queue Stats
1,053W - 1,068L
2,536 MMR
Solo
King Arthur
King Arthur
Diamond II
Sylеr
King Arthur
Diamond II
Level 154
God Stats
2W - 2L
1,838 SR
Queue Stats
247W - 183L
2,883 MMR
Solo
Xbalanque
Xbalanque
Diamond I
antoine_032
Xbalanque
Diamond I
Level 159
God Stats
35W - 19L
1,700 SR
Queue Stats
210W - 191L
2,490 MMR
Solo
Poseidon
Poseidon
Diamond I
flourecentStride
Poseidon
Diamond I
Level 133
God Stats
2W - 1L
1,706 SR
Queue Stats
101W - 75L
2,733 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
0 / 1 / 1
3,646
608
1,274
3,783
1,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
6
1 / 0 / 0
4,082
680
1,392
2,936
2,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
MasterLuis
Baron Samedi
6
0 / 1 / 0
3,666
611
904
2,995
997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hel
7
1 / 1 / 0
4,112
685
2,024
3,564
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anhur
UGS Tipz
Anhur
6
0 / 1 / 0
3,387
565
861
3,211
743
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
LokiKhepriCliodhnaGeb

VS

Bans
BastetHadesAtlasLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
7
3 / 0 / 0
4,186
698
2,084
4,080
1,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
2,643
441
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Sylеr
King Arthur
7
1 / 0 / 0
4,113
686
1,427
2,178
1,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Xbalanque
antoine_032
Xbalanque
6
0 / 1 / 1
3,568
595
2,590
3,496
916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 2
3,896
649
795
2,163
767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
4
4
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
0
1
1
0.5
L
Pele
 
Pele
3
0
0
3
W
Fafnir
1
0
0
1
W
Baron Samedi
MasterLuis
Baron Samedi
0
1
0
0
L
0
0
0
0
L
King Arthur
Sylеr
King Arthur
1
0
0
1
W
Hel
1
1
0
1
W
Anhur
UGS Tipz
Anhur
0
1
0
0
L
Xbalanque
antoine_032
Xbalanque
0
1
1
0.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,455
Damage
6,896
16,489
Taken
11,917
6,593
Mitigated
3,869
7,768
Healing
4,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
1,274
614
0
3,276
3,783
1,534
0
233
3,550
0
18,776
L
Pele
 
Pele
2,084
654
0
873
4,080
1,107
0
585
3,495
0
18,619
W
Fafnir
1,392
270
0
809
2,936
2,180
0
0
2,936
8,933
3,465
W
Baron Samedi
MasterLuis
Baron Samedi
904
313
0
1,294
2,995
997
0
0
2,681
16,029
0
L
0
0
72
0
0
0
0
0
0
0
0
L
King Arthur
Sylеr
King Arthur
1,427
121
0
1,472
2,178
1,079
0
904
1,274
0
16,472
W
Hel
2,024
85
126
1,106
3,564
1,139
0
562
3,002
22,834
0
W
Anhur
UGS Tipz
Anhur
861
605
0
1,157
3,211
743
0
0
3,211
0
16,570
L
Xbalanque
antoine_032
Xbalanque
2,590
967
0
1,892
3,496
916
0
1,274
2,222
0
18,384
L
795
174
0
520
2,163
767
0
1,439
724
21,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,893
Gold Earned
18,406
167
Minions Killed
138
0
Camps Cleared
0
566,170
Distance Traveled
471,799
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
3,646
608
44
7
0
130,782
0
L
Pele
4,186
698
39
7
0
127,276
0
W
Fafnir
4,082
680
21
4
0
118,115
2
W
Baron Samedi
3,666
611
31
5
0
103,900
1
L
Ares
2,643
441
0
0
0
4,874
0
L
King Arthur
4,113
686
33
6
0
125,718
1
W
Hel
4,112
685
42
7
0
119,323
1
W
Anhur
3,387
565
29
5
0
94,050
2
L
Xbalanque
3,568
595
29
5
0
99,179
0
L
Poseidon
3,896
649
37
6
0
114,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role