Player Matchup

Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold III
 
Xbalanque
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold IV
 
Rama
Gold IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum V
Scyrax
Merlin
Platinum V
Level 156
God Stats
3W - 2L
1,701 SR
Queue Stats
61W - 53L
1,612 MMR
Party 1
Ares
Ares
Gold III
Yegualokaaa
Ares
Gold III
Level 131
God Stats
1W - 0L
1,749 SR
Queue Stats
57W - 55L
1,364 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,590 SR
1,495 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,527 SR
1,476 MMR
Poseidon
Poseidon
Silver II
 
Poseidon
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold V
 
Olorun
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold III
 
Hercules
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold V
PIPEJUNIOR4
Apollo
Gold V
Level 147
God Stats
20W - 12L
1,496 SR
Queue Stats
193W - 186L
1,328 MMR
Solo
Janus
Janus
Bronze III
Tutecarrea
Janus
Bronze III
Level 34
God Stats
12W - 11L
1,638 SR
Queue Stats
71W - 58L
1,550 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
5
3 / 2 / 2
3,997
799
1,494
3,980
1,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Xbalanque
 
Xbalanque
6
0 / 0 / 1
3,713
743
2,569
3,384
1,244
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
 
Rama
6
1 / 0 / 3
3,582
716
2,929
2,855
865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Scyrax
Merlin
7
1 / 0 / 1
3,834
767
879
1,938
616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
2 / 0 / 1
3,677
735
2,432
3,114
1,575
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Ne ZhaLokiLancelotNemesisIshtar

VS

Bans
KaliGebKhepriAthenaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
7
1 / 1 / 0
3,966
793
1,124
2,360
722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Olorun
 
Olorun
5
0 / 2 / 0
3,322
664
3,074
3,501
1,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
 
Hercules
4
0 / 2 / 0
3,108
622
1,082
5,432
2,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
5
1 / 2 / 0
3,160
632
1,365
2,978
704
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
4
0 / 0 / 0
2,973
595
177
1,568
341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
7
Kills
2
2
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
2
2
2
W
Xbalanque
 
Xbalanque
0
0
1
0.5
W
Rama
 
Rama
1
0
3
2.5
L
Poseidon
 
Poseidon
1
1
0
1
L
Olorun
 
Olorun
0
2
0
0
L
Hercules
 
Hercules
0
2
0
0
L
Apollo
1
2
0
0.5
W
Merlin
Scyrax
Merlin
1
0
1
1.5
L
Janus
0
0
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,303
Damage
6,822
15,271
Taken
15,839
5,707
Mitigated
5,403
5,568
Healing
5,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,494
279
0
1,472
3,980
1,407
0
1,245
2,735
0
10,650
W
Xbalanque
 
Xbalanque
2,569
1,413
0
1,458
3,384
1,244
336
2,104
1,280
0
20,362
W
Rama
 
Rama
2,929
1,881
0
965
2,855
865
0
0
2,855
0
23,272
L
Poseidon
 
Poseidon
1,124
161
0
680
2,360
722
0
879
1,481
25,468
0
L
Olorun
 
Olorun
3,074
1,150
0
880
3,501
1,413
0
0
3,501
15,667
1,972
L
Hercules
 
Hercules
1,082
330
0
1,832
5,432
2,223
0
1,544
3,888
0
4,442
L
Apollo
1,365
837
0
854
2,978
704
0
811
2,167
0
13,998
W
Merlin
Scyrax
Merlin
879
143
0
500
1,938
616
0
444
1,494
20,071
0
L
Janus
177
0
0
759
1,568
341
0
0
1,568
6,988
0
W
2,432
230
198
975
3,114
1,575
0
0
3,114
8,388
326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,803
Gold Earned
16,529
160
Minions Killed
138
0
Camps Cleared
0
518,727
Distance Traveled
440,558
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,997
799
30
6
0
117,728
2
W
Xbalanque
3,713
743
35
7
0
88,218
0
W
Rama
3,582
716
39
8
0
93,664
1
L
Poseidon
3,966
793
54
11
0
98,485
2
L
Olorun
3,322
664
30
6
0
96,990
2
L
Hercules
3,108
622
8
2
0
96,924
1
L
Apollo
3,160
632
23
5
0
87,477
2
W
Merlin
3,834
767
37
7
0
103,733
3
L
Janus
2,973
595
23
5
0
60,682
0
W
Ares
3,677
735
19
4
0
115,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role