Player Matchup

Mulan
Mulan
 
Mulan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
PajamaSauce
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,303 Elo+
Party 2
Thanatos
Thanatos
SKG Mav
Thanatos
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,239 Elo+
Party 2
Skadi
Skadi
SKGNiGhTMaRe121
Skadi
Level 29
God Stats
0W - 1L
1,173 SR
Queue Stats
1W - 9L
1,209 Elo+
Party 2
Discordia
Discordia
Sparky1991
Discordia
Level 113
God Stats
0W - 1L
1,469 SR
Queue Stats
33W - 40L
1,745 Elo+
Party 2
Team Averages
Level 67
1,428 SR
1,399 Elo+

VS

Team Averages
Level 82
1,434 SR
1,360 Elo+
Hachiman
Hachiman
Evilestspace773
Hachiman
Level 88
God Stats
3W - 1L
1,304 SR
Queue Stats
143W - 146L
1,412 Elo+
Solo
King Arthur
King Arthur
Johnny_yorkkml14
King Arthur
Level 86
God Stats
8W - 12L
1,398 SR
Queue Stats
165W - 189L
1,390 Elo+
Solo
Baron Samedi
Baron Samedi
NookBonzai
Baron Samedi
Level 106
God Stats
30W - 45L
1,442 SR
Queue Stats
168W - 217L
1,274 Elo+
Party 1
Fenrir
Fenrir
Rx Strength
Fenrir
Level 68
God Stats
2W - 2L
1,182 SR
Queue Stats
102W - 123L
1,303 Elo+
Party 1
Eset
Eset
SFWUChubs
Eset
Level 62
God Stats
3W - 0L
1,842 SR
Queue Stats
178W - 195L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
6 / 9 / 6
10,524
439
22,956
29,854
24,947
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
1 / 4 / 5
9,525
397
8,249
21,687
23,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
SKG Mav
Thanatos
16
6 / 10 / 4
11,025
459
15,229
25,562
12,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 6 / 5
11,027
459
12,275
20,158
8,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Sparky1991
Discordia
14
3 / 9 / 11
9,917
413
12,879
15,873
6,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
6 / 0 / 7
13,807
575
9,514
17,532
8,661
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Johnny_yorkkml14
King Arthur
17
2 / 6 / 8
11,832
493
11,308
24,243
20,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
NookBonzai
Baron Samedi
18
10 / 4 / 11
13,028
543
18,070
16,019
14,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
18
10 / 6 / 6
12,571
524
18,174
29,600
24,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
18
9 / 5 / 7
12,781
533
19,337
18,737
6,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
76
21
Kills
37
38
Deaths
21
31
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
6
9
6
1
W
Hachiman
6
0
7
9.5
W
King Arthur
Johnny_yorkkml14
King Arthur
2
6
8
1
W
Baron Samedi
NookBonzai
Baron Samedi
10
4
11
3.88
L
1
4
5
0.88
W
Fenrir
10
6
6
2.17
W
Eset
9
5
7
2.5
L
Thanatos
SKG Mav
Thanatos
6
10
4
0.8
L
5
6
5
1.25
L
Discordia
Sparky1991
Discordia
3
9
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,588
Damage
76,403
113,134
Taken
106,131
76,766
Mitigated
75,394
34,497
Healing
39,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
22,956
4,683
0
6,401
29,854
24,947
597
10,199
18,814
479
61,813
W
Hachiman
9,514
4,397
12
7,380
17,532
8,661
13,977
835
16,522
0
129,519
W
King Arthur
Johnny_yorkkml14
King Arthur
11,308
962
0
7,626
24,243
20,991
180
2,057
21,901
0
67,615
W
Baron Samedi
NookBonzai
Baron Samedi
18,070
2,090
3,936
5,701
16,019
14,346
1,462
2,050
13,652
65,777
0
L
8,249
464
584
6,126
21,687
23,974
120
5,119
16,215
6,395
43,519
W
Fenrir
18,174
4,759
0
11,511
29,600
24,627
0
6,373
22,925
0
79,400
W
Eset
19,337
496
0
2,859
18,737
6,769
1,999
4,039
14,518
83,586
0
L
Thanatos
SKG Mav
Thanatos
15,229
3,434
0
15,634
25,562
12,768
301
8,875
16,639
0
73,893
L
12,275
4,883
647
2,922
20,158
8,822
98
7,222
12,888
0
80,608
L
Discordia
Sparky1991
Discordia
12,879
744
0
2,183
15,873
6,255
0
5,992
9,691
47,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,018
Gold Earned
64,019
421
Minions Killed
571
0
Camps Cleared
0
2,158,431
Distance Traveled
2,119,544
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,524
439
83
3
0
386,511
1
W
Hachiman
13,807
575
171
7
0
408,157
1
W
King Arthur
11,832
493
106
4
0
413,512
7
W
Baron Samedi
13,028
543
90
4
0
421,853
1
L
Tyr
9,525
397
63
3
0
503,417
0
W
Fenrir
12,571
524
86
4
0
449,217
0
W
Eset
12,781
533
118
5
0
426,805
2
L
Thanatos
11,025
459
99
4
0
449,344
2
L
Skadi
11,027
459
113
5
0
420,137
0
L
Discordia
9,917
413
63
3
0
399,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role