Player Matchup

Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
BastielB
Eset
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 32L
1,642 Elo+
Party 2
Arachne
Arachne
DeadlyKruton
Arachne
Level 125
God Stats
1W - 1L
1,309 SR
Queue Stats
196W - 161L
1,586 Elo+
Party 2
Cthulhu
Cthulhu
Novaskittles
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 43L
1,616 Elo+
Party 2
Tiamat
Tiamat
Tremellia
Tiamat
Level 37
God Stats
8W - 6L
1,510 SR
Queue Stats
117W - 91L
1,549 Elo+
Party 2
Team Averages
Level 68
1,464 SR
1,579 Elo+

VS

Team Averages
Level 79
1,536 SR
1,478 Elo+
Ishtar
Ishtar
IAMAGOD57
Ishtar
Level 117
God Stats
2W - 2L
1,765 SR
Queue Stats
478W - 508L
1,416 Elo+
Solo
Chernobog
Chernobog
OPOC1L1PSE
Chernobog
Level 27
God Stats
1W - 1L
1,674 SR
Queue Stats
23W - 25L
1,430 Elo+
Party 1
Ne Zha
Ne Zha
PhoenixMInato
Ne Zha
Level 139
God Stats
1W - 2L
1,319 SR
Queue Stats
229W - 210L
1,525 Elo+
Party 1
Scylla
Scylla
Zhyia
Scylla
Level 87
God Stats
2W - 5L
1,424 SR
Queue Stats
228W - 206L
1,520 Elo+
Party 1
Cthulhu
Cthulhu
gamer12669
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
6 / 2 / 13
11,642
832
15,103
11,554
6,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Eset
15
1 / 2 / 13
9,606
686
6,646
13,035
6,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
DeadlyKruton
Arachne
18
9 / 3 / 12
12,055
861
14,801
21,403
20,494
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
Novaskittles
Cthulhu
20
10 / 3 / 17
12,437
888
17,068
21,965
29,897
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Tremellia
Tiamat
19
7 / 1 / 19
11,497
821
17,299
11,246
9,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
IAMAGOD57
Ishtar
13
1 / 9 / 1
8,393
600
8,513
15,859
7,525
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
OPOC1L1PSE
Chernobog
17
0 / 5 / 5
8,880
634
7,327
14,584
8,089
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 8 / 2
10,212
729
18,066
19,990
11,149
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Zhyia
Scylla
16
4 / 7 / 2
9,786
699
14,368
11,296
5,025
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
gamer12669
Cthulhu
15
0 / 4 / 3
8,826
630
5,827
12,815
19,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
23
33
Kills
10
11
Deaths
33
74
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
2
13
6.25
W
Eset
1
2
13
3.75
W
Arachne
DeadlyKruton
Arachne
9
3
12
5
L
Ishtar
IAMAGOD57
Ishtar
1
9
1
0.17
W
Cthulhu
Novaskittles
Cthulhu
10
3
17
6.17
L
Chernobog
OPOC1L1PSE
Chernobog
0
5
5
0.5
L
5
8
2
0.75
W
Tiamat
Tremellia
Tiamat
7
1
19
16.5
L
Scylla
Zhyia
Scylla
4
7
2
0.71
L
Cthulhu
gamer12669
Cthulhu
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,917
Damage
54,101
79,203
Taken
74,544
73,126
Mitigated
50,850
28,930
Healing
15,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
15,103
952
1,657
2,495
11,554
6,611
2,870
3,003
8,551
43,592
0
W
Eset
6,646
394
4,467
2,486
13,035
6,448
637
3,412
9,623
14,474
0
W
Arachne
DeadlyKruton
Arachne
14,801
9,803
2,364
6,700
21,403
20,494
775
6,201
15,202
1,437
20,831
L
Ishtar
IAMAGOD57
Ishtar
8,513
2,483
1,061
1,596
15,859
7,525
0
12,924
2,935
0
21,567
W
Cthulhu
Novaskittles
Cthulhu
17,068
1,326
1,492
2,601
21,965
29,897
426
4,916
16,019
31,349
0
L
Chernobog
OPOC1L1PSE
Chernobog
7,327
3,088
846
3,536
14,584
8,089
0
11,494
3,090
0
23,532
L
18,066
2,097
0
5,718
19,990
11,149
0
13,053
6,937
0
34,470
W
Tiamat
Tremellia
Tiamat
17,299
500
2,061
2,607
11,246
9,676
2,892
2,663
8,583
34,333
0
L
Scylla
Zhyia
Scylla
14,368
262
520
547
11,296
5,025
0
9,626
1,670
22,251
0
L
Cthulhu
gamer12669
Cthulhu
5,827
248
88
1,108
12,815
19,062
0
9,622
3,193
13,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,237
Gold Earned
46,097
151
Minions Killed
154
0
Camps Cleared
0
1,410,287
Distance Traveled
1,084,838
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,642
832
67
5
0
273,688
1
W
Eset
9,606
686
18
1
0
286,445
1
W
Arachne
12,055
861
12
1
0
299,089
0
L
Ishtar
8,393
600
33
2
0
223,544
2
W
Cthulhu
12,437
888
27
2
0
275,046
1
L
Chernobog
8,880
634
40
3
0
232,257
0
L
Ne Zha
10,212
729
36
3
0
191,187
0
W
Tiamat
11,497
821
27
2
0
276,019
1
L
Scylla
9,786
699
22
2
0
216,006
0
L
Cthulhu
8,826
630
23
2
0
221,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role