Player Matchup

Mulan
Mulan
 
Mulan
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
MeJakeuDead1219
Chiron
Level 121
God Stats
7W - 1L
1,741 SR
Queue Stats
73W - 68L
1,516 Elo+
Solo
Ao Kuang
Ao Kuang
NfiniteStratos
Ao Kuang
Level 107
God Stats
2W - 1L
1,307 SR
Queue Stats
349W - 347L
1,621 Elo+
Solo
Merlin
Merlin
chisco
Merlin
Level 68
God Stats
1W - 0L
1,547 SR
Queue Stats
7W - 15L
1,392 Elo+
Solo
Achilles
Achilles
shagga5598
Achilles
Level 150
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 19L
1,624 Elo+
Solo
Team Averages
Level 100
1,519 SR
1,531 Elo+

VS

Team Averages
Level 90
1,534 SR
1,472 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Fieryskull73
Ah Puch
Level 142
God Stats
5W - 3L
1,670 SR
Queue Stats
465W - 340L
1,608 Elo+
Solo
Mercury
Mercury
Lost_With_Coffee
Mercury
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,386 Elo+
Party 1
Izanami
Izanami
SoupOrHero
Izanami
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,363 Elo+
Party 1
Khepri
Khepri
lts-That-One-Guy
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
4 / 1 / 9
8,451
768
12,404
12,237
10,807
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 1 / 11
8,086
735
10,121
10,495
4,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
17
10 / 1 / 5
10,011
910
11,976
15,204
7,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
chisco
Merlin
14
4 / 2 / 6
7,865
715
6,255
5,442
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
shagga5598
Achilles
15
1 / 0 / 6
8,117
738
7,220
8,584
6,877
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
12
2 / 9 / 0
7,264
660
8,195
13,997
11,698
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
Fieryskull73
Ah Puch
15
2 / 2 / 2
7,892
717
15,447
11,132
5,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 1
6,752
614
4,528
11,751
6,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
SoupOrHero
Izanami
14
1 / 4 / 2
7,746
704
6,541
9,103
4,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 1 / 3
7,712
701
1,411
6,873
5,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
21
Kills
5
5
Deaths
21
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
1
9
8.5
L
Ratatoskr
 
Ratatoskr
2
9
0
0.22
L
Ah Puch
Fieryskull73
Ah Puch
2
2
2
1.5
L
0
5
1
0.1
W
2
1
11
7.5
W
Ao Kuang
10
1
5
12.5
L
Izanami
SoupOrHero
Izanami
1
4
2
0.5
W
Merlin
chisco
Merlin
4
2
6
3.5
L
0
1
3
1.5
W
Achilles
shagga5598
Achilles
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,976
Damage
36,122
51,962
Taken
52,856
31,926
Mitigated
32,481
15,974
Healing
11,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
12,404
2,086
0
3,156
12,237
10,807
279
3,742
8,161
257
28,602
L
Ratatoskr
 
Ratatoskr
8,195
1,401
192
1,621
13,997
11,698
0
5,782
8,215
50
13,729
L
Ah Puch
Fieryskull73
Ah Puch
15,447
578
0
4,534
11,132
5,349
0
4,116
7,016
35,857
0
L
4,528
1,251
241
2,327
11,751
6,179
0
3,654
8,097
0
12,257
W
10,121
2,864
821
2,298
10,495
4,513
498
5,401
4,918
0
29,981
W
Ao Kuang
11,976
1,874
0
7,801
15,204
7,500
479
3,443
11,626
42,974
0
L
Izanami
SoupOrHero
Izanami
6,541
3,677
0
900
9,103
4,065
0
3,503
5,600
0
21,577
W
Merlin
chisco
Merlin
6,255
33
0
710
5,442
2,229
0
2,090
3,146
17,153
0
L
1,411
34
174
1,415
6,873
5,190
0
1,433
5,440
15,053
0
W
Achilles
shagga5598
Achilles
7,220
1,174
0
1,188
8,584
6,877
0
2,228
6,356
0
36,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,530
Gold Earned
37,366
252
Minions Killed
134
0
Camps Cleared
0
1,154,199
Distance Traveled
1,052,147
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,451
768
32
3
0
242,652
1
L
Ratatoskr
7,264
660
18
2
0
226,893
3
L
Ah Puch
7,892
717
49
4
0
211,274
0
L
Mercury
6,752
614
12
1
0
234,982
0
W
Chiron
8,086
735
39
4
0
221,268
1
W
Ao Kuang
10,011
910
82
7
0
233,459
2
L
Izanami
7,746
704
28
3
0
185,477
1
W
Merlin
7,865
715
40
4
0
200,291
1
L
Khepri
7,712
701
27
2
0
193,521
0
W
Achilles
8,117
738
59
5
0
256,529
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role