Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Rosezay90
Aphrodite
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,542 Elo+
Party 1
Agni
Agni
UnLeashTheHeat
Agni
Level 121
God Stats
2W - 1L
1,757 SR
Queue Stats
34W - 29L
1,540 Elo+
Party 1
Nox
Nox
grewy30
Nox
Level 94
God Stats
3W - 1L
1,441 SR
Queue Stats
21W - 31L
1,333 Elo+
Party 1
Rama
Rama
xXAstarathXx
Rama
Level 125
God Stats
3W - 1L
1,853 SR
Queue Stats
69W - 74L
1,432 Elo+
Party 1
Team Averages
Level 123
1,610 SR
1,470 Elo+

VS

Team Averages
Level 92
1,453 SR
1,395 Elo+
Kali
Kali
 
Kali
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AngelDusty6
Cthulhu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 287L
1,430 Elo+
Solo
Yemoja
Yemoja
RiceWater8
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 28L
1,261 Elo+
Solo
Jing Wei
Jing Wei
ZappiestTie3702
Jing Wei
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 66L
1,368 Elo+
Solo
Ishtar
Ishtar
godlike009
Ishtar
Level 139
God Stats
3W - 5L
1,266 SR
Queue Stats
393W - 405L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
9 / 5 / 16
11,785
786
25,845
29,018
37,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Aphrodite
Rosezay90
Aphrodite
18
4 / 4 / 20
11,391
759
14,962
19,418
13,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
10 / 2 / 12
11,753
784
17,686
11,266
5,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nox
16
1 / 3 / 21
10,007
667
8,227
9,577
4,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
3 / 2 / 20
10,775
718
13,065
13,027
6,621
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
1 / 6 / 6
9,685
646
8,823
21,473
12,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
AngelDusty6
Cthulhu
15
1 / 9 / 7
9,071
605
15,318
19,736
18,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
RiceWater8
Yemoja
16
1 / 3 / 8
9,980
665
8,343
19,615
21,523
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jing Wei
19
5 / 3 / 5
10,712
714
15,323
14,509
8,160
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ishtar
godlike009
Ishtar
17
5 / 6 / 6
10,625
708
13,919
14,300
7,793
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
45
27
Kills
13
16
Deaths
27
89
Assists
32
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
9
5
16
3.4
L
Kali
 
Kali
1
6
6
0.67
L
Cthulhu
AngelDusty6
Cthulhu
1
9
7
0.5
L
Yemoja
RiceWater8
Yemoja
1
3
8
1.67
W
Aphrodite
Rosezay90
Aphrodite
4
4
20
3.5
W
10
2
12
8
L
Jing Wei
5
3
5
2.5
L
Ishtar
godlike009
Ishtar
5
6
6
1.33
W
Nox
1
3
21
3.83
W
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,785
Damage
61,726
82,306
Taken
89,633
68,180
Mitigated
67,947
44,807
Healing
31,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
25,845
3,038
1,229
4,977
29,018
37,039
264
5,755
23,263
316
40,533
L
Kali
 
Kali
8,823
3,471
2,948
6,041
21,473
12,300
305
9,845
11,253
0
12,734
L
Cthulhu
AngelDusty6
Cthulhu
15,318
523
1,712
1,311
19,736
18,171
216
9,821
9,526
28,598
0
L
Yemoja
RiceWater8
Yemoja
8,343
1,197
5,587
5,539
19,615
21,523
252
10,246
8,804
18,327
0
W
Aphrodite
Rosezay90
Aphrodite
14,962
4,091
10,150
11,383
19,418
13,960
1,348
5,171
14,247
30,026
0
W
17,686
598
3,998
3,778
11,266
5,749
359
4,733
6,533
39,232
0
L
Jing Wei
15,323
9,008
3,077
3,579
14,509
8,160
372
5,871
8,347
0
35,350
L
Ishtar
godlike009
Ishtar
13,919
5,438
291
1,343
14,300
7,793
650
5,408
8,704
0
31,132
W
Nox
8,227
750
3,543
1,850
9,577
4,811
2,365
2,831
6,746
18,503
0
W
13,065
7,599
1,662
2,237
13,027
6,621
3,543
5,171
7,856
0
27,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,711
Gold Earned
50,073
152
Minions Killed
127
0
Camps Cleared
0
1,307,707
Distance Traveled
1,275,463
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,785
786
25
2
0
273,408
0
L
Kali
9,685
646
11
1
0
271,922
1
L
Cthulhu
9,071
605
17
1
0
257,085
1
L
Yemoja
9,980
665
20
1
0
246,420
0
W
Aphrodite
11,391
759
39
3
0
193,677
0
W
Agni
11,753
784
34
2
0
287,406
0
L
Jing Wei
10,712
714
48
3
0
267,336
3
L
Ishtar
10,625
708
31
2
0
232,700
0
W
Nox
10,007
667
28
2
0
271,644
0
W
Rama
10,775
718
26
2
0
281,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role