Player Matchup

Ymir
Ymir
BigBlack3on3Men
Ymir
Level 94
God Stats
0W - 4L
1,719 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Lancelot
Lancelot
OMagic_ManO
Lancelot
Level 55
God Stats
1W - 3L
1,500 SR
Queue Stats
84W - 109L
1,379 Elo+
Party 1
Agni
Agni
SquidwrdFortnite
Agni
Level 99
God Stats
1W - 3L
1,879 SR
Queue Stats
89W - 47L
1,637 Elo+
Party 1
Team Averages
Level 83
1,699 SR
1,505 Elo+

VS

Team Averages
Level 129
1,586 SR
1,556 Elo+
Izanami
Izanami
Morgmaster65
Izanami
Level 156
God Stats
21W - 7L
1,547 SR
Queue Stats
254W - 178L
1,545 Elo+
Party 2
Ymir
Ymir
TheNamesRager
Ymir
Level 108
God Stats
14W - 9L
1,629 SR
Queue Stats
221W - 143L
1,569 Elo+
Party 2
Ah Puch
Ah Puch
cmorgan56
Ah Puch
Level 122
God Stats
18W - 11L
1,581 SR
Queue Stats
201W - 138L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 4
7,901
718
2,920
12,260
10,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
OMagic_ManO
Lancelot
12
2 / 8 / 2
7,950
723
6,083
13,678
5,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 6 / 1
8,277
752
10,784
11,656
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Morgmaster65
Izanami
14
4 / 3 / 12
8,823
802
9,867
11,549
4,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
10 / 1 / 7
9,665
879
7,892
9,370
7,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
cmorgan56
Ah Puch
14
6 / 1 / 10
9,499
864
15,162
7,774
3,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
4
Kills
20
20
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
Izanami
Morgmaster65
Izanami
4
3
12
3.33
L
Lancelot
OMagic_ManO
Lancelot
2
8
2
0.38
L
2
6
1
0.42
W
10
1
7
13.5
W
Ah Puch
cmorgan56
Ah Puch
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,787
Damage
32,921
37,594
Taken
28,693
20,494
Mitigated
16,032
2,520
Healing
8,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,920
748
0
477
12,260
10,991
0
7,561
4,699
5,164
0
W
Izanami
Morgmaster65
Izanami
9,867
5,607
0
2,815
11,549
4,776
973
5,445
6,104
0
33,993
L
Lancelot
OMagic_ManO
Lancelot
6,083
162
730
426
13,678
5,151
0
7,807
5,871
0
17,019
L
10,784
428
0
887
11,656
4,352
0
7,844
3,812
36,913
0
W
7,892
1,551
0
3,204
9,370
7,906
126
6,065
3,305
21,959
0
W
Ah Puch
cmorgan56
Ah Puch
15,162
413
0
2,454
7,774
3,350
307
2,500
5,274
39,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,128
Gold Earned
27,987
94
Minions Killed
139
2
Camps Cleared
7
543,575
Distance Traveled
564,984
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,901
718
6
1
0
146,202
0
W
Izanami
8,823
802
56
5
2
173,656
2
L
Lancelot
7,950
723
17
2
1
207,024
0
L
Agni
8,277
752
71
6
1
190,349
0
W
Ymir
9,665
879
32
3
2
190,062
1
W
Ah Puch
9,499
864
51
5
3
201,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role