Player Matchup

Scylla
Scylla
Behhrr
Scylla
Level 39
God Stats
3W - 1L
1,794 SR
Queue Stats
48W - 46L
1,429 Elo+
Party 3
Bellona
Bellona
Fusic
Bellona
Level 107
God Stats
8W - 8L
1,431 SR
Queue Stats
56W - 41L
1,465 Elo+
Party 3
Atlas
Atlas
ORS-Assassin
Atlas
Level 25
God Stats
8W - 17L
1,478 SR
Queue Stats
46W - 58L
1,414 Elo+
Party 1
Artemis
Artemis
ScreechingKin
Artemis
Level 126
God Stats
5W - 1L
1,940 SR
Queue Stats
227W - 225L
1,555 Elo+
Party 1
Thor
Thor
SquidPope
Thor
Level 99
God Stats
2W - 0L
1,517 SR
Queue Stats
42W - 42L
1,501 Elo+
Party 1
Team Averages
Level 79
1,632 SR
1,473 Elo+

VS

Team Averages
Level 48
1,415 SR
1,341 Elo+
Artio
Artio
CamGoesHam18
Artio
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 123L
1,492 Elo+
Party 4
Yemoja
Yemoja
IcyPresto
Yemoja
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,187 Elo+
Party 2
Thanatos
Thanatos
NerdRebel
Thanatos
Level 24
God Stats
3W - 2L
1,644 SR
Queue Stats
28W - 32L
1,442 Elo+
Party 4
Skadi
Skadi
e1oghost
Skadi
Level 80
God Stats
14W - 8L
1,157 SR
Queue Stats
413W - 460L
1,398 Elo+
Solo
Merlin
Merlin
theDeathmarkz
Merlin
Level 31
God Stats
1W - 3L
1,275 SR
Queue Stats
1W - 10L
1,187 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Behhrr
Scylla
13
1 / 0 / 2
7,561
504
3,317
4,503
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Fusic
Bellona
14
5 / 0 / 1
8,797
586
7,081
12,960
10,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
4 / 1 / 1
8,394
560
2,621
10,728
9,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
14
5 / 0 / 3
9,196
613
8,497
10,761
4,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thor
13
1 / 2 / 3
8,097
540
4,935
12,309
4,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
5,385
359
2,972
8,932
4,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
IcyPresto
Yemoja
10
1 / 4 / 0
6,438
429
2,461
8,752
6,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Thanatos
NerdRebel
Thanatos
8
0 / 4 / 0
5,654
377
3,476
8,716
3,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Skadi
e1oghost
Skadi
8
0 / 4 / 1
5,685
379
3,312
7,042
1,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
1 / 1 / 0
7,143
476
6,217
5,718
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
16
Kills
2
3
Deaths
17
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
Behhrr
Scylla
1
0
2
2
L
0
4
0
0
W
Bellona
Fusic
Bellona
5
0
1
5.5
L
Yemoja
IcyPresto
Yemoja
1
4
0
0.25
L
Thanatos
NerdRebel
Thanatos
0
4
0
0
W
4
1
1
4.5
W
Artemis
5
0
3
6.5
W
Thor
1
2
3
1.25
L
Skadi
e1oghost
Skadi
0
4
1
0.13
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,451
Damage
18,438
51,261
Taken
39,160
30,568
Mitigated
18,245
21,350
Healing
10,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Behhrr
Scylla
3,317
293
0
950
4,503
1,691
357
1,209
3,294
38,373
0
L
2,972
617
162
1,905
8,932
4,124
0
316
8,616
17,307
0
W
Bellona
Fusic
Bellona
7,081
4,699
0
6,916
12,960
10,124
3,234
2,752
9,846
0
53,128
L
Yemoja
IcyPresto
Yemoja
2,461
691
406
543
8,752
6,501
406
1,986
6,766
24,277
0
L
Thanatos
NerdRebel
Thanatos
3,476
1,393
0
6,040
8,716
3,784
0
451
8,265
0
33,127
W
2,621
1,213
0
1,444
10,728
9,328
339
4,530
6,198
27,023
1,376
W
Artemis
8,497
4,908
0
6,946
10,761
4,514
1,941
1,588
9,163
0
75,864
W
Thor
4,935
1,770
0
5,094
12,309
4,911
0
1,498
10,767
0
63,772
L
Skadi
e1oghost
Skadi
3,312
1,225
0
1,344
7,042
1,780
0
844
6,198
0
24,752
L
6,217
452
0
250
5,718
2,056
0
2,100
3,618
56,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,045
Gold Earned
30,305
419
Minions Killed
264
0
Camps Cleared
0
1,383,646
Distance Traveled
1,041,146
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,561
504
75
5
0
292,819
2
L
Artio
5,385
359
34
2
0
226,625
1
W
Bellona
8,797
586
93
6
0
272,855
0
L
Yemoja
6,438
429
26
2
0
225,804
0
L
Thanatos
5,654
377
58
4
0
180,012
1
W
Atlas
8,394
560
41
3
0
277,264
0
W
Artemis
9,196
613
105
7
0
260,570
4
W
Thor
8,097
540
105
7
0
280,138
0
L
Skadi
5,685
379
49
3
0
147,799
0
L
Merlin
7,143
476
97
6
0
260,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role