Player Matchup

Sol
Sol
Adam2E
Sol
Level 18
God Stats
0W - 1L
1,556 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
Akamaru7
Ra
Level 124
God Stats
0W - 1L
1,399 SR
Queue Stats
63W - 45L
1,609 Elo+
Party 1
King Arthur
King Arthur
HermyMoar
King Arthur
Level 129
God Stats
0W - 1L
1,839 SR
Queue Stats
55W - 44L
1,624 Elo+
Party 1
Izanami
Izanami
KGBfriedchicken
Izanami
Level 122
God Stats
0W - 2L
1,239 SR
Queue Stats
13W - 14L
1,588 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xWolfeind
Tsukuyomi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 112L
1,393 Elo+
Solo
Team Averages
Level 92
1,506 SR
1,543 Elo+

VS

Team Averages
Level 93
1,758 SR
1,709 Elo+
Mulan
Mulan
HiddenSniper10
Mulan
Level 48
God Stats
44W - 9L
1,934 SR
Queue Stats
151W - 45L
1,929 Elo+
Party 2
Scylla
Scylla
Nestoro
Scylla
Level 115
God Stats
7W - 6L
1,736 SR
Queue Stats
244W - 120L
1,723 Elo+
Party 2
The Morrigan
The Morrigan
StrandedHelix
The Morrigan
Level 152
God Stats
15W - 11L
1,562 SR
Queue Stats
217W - 112L
1,720 Elo+
Party 2
Charybdis
Charybdis
ZuperZibo
Charybdis
Level 89
God Stats
16W - 10L
1,769 SR
Queue Stats
196W - 116L
1,706 Elo+
Party 2
Zhong Kui
Zhong Kui
doctor_kid8
Zhong Kui
Level 63
God Stats
7W - 2L
1,787 SR
Queue Stats
214W - 245L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Adam2E
Sol
15
1 / 7 / 4
8,860
633
10,397
15,914
6,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
3 / 4 / 5
10,843
775
14,206
12,597
5,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
HermyMoar
King Arthur
14
1 / 3 / 0
8,547
611
3,778
8,991
5,264
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
3 / 5 / 2
11,371
812
8,139
15,097
7,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
xWolfeind
Tsukuyomi
15
1 / 10 / 6
9,152
654
7,137
19,708
8,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 15
11,643
832
9,258
16,996
17,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Nestoro
Scylla
18
6 / 1 / 14
11,707
836
12,166
13,307
19,270
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Morrigan
StrandedHelix
The Morrigan
20
12 / 2 / 9
12,042
860
17,803
7,352
3,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
ZuperZibo
Charybdis
19
6 / 1 / 15
11,413
815
17,348
14,018
7,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
doctor_kid8
Zhong Kui
16
0 / 3 / 12
9,678
691
7,996
14,976
11,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
94
9
Kills
29
29
Deaths
9
17
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Sol
Adam2E
Sol
1
7
4
0.43
L
3
4
5
1.38
L
King Arthur
HermyMoar
King Arthur
1
3
0
0.33
W
5
2
15
6.25
L
3
5
2
0.8
W
Scylla
Nestoro
Scylla
6
1
14
13
W
The Morrigan
StrandedHelix
The Morrigan
12
2
9
8.25
W
Charybdis
ZuperZibo
Charybdis
6
1
15
13.5
W
Zhong Kui
doctor_kid8
Zhong Kui
0
3
12
2
L
Tsukuyomi
xWolfeind
Tsukuyomi
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,657
Damage
64,571
72,307
Taken
66,649
32,790
Mitigated
58,782
9,340
Healing
14,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Adam2E
Sol
10,397
4,323
0
2,326
15,914
6,432
0
7,220
8,570
26,213
0
L
14,206
959
1,326
1,392
12,597
5,729
0
6,710
5,767
64,293
0
L
King Arthur
HermyMoar
King Arthur
3,778
402
309
808
8,991
5,264
0
5,609
3,176
0
16,717
W
9,258
289
0
3,148
16,996
17,049
793
6,574
10,422
238
20,259
L
8,139
4,179
0
1,414
15,097
7,070
368
6,714
8,237
0
50,658
W
Scylla
Nestoro
Scylla
12,166
1,488
0
1,420
13,307
19,270
1,264
4,480
8,827
34,806
0
W
The Morrigan
StrandedHelix
The Morrigan
17,803
2,319
336
1,443
7,352
3,645
1,372
1,258
6,031
54,796
2,743
W
Charybdis
ZuperZibo
Charybdis
17,348
8,592
0
6,167
14,018
7,289
6,330
6,031
7,987
0
60,656
W
Zhong Kui
doctor_kid8
Zhong Kui
7,996
550
0
1,601
14,976
11,529
359
6,260
8,716
27,074
0
L
Tsukuyomi
xWolfeind
Tsukuyomi
7,137
1,486
0
1,765
19,708
8,295
0
10,585
8,978
0
19,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,773
Gold Earned
56,483
279
Minions Killed
280
0
Camps Cleared
0
1,178,932
Distance Traveled
1,495,801
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,860
633
26
2
0
219,045
0
L
Ra
10,843
775
119
9
0
292,426
1
L
King Arthur
8,547
611
28
2
0
146,671
3
W
Mulan
11,643
832
22
2
0
310,628
0
L
Izanami
11,371
812
93
7
0
279,571
2
W
Scylla
11,707
836
47
3
0
313,694
0
W
The Morrigan
12,042
860
80
6
0
291,259
1
W
Charybdis
11,413
815
92
7
0
296,856
4
W
Zhong Kui
9,678
691
39
3
0
283,364
0
L
Tsukuyomi
9,152
654
13
1
0
241,219
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role