Player Matchup

Kali
Kali
BLAKTHUNDER X
Kali
Level 8
God Stats
0W - 2L
1,223 SR
Queue Stats
0W - 2L
1,270 Elo+
Party 2
Neith
Neith
TheShan
Neith
Level 81
God Stats
2W - 3L
1,582 SR
Queue Stats
20W - 16L
1,462 Elo+
Party 2
Zhong Kui
Zhong Kui
Y0Rabbit
Zhong Kui
Level 127
God Stats
0W - 1L
1,217 SR
Queue Stats
35W - 33L
1,482 Elo+
Party 2
Team Averages
Level 72
1,341 SR
1,405 Elo+

VS

Team Averages
Level 87
1,632 SR
1,534 Elo+
Atlas
Atlas
 
Atlas
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
holtmansmom
King Arthur
Level 5
God Stats
2W - 0L
1,620 SR
Queue Stats
7W - 6L
1,535 Elo+
Party 1
Loki
Loki
wizard_monkey101
Loki
Level 103
God Stats
9W - 3L
1,775 SR
Queue Stats
190W - 162L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 3
7,476
575
4,525
11,450
5,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
TheShan
Neith
13
2 / 7 / 3
8,722
671
8,727
12,894
5,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Y0Rabbit
Zhong Kui
13
4 / 6 / 2
8,980
691
19,306
16,874
9,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
7 / 3 / 12
10,432
802
11,772
15,289
13,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
holtmansmom
King Arthur
15
3 / 3 / 10
9,443
726
10,100
17,584
15,453
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
10 / 0 / 10
11,360
874
13,685
9,999
4,682
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
6
Kills
20
20
Deaths
6
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
7
3
12
4.33
L
0
7
3
0.21
L
Neith
TheShan
Neith
2
7
3
0.5
L
Zhong Kui
Y0Rabbit
Zhong Kui
4
6
2
0.83
W
King Arthur
holtmansmom
King Arthur
3
3
10
2.67
W
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,558
Damage
35,557
41,218
Taken
42,872
20,536
Mitigated
33,695
7,053
Healing
7,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
11,772
3,399
0
2,956
15,289
13,560
153
5,800
9,489
25,721
0
L
4,525
1,038
0
375
11,450
5,247
0
3,392
7,684
0
11,788
L
Neith
TheShan
Neith
8,727
4,631
438
1,939
12,894
5,333
0
3,275
9,299
0
21,774
L
Zhong Kui
Y0Rabbit
Zhong Kui
19,306
2,141
0
4,301
16,874
9,956
0
4,189
12,367
42,414
0
W
King Arthur
holtmansmom
King Arthur
10,100
1,342
0
2,451
17,584
15,453
334
8,935
8,649
0
33,952
W
13,685
1,764
0
2,508
9,999
4,682
959
5,228
4,771
0
51,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,178
Gold Earned
31,235
89
Minions Killed
143
1
Camps Cleared
9
600,162
Distance Traveled
751,206
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,432
802
26
2
1
218,419
1
L
Kali
7,476
575
16
1
0
195,591
3
L
Neith
8,722
671
29
2
1
198,168
1
L
Zhong Kui
8,980
691
44
3
0
206,403
0
W
King Arthur
9,443
726
57
4
3
259,001
0
W
Loki
11,360
874
60
5
5
273,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role