Player Matchup

Bakasura
Bakasura
Criticalll
Bakasura
Level 83
God Stats
4W - 0L
1,789 SR
Queue Stats
36W - 51L
1,424 Elo+
Solo
Hades
Hades
FabmanHaLlegado
Hades
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,436 Elo+
Solo
Hou Yi
Hou Yi
HIIGHLAND3RR
Hou Yi
Level 60
God Stats
13W - 9L
1,627 SR
Queue Stats
361W - 469L
1,445 Elo+
Solo
Team Averages
Level 90
1,639 SR
1,435 Elo+

VS

Team Averages
Level 38
1,430 SR
1,144 Elo+
Anubis
Anubis
Adrianls090
Anubis
Level 65
God Stats
4W - 2L
1,500 SR
Queue Stats
23W - 38L
1,266 Elo+
Party 1
Izanami
Izanami
Adriannlorentter
Izanami
Level 43
God Stats
0W - 4L
1,290 SR
Queue Stats
17W - 35L
1,231 Elo+
Party 1
Cthulhu
Cthulhu
franegeea
Cthulhu
Level 7
God Stats
5W - 5L
1,500 SR
Queue Stats
7W - 17L
934 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Criticalll
Bakasura
16
6 / 4 / 4
11,341
709
12,414
12,793
6,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 3 / 10
11,480
718
17,760
17,049
9,848
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
17
5 / 1 / 8
11,523
720
16,021
11,739
4,727
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
5 / 5 / 2
11,174
698
13,632
19,631
10,992
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 4 / 4
9,750
609
8,074
13,532
4,986
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
franegeea
Cthulhu
15
2 / 5 / 3
10,836
677
5,613
18,896
28,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
14
Kills
8
8
Deaths
14
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
5
5
2
1.2
L
1
4
4
0.75
W
Bakasura
Criticalll
Bakasura
6
4
4
2
W
3
3
10
2.67
W
Hou Yi
5
1
8
9
L
Cthulhu
franegeea
Cthulhu
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,195
Damage
27,319
41,581
Taken
52,059
21,100
Mitigated
44,449
15,605
Healing
10,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
13,632
506
0
7,530
19,631
10,992
0
9,048
9,459
51,746
0
L
8,074
5,485
0
1,841
13,532
4,986
0
3,742
8,960
0
32,088
W
Bakasura
Criticalll
Bakasura
12,414
7,197
0
3,203
12,793
6,525
0
4,957
7,836
0
40,473
W
17,760
2,429
183
8,277
17,049
9,848
1,156
8,974
8,075
47,578
0
W
Hou Yi
16,021
6,955
0
3,942
11,739
4,727
1,465
5,891
5,848
0
44,804
L
Cthulhu
franegeea
Cthulhu
5,613
220
0
778
18,896
28,471
0
5,214
13,244
17,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,344
Gold Earned
31,760
207
Minions Killed
143
11
Camps Cleared
4
790,172
Distance Traveled
779,519
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,174
698
65
4
1
258,184
2
L
Izanami
9,750
609
50
3
3
270,725
4
W
Bakasura
11,341
709
73
5
8
265,098
4
W
Hades
11,480
718
78
5
2
239,980
3
W
Hou Yi
11,523
720
56
4
1
285,094
6
L
Cthulhu
10,836
677
28
2
0
250,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role