Player Matchup

Hel
Hel
LilBaer4247
Hel
Level 58
God Stats
2W - 2L
1,353 SR
Queue Stats
52W - 62L
1,284 Elo+
Party 1
Scylla
Scylla
MrGrayBush5386
Scylla
Level 86
God Stats
0W - 2L
1,254 SR
Queue Stats
190W - 210L
1,329 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WhiskyForJesus
Ah Muzen Cab
Level 105
God Stats
0W - 2L
1,368 SR
Queue Stats
52W - 62L
1,284 Elo+
Party 1
Hun Batz
Hun Batz
axBrooke
Hun Batz
Level 102
God Stats
3W - 4L
1,495 SR
Queue Stats
116W - 154L
1,327 Elo+
Solo
Lancelot
Lancelot
wizZDumb422
Lancelot
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,361 Elo+
Solo
Team Averages
Level 75
1,394 SR
1,317 Elo+

VS

Team Averages
Level 76
1,549 SR
1,357 Elo+
Mercury
Mercury
 
Mercury
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Cuhhh1456
Sun Wukong
Level 53
God Stats
4W - 1L
1,717 SR
Queue Stats
85W - 86L
1,313 Elo+
Solo
Yu Huang
Yu Huang
TeaDaddyTTV
Yu Huang
Level 50
God Stats
1W - 1L
1,312 SR
Queue Stats
7W - 9L
1,339 Elo+
Solo
Yemoja
Yemoja
UtakuTomoko
Yemoja
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 77L
1,308 Elo+
Party 2
Arachne
Arachne
loganrulz
Arachne
Level 68
God Stats
2W - 0L
1,715 SR
Queue Stats
33W - 42L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 9
11,336
597
13,561
12,742
7,075
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 10 / 12
10,264
540
14,661
20,662
9,907
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
WhiskyForJesus
Ah Muzen Cab
20
7 / 2 / 8
13,169
693
32,007
21,006
13,119
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
axBrooke
Hun Batz
19
1 / 4 / 10
11,737
618
17,105
25,958
14,591
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
wizZDumb422
Lancelot
18
4 / 5 / 9
11,097
584
13,600
20,495
18,260
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
1 / 6 / 11
11,062
582
14,472
18,755
9,143
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Cuhhh1456
Sun Wukong
20
10 / 4 / 10
14,699
774
27,416
31,960
34,136
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
TeaDaddyTTV
Yu Huang
20
5 / 1 / 11
13,092
689
20,346
13,175
7,762
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
20
2 / 1 / 17
13,129
691
12,691
19,974
18,119
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
loganrulz
Arachne
19
4 / 5 / 13
13,007
685
16,960
23,029
23,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
84
16
Kills
22
22
Deaths
17
48
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
6
11
1.08
W
Sun Wukong
Cuhhh1456
Sun Wukong
10
4
10
3.75
L
3
1
9
7.5
L
1
10
12
0.7
W
Yu Huang
TeaDaddyTTV
Yu Huang
5
1
11
10.5
W
Yemoja
2
1
17
10.5
L
Ah Muzen Cab
WhiskyForJesus
Ah Muzen Cab
7
2
8
5.5
L
Hun Batz
axBrooke
Hun Batz
1
4
10
1.5
W
Arachne
loganrulz
Arachne
4
5
13
2.1
L
Lancelot
wizZDumb422
Lancelot
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,934
Damage
91,885
100,863
Taken
106,893
62,952
Mitigated
92,485
50,268
Healing
51,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
14,472
3,196
2,736
2,736
18,755
9,143
2,671
5,173
13,582
0
27,506
W
Sun Wukong
Cuhhh1456
Sun Wukong
27,416
5,227
913
10,974
31,960
34,136
505
7,011
24,949
0
58,078
L
13,561
670
13,557
7,488
12,742
7,075
0
4,459
8,283
35,899
0
L
14,661
2,998
2,331
1,382
20,662
9,907
0
7,043
13,619
31,498
0
W
Yu Huang
TeaDaddyTTV
Yu Huang
20,346
1,865
5,009
2,634
13,175
7,762
2,559
3,727
9,448
55,141
0
W
Yemoja
12,691
2,261
9,849
6,564
19,974
18,119
1,136
4,292
15,682
26,351
0
L
Ah Muzen Cab
WhiskyForJesus
Ah Muzen Cab
32,007
11,626
2,015
6,763
21,006
13,119
0
7,413
13,593
0
78,169
L
Hun Batz
axBrooke
Hun Batz
17,105
2,243
3,133
11,118
25,958
14,591
0
8,218
17,740
0
45,076
W
Arachne
loganrulz
Arachne
16,960
11,746
3,782
6,405
23,029
23,325
423
8,019
15,010
0
23,436
L
Lancelot
wizZDumb422
Lancelot
13,600
2,652
974
1,507
20,495
18,260
0
5,904
14,591
0
23,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,603
Gold Earned
64,989
269
Minions Killed
238
0
Camps Cleared
0
1,782,121
Distance Traveled
1,746,375
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,062
582
27
1
0
396,998
5
W
Sun Wukong
14,699
774
69
4
0
368,256
0
L
Hel
11,336
597
57
3
0
377,739
0
L
Scylla
10,264
540
39
2
0
278,644
0
W
Yu Huang
13,092
689
92
5
0
368,136
1
W
Yemoja
13,129
691
27
1
0
286,347
0
L
Ah Muzen Cab
13,169
693
99
5
0
372,551
1
L
Hun Batz
11,737
618
55
3
0
369,385
1
W
Arachne
13,007
685
23
1
0
326,638
0
L
Lancelot
11,097
584
19
1
0
383,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role