Player Matchup

Vamana
Vamana
EL7878
Vamana
Level 104
God Stats
23W - 28L
1,422 SR
Queue Stats
203W - 208L
1,504 Elo+
Party 1
Ymir
Ymir
Jarzy
Ymir
Level 153
God Stats
2W - 4L
1,649 SR
Queue Stats
77W - 74L
1,469 Elo+
Party 1
Izanami
Izanami
LamiyaNox
Izanami
Level 69
God Stats
46W - 45L
1,529 SR
Queue Stats
267W - 365L
1,354 Elo+
Party 4
Kukulkan
Kukulkan
WayaLux
Kukulkan
Level 14
God Stats
17W - 31L
1,354 SR
Queue Stats
32W - 71L
1,285 Elo+
Party 4
Hou Yi
Hou Yi
gruntpadre53
Hou Yi
Level 38
God Stats
27W - 27L
1,498 SR
Queue Stats
111W - 116L
1,463 Elo+
Party 1
Team Averages
Level 76
1,490 SR
1,415 Elo+

VS

Team Averages
Level 66
1,594 SR
1,506 Elo+
Baron Samedi
Baron Samedi
Deewee418
Baron Samedi
Level 29
God Stats
17W - 23L
1,443 SR
Queue Stats
55W - 64L
1,433 Elo+
Party 3
He Bo
He Bo
Hauunted
He Bo
Level 104
God Stats
3W - 0L
1,800 SR
Queue Stats
102W - 76L
1,476 Elo+
Party 2
Horus
Horus
SidneyCROSBYYYY
Horus
Level 88
God Stats
1W - 0L
1,520 SR
Queue Stats
30W - 14L
1,654 Elo+
Party 2
Neith
Neith
WHERE iS MY MOD
Neith
Level 5
God Stats
9W - 4L
1,549 SR
Queue Stats
19W - 10L
1,505 Elo+
Party 2
Anubis
Anubis
Wylond_
Anubis
Level 104
God Stats
22W - 15L
1,660 SR
Queue Stats
130W - 138L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
EL7878
Vamana
16
0 / 5 / 1
10,568
961
10,465
18,593
18,515
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
Jarzy
Ymir
15
0 / 5 / 2
9,892
899
7,208
22,000
24,953
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
LamiyaNox
Izanami
15
0 / 0 / 1
9,765
888
5,328
8,475
2,842
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
WayaLux
Kukulkan
15
0 / 2 / 1
9,704
882
6,995
5,828
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
16
2 / 3 / 0
10,525
957
14,485
16,093
6,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

201

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Deewee418
Baron Samedi
17
3 / 0 / 10
10,575
961
6,614
4,743
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
Hauunted
He Bo
17
4 / 0 / 9
11,561
1,051
26,090
7,296
4,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 0 / 13
10,993
999
10,574
18,456
24,039
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
4 / 0 / 9
11,096
1,009
12,769
9,405
5,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Wylond_
Anubis
17
3 / 2 / 9
10,995
1,000
11,860
8,875
5,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
65
2
Kills
15
15
Deaths
2
5
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Deewee418
Baron Samedi
3
0
10
8
L
Vamana
EL7878
Vamana
0
5
1
0.1
W
He Bo
Hauunted
He Bo
4
0
9
8.5
L
Ymir
Jarzy
Ymir
0
5
2
0.2
L
Izanami
LamiyaNox
Izanami
0
0
1
0.5
W
1
0
13
7.5
W
4
0
9
8.5
L
Kukulkan
WayaLux
Kukulkan
0
2
1
0.25
W
Anubis
Wylond_
Anubis
3
2
9
3.75
L
Hou Yi
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,481
Damage
67,907
70,989
Taken
48,775
54,758
Mitigated
42,194
8,388
Healing
17,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Deewee418
Baron Samedi
6,614
704
2,619
948
4,743
2,949
0
1,608
3,135
11,456
0
L
Vamana
EL7878
Vamana
10,465
4,667
963
3,982
18,593
18,515
0
12,173
6,027
0
21,594
W
He Bo
Hauunted
He Bo
26,090
2,856
505
3,040
7,296
4,011
0
2,137
5,159
51,842
0
L
Ymir
Jarzy
Ymir
7,208
310
0
0
22,000
24,953
0
14,514
7,486
21,005
0
L
Izanami
LamiyaNox
Izanami
5,328
3,918
0
282
8,475
2,842
0
5,519
2,956
0
31,151
W
10,574
3,449
2,044
6,977
18,456
24,039
0
4,410
14,046
0
14,340
W
12,769
7,000
0
702
9,405
5,215
0
2,403
7,002
0
33,988
L
Kukulkan
WayaLux
Kukulkan
6,995
109
0
34
5,828
2,315
0
3,491
2,337
25,253
0
W
Anubis
Wylond_
Anubis
11,860
191
0
948
8,875
5,980
0
3,645
5,230
35,492
0
L
Hou Yi
14,485
7,488
0
3,127
16,093
6,133
0
8,867
7,226
0
32,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,454
Gold Earned
55,220
199
Minions Killed
202
5
Camps Cleared
6
960,110
Distance Traveled
1,079,823
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,575
961
11
1
0
222,092
0
L
Vamana
10,568
961
19
2
1
237,548
1
W
He Bo
11,561
1,051
71
6
0
213,223
0
L
Ymir
9,892
899
31
3
1
189,970
1
L
Izanami
9,765
888
53
5
0
176,826
0
W
Horus
10,993
999
4
0
1
232,900
1
W
Neith
11,096
1,009
60
5
2
215,365
0
L
Kukulkan
9,704
882
59
5
0
164,536
0
W
Anubis
10,995
1,000
56
5
3
196,243
0
L
Hou Yi
10,525
957
37
3
3
191,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role