Player Matchup

Arachne
Arachne
FireHawk00
Arachne
Level 89
God Stats
2W - 1L
1,558 SR
Queue Stats
38W - 49L
1,398 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GreenAccel
Cu Chulainn
Level 109
God Stats
0W - 1L
1,571 SR
Queue Stats
35W - 47L
1,352 Elo+
Party 1
Nu Wa
Nu Wa
In5anitymau5
Nu Wa
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 52L
1,344 Elo+
Party 1
Atlas
Atlas
Ottobought
Atlas
Level 101
God Stats
1W - 2L
1,710 SR
Queue Stats
32W - 47L
1,328 Elo+
Party 1
Ishtar
Ishtar
Purplewolfee
Ishtar
Level 126
God Stats
4W - 10L
1,404 SR
Queue Stats
483W - 554L
1,471 Elo+
Solo
Team Averages
Level 106
1,549 SR
1,378 Elo+

VS

Team Averages
Level 107
1,536 SR
1,448 Elo+
Nemesis
Nemesis
Arndt4037
Nemesis
Level 65
God Stats
3W - 2L
1,260 SR
Queue Stats
15W - 19L
1,342 Elo+
Party 2
Thanatos
Thanatos
PleasenoIfriend
Thanatos
Level 123
God Stats
1W - 0L
1,767 SR
Queue Stats
43W - 34L
1,547 Elo+
Party 3
Ganesha
Ganesha
Royaleous
Ganesha
Level 99
God Stats
1W - 0L
1,617 SR
Queue Stats
11W - 9L
1,485 Elo+
Party 3
Danzaburou
Danzaburou
SoullessLASER
Danzaburou
Level 88
God Stats
5W - 4L
1,524 SR
Queue Stats
32W - 25L
1,422 Elo+
Party 2
Kukulkan
Kukulkan
assassin nopal
Kukulkan
Level 160
God Stats
62W - 65L
1,513 SR
Queue Stats
801W - 923L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FireHawk00
Arachne
14
1 / 7 / 2
8,673
620
6,825
16,998
9,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
GreenAccel
Cu Chulainn
15
1 / 7 / 1
8,647
618
6,424
16,622
11,384
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
1 / 2 / 1
8,814
630
12,587
9,645
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
14
0 / 1 / 1
8,566
612
9,207
11,629
13,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
16
1 / 1 / 3
9,315
665
9,314
10,330
4,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arndt4037
Nemesis
17
6 / 0 / 5
10,614
758
8,136
10,426
5,244
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
16
4 / 2 / 11
9,573
684
9,081
13,159
10,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ganesha
Royaleous
Ganesha
16
0 / 1 / 15
10,008
715
10,771
13,842
8,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
SoullessLASER
Danzaburou
16
3 / 1 / 7
9,828
702
13,070
11,250
6,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
17
5 / 0 / 9
10,227
731
15,273
5,940
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
65
4
Kills
18
18
Deaths
4
8
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Arndt4037
Nemesis
6
0
5
8.5
L
Arachne
FireHawk00
Arachne
1
7
2
0.29
L
Cu Chulainn
GreenAccel
Cu Chulainn
1
7
1
0.21
L
1
2
1
0.75
L
Atlas
0
1
1
0.5
W
Thanatos
4
2
11
4.75
L
Ishtar
1
1
3
2.5
W
Ganesha
Royaleous
Ganesha
0
1
15
7.5
W
Danzaburou
SoullessLASER
Danzaburou
3
1
7
6.5
W
Kukulkan
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,357
Damage
56,331
65,224
Taken
54,617
42,299
Mitigated
33,011
6,369
Healing
18,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Arndt4037
Nemesis
8,136
3,480
0
2,612
10,426
5,244
393
3,869
6,557
0
40,277
L
Arachne
FireHawk00
Arachne
6,825
3,769
0
2,537
16,998
9,912
0
6,941
9,788
0
21,562
L
Cu Chulainn
GreenAccel
Cu Chulainn
6,424
1,017
0
300
16,622
11,384
0
4,313
12,033
41
13,757
L
12,587
3,197
0
0
9,645
3,211
341
3,930
5,581
38,685
0
L
Atlas
9,207
2,628
0
629
11,629
13,416
0
5,662
5,751
20,111
0
W
Thanatos
9,081
1,345
0
9,016
13,159
10,272
364
5,268
7,891
0
20,806
L
Ishtar
9,314
4,306
0
2,903
10,330
4,376
1,592
5,198
4,903
0
38,155
W
Ganesha
Royaleous
Ganesha
10,771
1,148
0
3,722
13,842
8,527
132
6,807
7,035
30,278
0
W
Danzaburou
SoullessLASER
Danzaburou
13,070
6,121
0
2,492
11,250
6,168
2,297
3,175
8,075
0
47,027
W
Kukulkan
15,273
643
0
185
5,940
2,800
330
2,716
3,224
59,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,015
Gold Earned
50,250
190
Minions Killed
313
0
Camps Cleared
0
1,243,497
Distance Traveled
1,466,412
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,614
758
58
4
0
326,013
0
L
Arachne
8,673
620
32
2
0
267,966
2
L
Cu Chulainn
8,647
618
22
2
0
241,302
0
L
Nu Wa
8,814
630
53
4
0
247,266
2
L
Atlas
8,566
612
21
2
0
235,723
0
W
Thanatos
9,573
684
48
3
0
269,760
2
L
Ishtar
9,315
665
62
4
0
251,240
1
W
Ganesha
10,008
715
10
1
0
289,983
0
W
Danzaburou
9,828
702
84
6
0
291,909
0
W
Kukulkan
10,227
731
113
8
0
288,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role