Player Matchup

Ratatoskr
Ratatoskr
HoldMyTesticels
Ratatoskr
Level 87
God Stats
2W - 1L
1,436 SR
Queue Stats
13W - 13L
1,501 Elo+
Party 3
Ishtar
Ishtar
MinervaJeses
Ishtar
Level 59
God Stats
1W - 2L
1,598 SR
Queue Stats
55W - 51L
1,631 Elo+
Party 3
Cthulhu
Cthulhu
UwUDunKisUwU
Cthulhu
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 111L
1,507 Elo+
Party 1
Olorun
Olorun
ebwagg
Olorun
Level 87
God Stats
54W - 46L
1,623 SR
Queue Stats
167W - 189L
1,527 Elo+
Party 1
Odin
Odin
lepanda888
Odin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,719 Elo+
Solo
Team Averages
Level 86
1,531 SR
1,577 Elo+

VS

Team Averages
Level 137
1,539 SR
1,463 Elo+
Hun Batz
Hun Batz
BostonForLife
Hun Batz
Level 149
God Stats
2W - 3L
1,533 SR
Queue Stats
175W - 239L
1,442 Elo+
Party 2
Olorun
Olorun
Cloncho
Olorun
Level 160
God Stats
37W - 26L
1,621 SR
Queue Stats
395W - 396L
1,495 Elo+
Solo
Ra
Ra
Fuzzy4lif3
Ra
Level 116
God Stats
3W - 3L
1,398 SR
Queue Stats
113W - 158L
1,433 Elo+
Party 2
Horus
Horus
ZanbForLife
Horus
Level 115
God Stats
3W - 4L
1,645 SR
Queue Stats
191W - 252L
1,466 Elo+
Party 2
Guan Yu
Guan Yu
kasforlife
Guan Yu
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
265W - 343L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
HoldMyTesticels
Ratatoskr
16
0 / 4 / 3
10,532
405
10,177
20,336
8,199
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
20
3 / 4 / 1
12,527
482
17,916
19,826
8,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
UwUDunKisUwU
Cthulhu
15
1 / 6 / 3
9,481
365
13,352
29,432
18,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
ebwagg
Olorun
18
3 / 4 / 0
12,157
468
11,733
17,490
6,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
0 / 2 / 0
10,579
407
6,824
15,724
14,407
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BostonForLife
Hun Batz
20
6 / 2 / 6
14,399
554
13,646
21,872
12,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
Cloncho
Olorun
20
6 / 3 / 3
13,552
521
21,701
20,682
10,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
5 / 0 / 5
14,397
554
19,313
11,449
7,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

18
0 / 1 / 12
12,614
485
9,119
24,712
30,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
kasforlife
Guan Yu
20
3 / 1 / 8
14,531
559
13,525
23,295
36,671
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
7
Kills
20
20
Deaths
7
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BostonForLife
Hun Batz
6
2
6
4.5
W
Olorun
Cloncho
Olorun
6
3
3
2.5
W
5
0
5
7.5
L
Ratatoskr
HoldMyTesticels
Ratatoskr
0
4
3
0.38
L
Ishtar
3
4
1
0.88
L
Cthulhu
UwUDunKisUwU
Cthulhu
1
6
3
0.42
W
0
1
12
6
L
Olorun
ebwagg
Olorun
3
4
0
0.75
W
Guan Yu
kasforlife
Guan Yu
3
1
8
7
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,002
Damage
77,304
102,808
Taken
102,010
55,440
Mitigated
98,293
17,127
Healing
57,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BostonForLife
Hun Batz
13,646
3,116
0
8,451
21,872
12,883
0
2,827
18,897
0
142,040
W
Olorun
Cloncho
Olorun
21,701
12,044
1,451
11,008
20,682
10,723
5,317
4,550
15,856
140,767
0
W
19,313
393
6,302
4,514
11,449
7,181
989
4,883
6,416
169,426
0
L
Ratatoskr
HoldMyTesticels
Ratatoskr
10,177
2,692
0
301
20,336
8,199
0
4,546
15,790
0
96,650
L
Ishtar
17,916
10,291
0
3,849
19,826
8,470
0
8,486
11,340
0
131,583
L
Cthulhu
UwUDunKisUwU
Cthulhu
13,352
751
107
6,096
29,432
18,131
0
15,495
13,937
46,842
1,683
W
9,119
2,961
2,587
10,813
24,712
30,835
441
7,875
16,085
0
31,843
L
Olorun
ebwagg
Olorun
11,733
4,491
351
6,150
17,490
6,233
1,462
8,633
8,857
92,430
6,816
W
Guan Yu
kasforlife
Guan Yu
13,525
2,686
1,510
10,736
23,295
36,671
831
5,636
17,361
0
105,693
L
6,824
1,017
0
273
15,724
14,407
712
3,854
11,870
0
79,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,276
Gold Earned
69,493
707
Minions Killed
768
0
Camps Cleared
0
2,371,718
Distance Traveled
2,644,973
28
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
14,399
554
166
6
0
527,328
14
W
Olorun
13,552
521
158
6
0
475,418
5
W
Ra
14,397
554
232
9
0
585,721
2
L
Ratatoskr
10,532
405
129
5
0
484,769
1
L
Ishtar
12,527
482
208
8
0
464,110
3
L
Cthulhu
9,481
365
66
3
0
489,995
11
W
Horus
12,614
485
37
1
0
536,050
8
L
Olorun
12,157
468
173
7
0
415,050
2
W
Guan Yu
14,531
559
175
7
0
520,456
2
L
Odin
10,579
407
131
5
0
517,794
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role