Player Matchup

Cerberus
Cerberus
RDxRed Tea
Cerberus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,126 Elo+
Party 2
Discordia
Discordia
RUDEBOI HEFF
Discordia
Level 122
God Stats
34W - 42L
1,447 SR
Queue Stats
286W - 536L
1,317 Elo+
Solo
Shiva
Shiva
UnraisedHen2438
Shiva
Level 7
God Stats
2W - 3L
1,583 SR
Queue Stats
2W - 8L
1,126 Elo+
Party 2
Team Averages
Level 57
1,510 SR
1,190 Elo+

VS

Team Averages
Level 62
1,403 SR
1,367 Elo+
Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
TheDMan02
Bacchus
Level 27
God Stats
32W - 30L
1,477 SR
Queue Stats
46W - 56L
1,395 Elo+
Party 1
Thor
Thor
YaBoiTheZuck
Thor
Level 52
God Stats
15W - 25L
1,232 SR
Queue Stats
85W - 146L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
RDxRed Tea
Cerberus
9
1 / 3 / 1
6,212
621
6,006
12,534
10,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
RUDEBOI HEFF
Discordia
10
0 / 3 / 2
6,122
612
4,731
6,259
1,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 1 / 1
6,556
656
6,304
11,087
6,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 0 / 3
7,602
760
12,490
6,420
2,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
TheDMan02
Bacchus
11
0 / 1 / 4
7,348
735
4,777
10,912
10,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
5 / 1 / 2
7,751
775
8,191
6,773
2,760
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
2
Kills
7
7
Deaths
2
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
3
3.5
L
Cerberus
RDxRed Tea
Cerberus
1
3
1
0.5
L
Discordia
RUDEBOI HEFF
Discordia
0
3
2
0.33
W
Bacchus
TheDMan02
Bacchus
0
1
4
2
L
1
1
1
1.5
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,041
Damage
25,458
29,880
Taken
24,105
18,702
Mitigated
15,733
4,328
Healing
6,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,490
4,717
0
3,173
6,420
2,752
1,307
3,171
2,961
39,726
4,792
L
Cerberus
RDxRed Tea
Cerberus
6,006
392
299
2,265
12,534
10,280
0
7,986
4,548
13,705
0
L
Discordia
RUDEBOI HEFF
Discordia
4,731
227
0
300
6,259
1,564
0
1,532
4,727
19,588
0
W
Bacchus
TheDMan02
Bacchus
4,777
654
0
1,103
10,912
10,221
100
3,322
6,735
11,092
0
L
6,304
1,974
418
1,046
11,087
6,858
0
6,642
4,445
0
17,010
W
8,191
1,254
0
1,949
6,773
2,760
0
4,152
2,260
0
19,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,890
Gold Earned
22,701
100
Minions Killed
121
1
Camps Cleared
7
524,134
Distance Traveled
563,628
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,602
760
74
7
5
171,311
2
L
Cerberus
6,212
621
38
4
0
177,673
0
L
Discordia
6,122
612
35
4
0
169,407
0
W
Bacchus
7,348
735
18
2
1
196,415
3
L
Shiva
6,556
656
27
3
1
177,054
2
W
Thor
7,751
775
29
3
1
195,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role