Player Matchup

Freya
Freya
Dread1472
Freya
Level 104
God Stats
7W - 6L
1,482 SR
Queue Stats
347W - 306L
1,471 Elo+
Party 1
Danzaburou
Danzaburou
Ginja523
Danzaburou
Level 121
God Stats
39W - 20L
1,501 SR
Queue Stats
358W - 302L
1,490 Elo+
Party 1
Erlang Shen
Erlang Shen
SpikerWalker
Erlang Shen
Level 102
God Stats
9W - 12L
1,778 SR
Queue Stats
222W - 194L
1,446 Elo+
Party 1
Team Averages
Level 109
1,587 SR
1,469 Elo+

VS

Team Averages
Level 58
1,534 SR
1,437 Elo+
Neith
Neith
JradSoulStryker
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Ub3rmonk
Cthulhu
Level 124
God Stats
0W - 1L
1,410 SR
Queue Stats
3W - 9L
1,312 Elo+
Party 2
Hades
Hades
WoozySnake373
Hades
Level 49
God Stats
0W - 1L
1,692 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Dread1472
Freya
16
7 / 3 / 9
11,435
762
18,162
13,886
6,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Ginja523
Danzaburou
17
5 / 3 / 11
11,810
787
16,818
13,931
6,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
SpikerWalker
Erlang Shen
16
8 / 0 / 9
11,664
778
18,867
15,509
9,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 1
8,507
567
4,148
13,306
5,852
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Ub3rmonk
Cthulhu
15
4 / 2 / 2
11,284
752
17,654
26,132
19,068
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 9 / 2
8,986
599
7,399
22,446
19,822
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
20
Kills
6
6
Deaths
20
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Freya
Dread1472
Freya
7
3
9
3.83
W
Danzaburou
Ginja523
Danzaburou
5
3
11
3.5
L
1
9
1
0.17
W
Erlang Shen
SpikerWalker
Erlang Shen
8
0
9
12.5
L
Cthulhu
Ub3rmonk
Cthulhu
4
2
2
2.5
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,847
Damage
29,201
43,326
Taken
61,884
22,711
Mitigated
44,742
15,692
Healing
12,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Dread1472
Freya
18,162
7,342
0
5,573
13,886
6,724
778
10,490
3,396
50,447
0
W
Danzaburou
Ginja523
Danzaburou
16,818
8,708
0
4,583
13,931
6,661
1,298
8,091
5,840
0
54,146
L
4,148
1,372
0
406
13,306
5,852
352
3,731
9,575
0
18,070
W
Erlang Shen
SpikerWalker
Erlang Shen
18,867
11,387
0
5,536
15,509
9,326
563
7,046
8,463
0
38,237
L
Cthulhu
Ub3rmonk
Cthulhu
17,654
629
1,836
9,231
26,132
19,068
28
5,934
20,198
37,476
0
L
7,399
892
55
894
22,446
19,822
0
8,801
13,645
19,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,909
Gold Earned
28,777
173
Minions Killed
126
11
Camps Cleared
3
816,046
Distance Traveled
613,917
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,435
762
73
5
5
253,581
1
W
Danzaburou
11,810
787
73
5
5
254,576
2
L
Neith
8,507
567
23
2
0
167,116
0
W
Erlang Shen
11,664
778
27
2
1
307,889
1
L
Cthulhu
11,284
752
61
4
2
247,762
4
L
Hades
8,986
599
42
3
1
199,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role