Player Matchup

Ne Zha
Ne Zha
AppleJack6215
Ne Zha
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,421 Elo+
Party 1
Khepri
Khepri
Monoceros1123
Khepri
Level 20
God Stats
2W - 2L
1,314 SR
Queue Stats
5W - 9L
1,328 Elo+
Party 1
Vulcan
Vulcan
shadeslayer900
Vulcan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,398 Elo+
Party 1
Team Averages
Level 47
1,438 SR
1,382 Elo+

VS

Team Averages
Level 41
1,417 SR
1,409 Elo+
Mulan
Mulan
RingFire
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,390 Elo+
Party 2
Ares
Ares
Sovnasty
Ares
Level 58
God Stats
6W - 5L
1,465 SR
Queue Stats
13W - 28L
1,304 Elo+
Party 2
Agni
Agni
TcorntheLazy
Agni
Level 37
God Stats
0W - 1L
1,285 SR
Queue Stats
40W - 33L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 9
7,889
789
10,635
7,551
4,055
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 13
8,026
803
4,743
5,582
5,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
8 / 0 / 7
8,328
833
13,605
4,250
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
RingFire
Mulan
9
0 / 7 / 0
5,797
580
2,853
10,593
5,150
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
9
0 / 7 / 0
6,314
631
4,171
15,167
10,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 2 / 0
6,433
643
5,131
7,094
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
1
16
Kills
1
1
Deaths
16
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
W
2
0
13
8.5
L
Mulan
RingFire
Mulan
0
7
0
0
L
Ares
0
7
0
0
L
1
2
0
0.5
W
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,983
Damage
12,155
17,383
Taken
32,854
12,135
Mitigated
18,830
4,101
Healing
2,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,635
2,622
0
2,091
7,551
4,055
244
3,832
3,719
0
25,609
W
4,743
427
0
1,160
5,582
5,976
12
3,275
2,307
10,655
0
L
Mulan
RingFire
Mulan
2,853
495
0
610
10,593
5,150
0
5,754
4,839
0
13,192
L
Ares
4,171
250
0
1,345
15,167
10,861
0
9,489
5,678
10,023
0
L
5,131
412
0
500
7,094
2,819
0
3,243
3,851
24,367
0
W
13,605
4,639
0
850
4,250
2,104
564
2,244
2,006
36,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,243
Gold Earned
18,544
111
Minions Killed
93
6
Camps Cleared
1
631,232
Distance Traveled
502,611
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,889
789
23
2
3
221,545
0
W
Khepri
8,026
803
21
2
0
197,280
1
L
Mulan
5,797
580
30
3
0
142,383
0
L
Ares
6,314
631
11
1
0
168,910
1
L
Agni
6,433
643
52
5
1
191,318
3
W
Vulcan
8,328
833
67
7
3
212,407
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role