Player Matchup

Discordia
Discordia
BigCat75
Discordia
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,546 Elo+
Solo
Chernobog
Chernobog
ChristmasCarel
Chernobog
Level 83
God Stats
1W - 0L
1,525 SR
Queue Stats
37W - 41L
1,476 Elo+
Party 2
Tyr
Tyr
F6THEGAMEALREADY
Tyr
Level 51
God Stats
5W - 1L
1,499 SR
Queue Stats
62W - 55L
1,528 Elo+
Party 2
Ymir
Ymir
OdaStrider
Ymir
Level 83
God Stats
2W - 6L
1,465 SR
Queue Stats
57W - 81L
1,454 Elo+
Party 2
He Bo
He Bo
qAxen
He Bo
Level 88
God Stats
8W - 7L
1,490 SR
Queue Stats
120W - 116L
1,499 Elo+
Solo
Team Averages
Level 80
1,496 SR
1,501 Elo+

VS

Team Averages
Level 128
1,409 SR
1,500 Elo+
Odin
Odin
BDBgoon22
Odin
Level 153
God Stats
1W - 2L
1,576 SR
Queue Stats
47W - 44L
1,484 Elo+
Solo
Hel
Hel
Bitouu
Hel
Level 158
God Stats
0W - 1L
1,379 SR
Queue Stats
69W - 78L
1,478 Elo+
Solo
Hachiman
Hachiman
GREEN REEPER
Hachiman
Level 134
God Stats
0W - 2L
1,220 SR
Queue Stats
292W - 320L
1,493 Elo+
Solo
King Arthur
King Arthur
PhasedShadow
King Arthur
Level 102
God Stats
5W - 6L
1,395 SR
Queue Stats
124W - 122L
1,491 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SnzzyPlayz
Morgan Le Fay
Level 95
God Stats
3W - 2L
1,474 SR
Queue Stats
9W - 7L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BigCat75
Discordia
18
3 / 2 / 10
11,125
742
20,715
10,528
5,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
ChristmasCarel
Chernobog
18
1 / 1 / 11
10,662
711
8,027
8,885
4,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
3 / 3 / 10
11,329
755
13,596
22,173
30,080
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
2 / 2 / 10
11,549
770
7,776
17,996
20,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

He Bo
qAxen
He Bo
20
8 / 1 / 4
12,950
863
16,313
10,206
4,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
3 / 3 / 5
10,846
723
9,432
16,878
19,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hel
Bitouu
Hel
15
0 / 5 / 3
9,107
607
8,317
12,649
6,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
GREEN REEPER
Hachiman
18
3 / 0 / 3
10,707
714
8,007
9,430
4,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
PhasedShadow
King Arthur
17
0 / 5 / 5
9,978
665
9,698
22,396
19,361
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
SnzzyPlayz
Morgan Le Fay
18
3 / 4 / 4
10,492
699
15,759
17,306
7,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
17
Kills
9
9
Deaths
17
45
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Odin
3
3
5
1.83
W
Discordia
BigCat75
Discordia
3
2
10
4
L
Hel
Bitouu
Hel
0
5
3
0.3
W
Chernobog
ChristmasCarel
Chernobog
1
1
11
6.5
W
3
3
10
2.67
L
Hachiman
GREEN REEPER
Hachiman
3
0
3
4.5
W
2
2
10
3.5
L
King Arthur
PhasedShadow
King Arthur
0
5
5
0.5
L
Morgan Le Fay
SnzzyPlayz
Morgan Le Fay
3
4
4
1.25
W
He Bo
qAxen
He Bo
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,427
Damage
51,213
69,788
Taken
78,659
65,228
Mitigated
56,840
13,195
Healing
14,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
9,432
988
0
2,731
16,878
19,248
0
6,943
9,779
139
36,839
W
Discordia
BigCat75
Discordia
20,715
1,812
0
1,097
10,528
5,363
882
3,975
6,472
52,219
0
L
Hel
Bitouu
Hel
8,317
97
2,028
3,651
12,649
6,341
0
6,648
5,951
22,381
0
W
Chernobog
ChristmasCarel
Chernobog
8,027
4,312
0
2,185
8,885
4,628
1,989
4,568
4,204
0
31,986
W
13,596
1,163
0
4,668
22,173
30,080
786
4,850
16,664
0
45,020
L
Hachiman
GREEN REEPER
Hachiman
8,007
5,044
0
2,251
9,430
4,139
126
5,136
4,142
0
40,266
W
7,776
864
2,502
2,743
17,996
20,278
155
7,725
10,020
22,459
0
L
King Arthur
PhasedShadow
King Arthur
9,698
113
325
1,016
22,396
19,361
0
13,268
9,000
0
24,543
L
Morgan Le Fay
SnzzyPlayz
Morgan Le Fay
15,759
748
648
2,326
17,306
7,751
748
12,127
4,983
50,050
0
W
He Bo
qAxen
He Bo
16,313
930
0
0
10,206
4,879
964
3,097
6,981
66,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,615
Gold Earned
51,130
330
Minions Killed
270
0
Camps Cleared
0
1,579,565
Distance Traveled
1,386,555
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,846
723
48
3
0
292,482
0
W
Discordia
11,125
742
83
6
0
289,272
1
L
Hel
9,107
607
31
2
0
210,627
2
W
Chernobog
10,662
711
51
3
0
313,975
1
W
Tyr
11,329
755
67
4
0
369,718
0
L
Hachiman
10,707
714
70
5
0
302,344
4
W
Ymir
11,549
770
32
2
0
279,552
2
L
King Arthur
9,978
665
41
3
0
311,454
1
L
Morgan Le Fay
10,492
699
80
5
0
269,648
1
W
He Bo
12,950
863
97
6
0
327,048
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role