Player Matchup

Pele
Pele
Diamond IV
 
Pele
Diamond IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Platinum III
DeBo203
Cthulhu
Platinum III
Level 88
God Stats
2W - 2L
1,383 SR
Queue Stats
255W - 263L
1,750 MMR
Party 1
Osiris
Osiris
Platinum I
GodsPipe
Osiris
Platinum I
Level 122
God Stats
1W - 1L
1,526 SR
Queue Stats
122W - 121L
1,763 MMR
Party 2
Vulcan
Vulcan
Diamond V
GodsShakyHands
Vulcan
Diamond V
Level 160
God Stats
2W - 1L
1,764 SR
Queue Stats
129W - 125L
1,850 MMR
Party 2
Freya
Freya
Platinum III
legolasa
Freya
Platinum III
Level 147
God Stats
30W - 45L
1,514 SR
Queue Stats
183W - 179L
1,793 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 117
1,537 SR
1,731 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,572 SR
1,708 MMR
Persephone
Persephone
Platinum IV
 
Persephone
Platinum IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Platinum V
 
Shiva
Platinum V
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chiron
Chiron
Platinum III
PunishedObama
Chiron
Platinum III
Level 56
God Stats
20W - 17L
1,694 SR
Queue Stats
103W - 81L
1,939 MMR
Party 3
Ullr
Ullr
Platinum V
coach19
Ullr
Platinum V
Level 146
God Stats
215W - 182L
1,667 SR
Queue Stats
458W - 455L
1,818 MMR
Solo
Ao Kuang
Ao Kuang
Platinum IV
greenbuffgbln
Ao Kuang
Platinum IV
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 255L
1,782 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
8 / 1 / 2
12,607
664
11,100
16,322
9,070
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Mace

Mace

+10
Physical Power

Cthulhu
DeBo203
Cthulhu
13
0 / 3 / 11
8,999
474
8,311
17,410
16,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
GodsPipe
Osiris
16
4 / 2 / 2
10,491
552
14,225
17,648
16,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 1 / 3
10,174
535
18,270
12,054
5,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
legolasa
Freya
18
8 / 3 / 3
11,251
592
17,439
20,359
8,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
CupidKaliNe ZhaCliodhnaDa Ji

VS

Bans
RatatoskrGuan YuCabrakanKing ArthurKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
0 / 3 / 2
8,824
464
5,409
8,843
3,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
 
Shiva
13
0 / 5 / 6
8,168
430
7,254
20,722
15,641
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 6 / 3
9,647
508
16,841
19,612
7,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
coach19
Ullr
16
5 / 4 / 0
9,893
521
7,614
15,776
6,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
greenbuffgbln
Ao Kuang
15
2 / 6 / 0
9,866
519
16,992
29,434
12,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
24
Kills
10
10
Deaths
24
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
1
2
9
L
Persephone
 
Persephone
0
3
2
0.33
L
Shiva
 
Shiva
0
5
6
0.6
W
Cthulhu
DeBo203
Cthulhu
0
3
11
1.83
W
Osiris
GodsPipe
Osiris
4
2
2
2.5
W
4
1
3
5.5
L
3
6
3
0.75
L
Ullr
coach19
Ullr
5
4
0
1.25
L
Ao Kuang
greenbuffgbln
Ao Kuang
2
6
0
0.33
W
Freya
legolasa
Freya
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,345
Damage
54,110
83,793
Taken
94,387
57,232
Mitigated
46,190
28,645
Healing
31,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
11,100
3,632
0
2,038
16,322
9,070
336
3,831
12,437
35
143,533
L
Persephone
 
Persephone
5,409
720
0
985
8,843
3,615
0
6,136
2,692
58,770
0
L
Shiva
 
Shiva
7,254
734
227
2,864
20,722
15,641
0
14,194
6,280
310
41,435
W
Cthulhu
DeBo203
Cthulhu
8,311
626
1,037
5,531
17,410
16,583
540
2,476
14,768
31,862
1,624
W
Osiris
GodsPipe
Osiris
14,225
5,743
0
6,928
17,648
16,975
0
12,577
5,071
0
75,286
W
18,270
3,830
200
3,060
12,054
5,770
54
2,864
9,020
104,158
0
L
16,841
7,563
518
5,720
19,612
7,740
0
13,854
5,258
0
79,865
L
Ullr
coach19
Ullr
7,614
3,756
0
4,999
15,776
6,904
0
7,239
8,455
0
77,057
L
Ao Kuang
greenbuffgbln
Ao Kuang
16,992
4,542
0
16,417
29,434
12,290
0
2,205
27,229
71,011
0
W
Freya
legolasa
Freya
17,439
5,522
0
9,851
20,359
8,834
2,592
543
19,786
79,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,522
Gold Earned
46,398
649
Minions Killed
566
0
Camps Cleared
0
2,045,443
Distance Traveled
1,746,957
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,607
664
197
10
0
456,358
7
L
Persephone
8,824
464
108
6
0
320,441
4
L
Shiva
8,168
430
82
4
0
379,566
1
W
Cthulhu
8,999
474
31
2
0
393,914
7
W
Osiris
10,491
552
122
6
0
417,775
3
W
Vulcan
10,174
535
166
9
0
419,732
8
L
Chiron
9,647
508
120
6
0
339,497
8
L
Ullr
9,893
521
127
7
0
374,755
4
L
Ao Kuang
9,866
519
129
7
0
332,698
2
W
Freya
11,251
592
133
7
0
357,664
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role