Player Matchup

Chaac
Chaac
Bronze III
Equality5
Chaac
Bronze III
Level 59
God Stats
0W - 1L
1,445 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Sol
Sol
Bronze III
II Get Hyphy II
Sol
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Bastet
Bastet
Gold II
Viperrzz_RJ
Bastet
Gold II
Level 84
God Stats
0W - 1L
1,711 SR
Queue Stats
62W - 66L
1,514 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 84
1,552 SR
1,505 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,470 SR
1,497 MMR
Poseidon
Poseidon
Gold IV
 
Poseidon
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold IV
SMITE_Banned_11
Khepri
Gold IV
Level 88
God Stats
13W - 21L
1,411 SR
Queue Stats
777W - 952L
1,490 MMR
Solo
Neith
Neith
Bronze V
burtlatham
Neith
Bronze V
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Equality5
Chaac
13
0 / 3 / 0
8,538
569
6,010
14,930
15,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 2 / 1
8,699
580
3,955
10,411
4,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bastet
14
1 / 3 / 0
8,897
593
5,654
16,334
7,130
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Baron SamediAtlasAresGebAh Muzen Cab

VS

Bans
GilgameshAchillesGaneshaYmirShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
7 / 0 / 1
11,065
738
13,187
4,980
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 0 / 8
9,756
650
4,916
7,382
12,461
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
15
1 / 1 / 6
10,168
678
18,046
10,370
5,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
8
8
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
7
0
1
7.5
L
Chaac
Equality5
Chaac
0
3
0
0
L
0
2
1
0.25
W
0
0
8
4
L
Bastet
1
3
0
0.33
W
Neith
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,619
Damage
36,149
41,675
Taken
22,732
26,996
Mitigated
20,435
6,919
Healing
6,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
13,187
2,403
0
1,598
4,980
2,265
1,455
1,417
3,563
50,172
0
L
Chaac
Equality5
Chaac
6,010
1,099
0
2,791
14,930
15,181
0
7,867
7,063
0
24,685
L
3,955
517
0
2,285
10,411
4,685
25
4,873
5,538
29,674
1,377
W
4,916
478
333
324
7,382
12,461
71
970
6,412
23,166
0
L
Bastet
5,654
1,758
43
1,800
16,334
7,130
0
5,836
10,498
0
28,737
W
Neith
18,046
4,267
522
3,862
10,370
5,709
1,491
1,288
8,993
0
51,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,134
Gold Earned
30,989
152
Minions Killed
222
5
Camps Cleared
8
789,091
Distance Traveled
912,253
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,065
738
104
7
7
301,708
5
L
Chaac
8,538
569
45
3
0
287,643
0
L
Sol
8,699
580
60
4
2
210,451
2
W
Khepri
9,756
650
34
2
1
329,136
4
L
Bastet
8,897
593
47
3
3
290,997
3
W
Neith
10,168
678
84
6
0
281,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role