Player Matchup

Da Ji
Da Ji
DiabloBarbar
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Eset
Eset
HitReset
Eset
Level 136
God Stats
1W - 5L
1,259 SR
Queue Stats
143W - 145L
1,432 Elo+
Solo
Janus
Janus
Jambu03
Janus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,412 Elo+
Party 4
Scylla
Scylla
MamanMarielle
Scylla
Level 58
God Stats
1W - 1L
1,506 SR
Queue Stats
12W - 18L
1,498 Elo+
Party 1
Merlin
Merlin
Xarian03
Merlin
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,306 Elo+
Party 4
Team Averages
Level 57
1,453 SR
1,430 Elo+

VS

Team Averages
Level 110
1,508 SR
1,448 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
KittyGalore750
Amaterasu
Level 101
God Stats
3W - 1L
1,602 SR
Queue Stats
67W - 77L
1,467 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ScremFoMaiCreem
Morgan Le Fay
Level 101
God Stats
2W - 0L
1,549 SR
Queue Stats
31W - 28L
1,465 Elo+
Party 3
Hun Batz
Hun Batz
YahirSandoval10
Hun Batz
Level 133
God Stats
3W - 2L
1,390 SR
Queue Stats
56W - 53L
1,451 Elo+
Party 2
Erlang Shen
Erlang Shen
xScopesx
Erlang Shen
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,357 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 3
6,640
664
6,584
11,367
5,708
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Eset
12
2 / 7 / 3
7,328
733
6,026
10,777
5,906
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Janus
Jambu03
Janus
14
5 / 7 / 5
8,939
894
7,139
12,235
5,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 7 / 6
7,525
753
6,659
10,944
4,711
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Merlin
Xarian03
Merlin
14
0 / 6 / 9
7,529
753
7,326
9,518
4,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
2 / 3 / 18
9,422
942
11,476
12,449
6,270
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
KittyGalore750
Amaterasu
14
6 / 1 / 15
9,041
904
4,642
13,035
8,782
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
ScremFoMaiCreem
Morgan Le Fay
17
9 / 1 / 14
9,836
984
9,809
8,923
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
16
14 / 4 / 10
10,185
1,019
17,706
11,721
6,144
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
xScopesx
Erlang Shen
14
4 / 4 / 16
9,508
951
6,834
13,909
10,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
108
8
Kills
35
35
Deaths
13
26
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
3
18
3.67
L
0
8
3
0.19
L
Eset
2
7
3
0.5
L
Janus
Jambu03
Janus
5
7
5
1.07
W
Amaterasu
KittyGalore750
Amaterasu
6
1
15
13.5
L
1
7
6
0.57
W
Morgan Le Fay
ScremFoMaiCreem
Morgan Le Fay
9
1
14
16
L
Merlin
Xarian03
Merlin
0
6
9
0.75
W
Hun Batz
14
4
10
4.75
W
Erlang Shen
xScopesx
Erlang Shen
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,734
Damage
50,467
54,841
Taken
60,037
26,989
Mitigated
35,898
5,846
Healing
32,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
11,476
407
726
5,992
12,449
6,270
792
6,995
5,172
27,153
0
L
6,584
785
0
0
11,367
5,708
0
3,866
7,501
0
13,418
L
Eset
6,026
889
931
1,196
10,777
5,906
0
3,424
7,353
14,854
0
L
Janus
Jambu03
Janus
7,139
292
362
866
12,235
5,846
0
5,103
7,132
13,713
0
W
Amaterasu
KittyGalore750
Amaterasu
4,642
1,759
1,083
7,313
13,035
8,782
1,371
5,208
7,556
0
7,419
L
6,659
427
509
1,090
10,944
4,711
0
4,547
6,397
10,539
0
W
Morgan Le Fay
ScremFoMaiCreem
Morgan Le Fay
9,809
271
1,375
3,797
8,923
4,065
2,148
3,700
5,047
21,779
0
L
Merlin
Xarian03
Merlin
7,326
797
413
479
9,518
4,818
0
4,345
5,173
16,173
0
W
Hun Batz
17,706
6,831
1,078
4,128
11,721
6,144
2,409
4,719
6,864
0
26,644
W
Erlang Shen
xScopesx
Erlang Shen
6,834
2,426
2,490
4,158
13,909
10,637
514
5,523
8,248
0
8,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,961
Gold Earned
47,992
92
Minions Killed
85
0
Camps Cleared
0
846,861
Distance Traveled
1,050,943
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,422
942
43
4
0
189,398
0
L
Da Ji
6,640
664
14
1
0
163,217
0
L
Eset
7,328
733
26
3
0
167,702
3
L
Janus
8,939
894
18
2
0
168,509
0
W
Amaterasu
9,041
904
4
0
0
248,466
0
L
Scylla
7,525
753
12
1
0
172,598
0
W
Morgan Le Fay
9,836
984
24
2
0
200,873
0
L
Merlin
7,529
753
22
2
0
174,835
0
W
Hun Batz
10,185
1,019
12
1
0
212,668
0
W
Erlang Shen
9,508
951
2
0
0
199,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role