Player Matchup

Ymir
Ymir
BeardedBeauty3
Ymir
Level 128
God Stats
9W - 4L
1,723 SR
Queue Stats
177W - 139L
1,596 Elo+
Party 2
Ullr
Ullr
CaptainMcStabbn
Ullr
Level 151
God Stats
3W - 2L
1,631 SR
Queue Stats
174W - 133L
1,589 Elo+
Party 2
Pele
Pele
Cavaliant
Pele
Level 44
God Stats
2W - 2L
1,589 SR
Queue Stats
3W - 3L
1,574 Elo+
Solo
Sun Wukong
Sun Wukong
ToeGargler
Sun Wukong
Level 98
God Stats
12W - 11L
1,376 SR
Queue Stats
144W - 107L
1,550 Elo+
Party 2
Hades
Hades
ttvcodfan
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,480 Elo+
Party 2
Team Averages
Level 88
1,564 SR
1,558 Elo+

VS

Team Averages
Level 64
1,462 SR
1,398 Elo+
Tiamat
Tiamat
GabuKid
Tiamat
Level 29
God Stats
1W - 6L
1,080 SR
Queue Stats
79W - 78L
1,516 Elo+
Solo
Poseidon
Poseidon
GibsSucks
Poseidon
Level 138
God Stats
12W - 4L
1,562 SR
Queue Stats
76W - 58L
1,497 Elo+
Party 1
Ymir
Ymir
Gigglebuns
Ymir
Level 20
God Stats
54W - 45L
1,555 SR
Queue Stats
70W - 74L
1,438 Elo+
Party 1
Cupid
Cupid
Sebaswiimarco
Cupid
Level 109
God Stats
3W - 0L
1,808 SR
Queue Stats
123W - 121L
1,443 Elo+
Solo
Skadi
Skadi
rarecanaries
Skadi
Level 25
God Stats
1W - 1L
1,307 SR
Queue Stats
1W - 1L
1,097 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 4
10,928
683
6,474
24,521
34,615
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 1 / 1
12,514
782
10,897
16,981
8,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pele
15
2 / 11 / 0
9,581
599
8,503
25,192
11,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
ToeGargler
Sun Wukong
17
2 / 3 / 2
10,279
642
10,160
19,528
17,423
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
ttvcodfan
Hades
15
1 / 5 / 1
9,536
596
2,095
15,433
8,856
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GabuKid
Tiamat
19
4 / 4 / 8
11,971
748
22,956
12,280
9,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Poseidon
GibsSucks
Poseidon
20
7 / 0 / 8
13,133
821
17,502
5,957
2,714
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 1 / 6
11,353
710
2,431
13,220
13,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 2 / 7
12,626
789
17,292
18,279
9,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
7 / 2 / 9
12,809
801
17,870
9,291
4,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
9
Kills
24
24
Deaths
9
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
4
1
1
4.5
L
Pele
2
11
0
0.18
W
Tiamat
GabuKid
Tiamat
4
4
8
2
W
Poseidon
GibsSucks
Poseidon
7
0
8
11
W
1
1
6
4
W
5
2
7
4.25
L
Sun Wukong
ToeGargler
Sun Wukong
2
3
2
1
W
7
2
9
5.75
L
Hades
ttvcodfan
Hades
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,129
Damage
78,051
101,655
Taken
59,027
81,453
Mitigated
40,092
12,003
Healing
13,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,474
1,102
0
2,341
24,521
34,615
0
11,812
12,375
28,496
0
L
10,897
4,495
0
2,584
16,981
8,742
0
1,908
14,941
0
62,428
L
Pele
8,503
2,717
0
2,270
25,192
11,817
0
10,219
14,613
0
29,715
W
Tiamat
GabuKid
Tiamat
22,956
1,653
0
1,710
12,280
9,454
1,740
1,616
10,664
47,819
0
W
Poseidon
GibsSucks
Poseidon
17,502
1,794
0
660
5,957
2,714
1,966
380
5,577
81,943
0
W
2,431
183
0
2,047
13,220
13,527
444
3,949
9,271
6,787
0
W
17,292
9,750
120
9,339
18,279
9,502
5,760
1,941
16,338
0
58,213
L
Sun Wukong
ToeGargler
Sun Wukong
10,160
2,267
0
3,161
19,528
17,423
0
9,993
9,170
0
30,372
W
17,870
7,041
0
0
9,291
4,895
2,351
683
8,608
0
54,038
L
Hades
ttvcodfan
Hades
2,095
315
0
1,647
15,433
8,856
0
7,485
7,667
15,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,838
Gold Earned
61,892
262
Minions Killed
359
0
Camps Cleared
0
1,428,061
Distance Traveled
1,615,811
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,928
683
56
4
0
264,166
0
L
Ullr
12,514
782
105
7
0
315,920
0
L
Pele
9,581
599
35
2
0
241,723
0
W
Tiamat
11,971
748
86
5
0
298,925
3
W
Poseidon
13,133
821
101
6
0
354,968
3
W
Ymir
11,353
710
3
0
0
299,295
2
W
Cupid
12,626
789
86
5
0
313,334
0
L
Sun Wukong
10,279
642
45
3
0
306,832
0
W
Skadi
12,809
801
83
5
0
349,289
5
L
Hades
9,536
596
21
1
0
299,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role