Player Matchup

Raijin
Raijin
ACKMED007
Raijin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 77L
1,274 Elo+
Party 2
Arachne
Arachne
LilB0neCrusher
Arachne
Level 69
God Stats
36W - 68L
1,364 SR
Queue Stats
37W - 75L
1,268 Elo+
Party 2
Tyr
Tyr
RocB0neCrusher
Tyr
Level 117
God Stats
0W - 3L
1,311 SR
Queue Stats
7W - 24L
1,127 Elo+
Party 2
Team Averages
Level 98
1,391 SR
1,223 Elo+

VS

Team Averages
Level 67
1,491 SR
1,348 Elo+
Hachiman
Hachiman
ALonelyWeasel
Hachiman
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 63L
1,473 Elo+
Party 1
Atlas
Atlas
Akachi720
Atlas
Level 68
God Stats
57W - 77L
1,426 SR
Queue Stats
106W - 157L
1,223 Elo+
Solo
Baron Samedi
Baron Samedi
PactoTheDon_
Baron Samedi
Level 25
God Stats
3W - 2L
1,548 SR
Queue Stats
44W - 56L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ACKMED007
Raijin
16
8 / 7 / 6
11,918
745
17,746
17,767
8,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
8 / 2 / 6
12,155
760
14,462
18,247
12,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 6 / 13
9,809
613
10,423
19,424
15,957
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ALonelyWeasel
Hachiman
18
12 / 3 / 3
13,364
835
27,244
17,790
8,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
Akachi720
Atlas
15
2 / 6 / 11
11,038
690
11,753
22,337
13,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
PactoTheDon_
Baron Samedi
14
1 / 8 / 6
9,953
622
6,148
12,395
6,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
35
16
Kills
15
15
Deaths
17
25
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Raijin
ACKMED007
Raijin
8
7
6
1.57
W
Hachiman
ALonelyWeasel
Hachiman
12
3
3
4.5
W
Atlas
Akachi720
Atlas
2
6
11
1.25
L
8
2
6
5.5
W
Baron Samedi
PactoTheDon_
Baron Samedi
1
8
6
0.5
L
0
6
13
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,631
Damage
45,145
55,438
Taken
52,522
36,849
Mitigated
28,370
10,559
Healing
13,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
ACKMED007
Raijin
17,746
976
0
3,057
17,767
8,710
202
6,236
11,531
61,929
0
W
Hachiman
ALonelyWeasel
Hachiman
27,244
17,736
0
7,289
17,790
8,175
2,079
8,552
9,238
0
73,183
W
Atlas
Akachi720
Atlas
11,753
4,122
768
3,868
22,337
13,855
252
4,750
17,587
30,951
0
L
14,462
9,045
0
2,678
18,247
12,182
797
6,787
11,460
0
30,426
W
Baron Samedi
PactoTheDon_
Baron Samedi
6,148
915
866
906
12,395
6,340
476
5,035
7,360
20,245
0
L
10,423
2,023
268
4,556
19,424
15,957
0
5,551
13,873
0
22,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,882
Gold Earned
34,355
163
Minions Killed
174
7
Camps Cleared
5
860,253
Distance Traveled
779,348
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,918
745
103
6
3
218,757
1
W
Hachiman
13,364
835
119
7
4
275,032
2
W
Atlas
11,038
690
32
2
0
264,519
0
L
Arachne
12,155
760
38
2
2
354,980
0
W
Baron Samedi
9,953
622
23
1
1
239,797
2
L
Tyr
9,809
613
22
1
2
286,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role