Player Matchup

Kumbhakarna
Kumbhakarna
BabyPunter99
Kumbhakarna
Level 27
God Stats
5W - 1L
1,500 SR
Queue Stats
10W - 8L
1,219 Elo+
Party 2
Guan Yu
Guan Yu
MegaTarper
Guan Yu
Level 66
God Stats
6W - 1L
1,796 SR
Queue Stats
163W - 154L
1,520 Elo+
Party 3
Kali
Kali
MikeHawk0
Kali
Level 28
God Stats
4W - 2L
1,536 SR
Queue Stats
50W - 57L
1,476 Elo+
Party 3
Zhong Kui
Zhong Kui
Zel4
Zhong Kui
Level 154
God Stats
4W - 3L
1,437 SR
Queue Stats
184W - 152L
1,550 Elo+
Party 2
Freya
Freya
charwels
Freya
Level 103
God Stats
24W - 8L
1,724 SR
Queue Stats
55W - 22L
1,727 Elo+
Party 2
Team Averages
Level 76
1,599 SR
1,498 Elo+

VS

Team Averages
Level 70
1,551 SR
1,516 Elo+
Nemesis
Nemesis
CHASEMCDADE
Nemesis
Level 105
God Stats
0W - 1L
1,321 SR
Queue Stats
221W - 186L
1,517 Elo+
Party 1
Scylla
Scylla
MarcSterwerf
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 229L
1,487 Elo+
Party 1
Erlang Shen
Erlang Shen
SamirAlHajeed
Erlang Shen
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,759 Elo+
Solo
Bellona
Bellona
UhtredRagnarsson
Bellona
Level 122
God Stats
2W - 5L
1,658 SR
Queue Stats
233W - 217L
1,489 Elo+
Party 1
Sol
Sol
algodãorosa
Sol
Level 59
God Stats
5W - 3L
1,777 SR
Queue Stats
119W - 137L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BabyPunter99
Kumbhakarna
15
1 / 2 / 13
10,623
559
4,280
14,671
17,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
MegaTarper
Guan Yu
16
3 / 2 / 3
11,094
584
11,466
19,065
21,981
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kali
18
5 / 1 / 8
11,501
605
13,847
19,526
10,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Zel4
Zhong Kui
18
15 / 1 / 2
12,051
634
22,736
16,471
11,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
charwels
Freya
18
6 / 1 / 5
11,849
624
14,771
14,113
6,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CHASEMCDADE
Nemesis
14
2 / 7 / 1
8,593
452
10,110
16,910
8,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
12
0 / 10 / 2
6,813
359
2,024
13,765
5,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
SamirAlHajeed
Erlang Shen
11
2 / 3 / 2
7,953
419
6,636
21,890
15,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 4 / 2
9,352
492
9,582
20,187
17,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 6 / 3
7,942
418
5,280
11,227
4,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
30
Kills
6
7
Deaths
30
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BabyPunter99
Kumbhakarna
1
2
13
3.75
L
Nemesis
CHASEMCDADE
Nemesis
2
7
1
0.36
L
Scylla
0
10
2
0.1
W
Guan Yu
MegaTarper
Guan Yu
3
2
3
2.25
W
Kali
5
1
8
9
L
Erlang Shen
SamirAlHajeed
Erlang Shen
2
3
2
1
L
2
4
2
0.75
W
Zhong Kui
Zel4
Zhong Kui
15
1
2
16
L
0
6
3
0.25
W
Freya
charwels
Freya
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,100
Damage
33,632
83,846
Taken
83,979
68,317
Mitigated
52,222
35,534
Healing
19,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BabyPunter99
Kumbhakarna
4,280
693
540
3,344
14,671
17,052
230
2,930
11,289
26,719
0
L
Nemesis
CHASEMCDADE
Nemesis
10,110
4,534
0
3,254
16,910
8,228
0
6,130
10,780
0
65,865
L
Scylla
2,024
450
0
570
13,765
5,951
0
10,879
2,886
26,743
0
W
Guan Yu
MegaTarper
Guan Yu
11,466
889
1,141
7,969
19,065
21,981
555
828
18,237
0
80,321
W
Kali
13,847
8,610
0
4,287
19,526
10,942
287
1,578
17,948
0
114,482
L
Erlang Shen
SamirAlHajeed
Erlang Shen
6,636
2,763
1,928
6,864
21,890
15,958
0
10,974
10,916
0
35,952
L
9,582
3,184
0
4,926
20,187
17,799
0
6,343
13,844
0
62,918
W
Zhong Kui
Zel4
Zhong Kui
22,736
3,719
0
7,666
16,471
11,771
2,612
1,045
15,071
111,399
0
L
5,280
961
0
1,623
11,227
4,286
0
7,370
3,857
47,636
0
W
Freya
charwels
Freya
14,771
5,521
0
10,587
14,113
6,571
1,941
1,793
12,320
93,866
4,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,118
Gold Earned
40,653
657
Minions Killed
401
0
Camps Cleared
0
1,966,292
Distance Traveled
1,670,485
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,623
559
22
1
0
368,873
2
L
Nemesis
8,593
452
88
5
0
363,209
5
L
Scylla
6,813
359
44
2
0
303,935
1
W
Guan Yu
11,094
584
141
7
0
419,247
3
W
Kali
11,501
605
153
8
0
455,107
9
L
Erlang Shen
7,953
419
49
3
0
355,832
3
L
Bellona
9,352
492
127
7
0
329,938
1
W
Zhong Kui
12,051
634
186
10
0
373,341
4
L
Sol
7,942
418
93
5
0
317,571
6
W
Freya
11,849
624
155
8
0
349,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role