Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ChubbyBunny3037
Ah Muzen Cab
Level 28
God Stats
2W - 1L
1,524 SR
Queue Stats
48W - 52L
1,479 Elo+
Party 3
Atlas
Atlas
DarkGamerDude
Atlas
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 22L
1,472 Elo+
Solo
Ah Puch
Ah Puch
LlGERS
Ah Puch
Level 29
God Stats
1W - 0L
1,712 SR
Queue Stats
14W - 16L
1,546 Elo+
Party 2
Bellona
Bellona
NathanR808
Bellona
Level 129
God Stats
124W - 109L
1,581 SR
Queue Stats
389W - 402L
1,550 Elo+
Party 3
Thanatos
Thanatos
Pont24
Thanatos
Level 87
God Stats
1W - 0L
1,797 SR
Queue Stats
29W - 27L
1,501 Elo+
Party 2
Team Averages
Level 63
1,623 SR
1,509 Elo+

VS

Team Averages
Level 53
1,461 SR
1,354 Elo+
Bacchus
Bacchus
Aquilliance
Bacchus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 67L
1,415 Elo+
Party 1
Ne Zha
Ne Zha
PandaBean46290
Ne Zha
Level 63
God Stats
4W - 12L
1,314 SR
Queue Stats
39W - 61L
1,292 Elo+
Party 1
Jing Wei
Jing Wei
PatPatPattyCake
Jing Wei
Level 59
God Stats
0W - 6L
1,243 SR
Queue Stats
21W - 35L
1,361 Elo+
Party 1
Achilles
Achilles
kingt1323
Achilles
Level 17
God Stats
16W - 28L
1,442 SR
Queue Stats
30W - 48L
1,378 Elo+
Party 1
Scylla
Scylla
lVEMO IS RIPPIN
Scylla
Level 61
God Stats
0W - 2L
1,804 SR
Queue Stats
16W - 36L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChubbyBunny3037
Ah Muzen Cab
13
0 / 2 / 16
8,231
433
7,374
10,156
4,710
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 3 / 12
9,228
486
7,705
17,606
18,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
LlGERS
Ah Puch
16
5 / 2 / 14
10,048
529
16,215
10,893
5,224
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
NathanR808
Bellona
19
9 / 0 / 6
11,697
616
17,516
16,891
15,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Pont24
Thanatos
17
12 / 2 / 5
10,908
574
14,394
19,716
11,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aquilliance
Bacchus
12
2 / 4 / 5
8,360
440
9,715
20,293
25,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
2 / 9 / 3
8,367
440
5,561
17,882
8,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
13
3 / 5 / 2
8,201
432
9,115
16,500
7,230
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
kingt1323
Achilles
13
1 / 5 / 0
7,764
409
10,236
19,348
13,479
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
1 / 7 / 3
7,967
419
7,346
15,043
6,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
22
30
Kills
9
9
Deaths
30
53
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Aquilliance
Bacchus
2
4
5
1.13
W
Ah Muzen Cab
ChubbyBunny3037
Ah Muzen Cab
0
2
16
4
W
4
3
12
3.33
W
Ah Puch
LlGERS
Ah Puch
5
2
14
6
W
Bellona
NathanR808
Bellona
9
0
6
12
L
2
9
3
0.39
L
Jing Wei
3
5
2
0.8
W
Thanatos
Pont24
Thanatos
12
2
5
7.25
L
Achilles
kingt1323
Achilles
1
5
0
0.2
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,204
Damage
41,973
75,262
Taken
89,066
54,938
Mitigated
60,737
32,985
Healing
13,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Aquilliance
Bacchus
9,715
1,939
241
2,768
20,293
25,392
0
6,634
13,659
31,355
0
W
Ah Muzen Cab
ChubbyBunny3037
Ah Muzen Cab
7,374
2,615
0
1,607
10,156
4,710
859
4,959
5,197
0
46,902
W
7,705
3,141
569
2,242
17,606
18,083
357
3,212
14,394
29,890
1,310
W
Ah Puch
LlGERS
Ah Puch
16,215
1,289
0
1,537
10,893
5,224
1,084
4,798
6,095
75,659
0
W
Bellona
NathanR808
Bellona
17,516
7,436
0
8,332
16,891
15,563
1,255
2,192
14,699
0
92,813
L
5,561
1,063
0
1,167
17,882
8,260
68
3,607
14,275
0
38,980
L
Jing Wei
9,115
6,665
0
4,419
16,500
7,230
263
6,068
10,432
0
47,809
W
Thanatos
Pont24
Thanatos
14,394
5,392
0
18,698
19,716
11,358
392
1,900
17,816
0
87,467
L
Achilles
kingt1323
Achilles
10,236
3,090
0
5,115
19,348
13,479
0
2,390
16,958
0
53,506
L
7,346
253
0
250
15,043
6,376
191
5,160
9,883
49,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,112
Gold Earned
40,659
512
Minions Killed
354
0
Camps Cleared
0
1,699,985
Distance Traveled
1,609,145
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,360
440
41
2
0
326,465
5
W
Ah Muzen Cab
8,231
433
80
4
0
338,751
2
W
Atlas
9,228
486
43
2
0
323,593
2
W
Ah Puch
10,048
529
100
5
0
318,736
5
W
Bellona
11,697
616
171
9
0
341,937
1
L
Ne Zha
8,367
440
68
4
0
325,081
1
L
Jing Wei
8,201
432
77
4
0
312,451
1
W
Thanatos
10,908
574
118
6
0
376,968
4
L
Achilles
7,764
409
88
5
0
343,928
0
L
Scylla
7,967
419
80
4
0
301,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role