Player Matchup

Terra
Terra
Gold III
 
Terra
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze V
DeanR98
Cu Chulainn
Bronze V
Level 155
God Stats
0W - 1L
1,734 SR
Queue Stats
1W - 4L
1,415 MMR
Solo
Arachne
Arachne
Gold V
F1ickshott
Arachne
Gold V
Level 89
God Stats
11W - 3L
1,739 SR
Queue Stats
44W - 51L
1,490 MMR
Solo
Ah Puch
Ah Puch
Gold III
MerchTV
Ah Puch
Gold III
Level 132
God Stats
4W - 7L
1,465 SR
Queue Stats
389W - 407L
1,485 MMR
Solo
Cupid
Cupid
Bronze V
NvrGood
Cupid
Bronze V
Level 89
God Stats
6W - 5L
1,525 SR
Queue Stats
34W - 49L
1,454 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,593 SR
1,469 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,618 SR
1,455 MMR
King Arthur
King Arthur
Gold II
BradleyR
King Arthur
Gold II
Level 132
God Stats
6W - 4L
1,595 SR
Queue Stats
86W - 80L
1,495 MMR
Solo
Eset
Eset
Gold III
Galfinonn
Eset
Gold III
Level 117
God Stats
6W - 3L
1,649 SR
Queue Stats
54W - 53L
1,492 MMR
Solo
Freya
Freya
Gold V
JHONYY
Freya
Gold V
Level 138
God Stats
5W - 4L
1,590 SR
Queue Stats
80W - 85L
1,405 MMR
Solo
Atlas
Atlas
Gold V
ToastyBuns17
Atlas
Gold V
Level 88
God Stats
12W - 7L
1,628 SR
Queue Stats
136W - 133L
1,487 MMR
Solo
Kali
Kali
Gold III
Štrìdėr
Kali
Gold III
Level 105
God Stats
11W - 8L
1,630 SR
Queue Stats
106W - 102L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
0 / 2 / 3
9,727
405
10,039
20,065
20,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
DeanR98
Cu Chulainn
16
0 / 9 / 0
10,251
427
11,467
27,174
32,283
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mace

Mace

+10
Physical Power

Arachne
F1ickshott
Arachne
17
3 / 5 / 0
10,808
450
9,631
24,680
10,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
MerchTV
Ah Puch
17
1 / 4 / 1
11,038
460
17,601
17,008
8,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
NvrGood
Cupid
17
1 / 4 / 3
11,179
466
12,781
16,721
7,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BakasuraHorusRatatoskrThanatos

VS

Bans
HeimdallrYu HuangGuan YuCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BradleyR
King Arthur
19
6 / 2 / 14
13,876
578
29,372
27,985
39,854
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eset
20
2 / 0 / 6
13,901
579
10,396
11,831
6,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Freya
JHONYY
Freya
19
3 / 1 / 4
12,604
525
13,477
22,449
12,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 2 / 9
10,947
456
6,559
22,685
28,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

20
13 / 0 / 5
15,310
638
20,654
25,190
14,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
5
Kills
24
24
Deaths
5
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
2
3
0.75
W
King Arthur
BradleyR
King Arthur
6
2
14
6.5
L
Cu Chulainn
DeanR98
Cu Chulainn
0
9
0
0
L
Arachne
F1ickshott
Arachne
3
5
0
0.6
W
Eset
2
0
6
5
W
Freya
JHONYY
Freya
3
1
4
5
L
Ah Puch
MerchTV
Ah Puch
1
4
1
0.38
L
Cupid
NvrGood
Cupid
1
4
3
0.63
W
0
2
9
2.25
W
13
0
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,519
Damage
80,458
105,648
Taken
110,140
80,100
Mitigated
101,241
25,265
Healing
43,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
10,039
736
3,879
4,946
20,065
20,731
0
9,385
10,344
32,947
6,683
W
King Arthur
BradleyR
King Arthur
29,372
4,747
0
6,866
27,985
39,854
376
5,719
22,266
0
108,912
L
Cu Chulainn
DeanR98
Cu Chulainn
11,467
1,783
0
1,863
27,174
32,283
296
3,726
23,310
0
85,949
L
Arachne
F1ickshott
Arachne
9,631
7,022
0
6,123
24,680
10,578
0
3,233
21,395
0
105,628
W
Eset
10,396
866
1,510
3,961
11,831
6,171
1,677
5,518
6,313
139,020
0
W
Freya
JHONYY
Freya
13,477
3,492
0
12,902
22,449
12,248
1,358
4,580
17,869
105,307
0
L
Ah Puch
MerchTV
Ah Puch
17,601
408
0
4,470
17,008
8,634
0
5,838
11,162
113,618
0
L
Cupid
NvrGood
Cupid
12,781
8,220
0
3,984
16,721
7,874
354
7,360
9,005
0
99,250
W
6,559
2,396
2,074
6,928
22,685
28,006
445
9,574
13,111
24,195
0
W
20,654
13,145
0
9,312
25,190
14,962
2,649
4,985
20,205
0
171,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,003
Gold Earned
66,638
695
Minions Killed
788
0
Camps Cleared
0
2,176,300
Distance Traveled
2,430,119
33
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,727
405
60
3
0
452,933
9
W
King Arthur
13,876
578
149
6
0
471,483
3
L
Cu Chulainn
10,251
427
134
6
0
356,924
3
L
Arachne
10,808
450
147
6
0
526,535
7
W
Eset
13,901
579
260
11
0
466,064
7
W
Freya
12,604
525
147
6
0
448,218
8
L
Ah Puch
11,038
460
191
8
0
410,525
3
L
Cupid
11,179
466
163
7
0
429,383
11
W
Atlas
10,947
456
26
1
0
480,726
11
W
Kali
15,310
638
206
9
0
563,628
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role