Player Matchup

Ullr
Ullr
Masters
 
Ullr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Masters
AlkiSan
Ymir
Masters
Level 65
God Stats
4W - 3L
1,541 SR
Queue Stats
96W - 85L
2,736 MMR
Solo
Ao Kuang
Ao Kuang
Masters
BrendanBTM
Ao Kuang
Masters
Level 135
God Stats
130W - 81L
1,775 SR
Queue Stats
768W - 771L
2,712 MMR
Solo
Sol
Sol
Diamond I
Tsulls
Sol
Diamond I
Level 160
God Stats
175W - 120L
1,703 SR
Queue Stats
210W - 175L
2,724 MMR
Solo
Ishtar
Ishtar
Diamond I
notapen
Ishtar
Diamond I
Level 159
God Stats
4W - 6L
1,599 SR
Queue Stats
96W - 88L
2,794 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 136
1,624 SR
2,493 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 153
1,707 SR
2,777 MMR
Nemesis
Nemesis
Masters
AidanMoment
Nemesis
Masters
Level 128
God Stats
2W - 8L
1,821 SR
Queue Stats
344W - 314L
2,804 MMR
Party 1
Sylvanus
Sylvanus
Diamond I
JPrro
Sylvanus
Diamond I
Level 160
God Stats
3W - 3L
1,665 SR
Queue Stats
305W - 302L
2,968 MMR
Solo
Baron Samedi
Baron Samedi
Masters
PaininsunarU
Baron Samedi
Masters
Level 160
God Stats
170W - 117L
1,730 SR
Queue Stats
754W - 712L
2,926 MMR
Solo
Ne Zha
Ne Zha
Masters
PowerST2
Ne Zha
Masters
Level 159
God Stats
11W - 16L
1,610 SR
Queue Stats
838W - 832L
2,615 MMR
Solo
Jing Wei
Jing Wei
Masters
hostilepuppy601
Jing Wei
Masters
Level 159
God Stats
20W - 16L
1,709 SR
Queue Stats
697W - 677L
2,570 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
1 / 1 / 1
5,595
560
4,516
7,335
2,911
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
AlkiSan
Ymir
9
0 / 0 / 4
5,632
563
4,601
8,006
5,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
BrendanBTM
Ao Kuang
11
5 / 1 / 1
6,484
648
3,880
7,360
2,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sol
Tsulls
Sol
12
3 / 2 / 1
7,167
717
7,411
8,970
3,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ishtar
notapen
Ishtar
11
0 / 0 / 2
6,250
625
8,307
6,625
2,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Da JiCliodhnaThanatosKhepri

VS

Bans
Yu HuangKumbhakarnaKaliLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AidanMoment
Nemesis
8
1 / 1 / 2
5,018
502
3,967
7,875
2,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
JPrro
Sylvanus
8
0 / 3 / 2
5,290
529
5,057
11,531
7,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
PaininsunarU
Baron Samedi
11
2 / 0 / 1
6,176
618
5,530
5,141
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
PowerST2
Ne Zha
9
0 / 4 / 2
5,494
549
2,814
8,575
3,463
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
10
1 / 1 / 1
5,732
573
5,090
7,952
2,736
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
9
Kills
4
4
Deaths
9
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
1
1
1.5
L
Nemesis
AidanMoment
Nemesis
1
1
2
2
W
Ymir
AlkiSan
Ymir
0
0
4
2
W
Ao Kuang
BrendanBTM
Ao Kuang
5
1
1
5.5
L
Sylvanus
JPrro
Sylvanus
0
3
2
0.33
L
Baron Samedi
PaininsunarU
Baron Samedi
2
0
1
2.5
L
Ne Zha
PowerST2
Ne Zha
0
4
2
0.25
W
Sol
Tsulls
Sol
3
2
1
1.75
L
Jing Wei
1
1
1
1.5
W
Ishtar
notapen
Ishtar
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,715
Damage
22,458
38,296
Taken
41,074
16,105
Mitigated
18,975
16,722
Healing
16,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,516
1,614
0
576
7,335
2,911
0
3,464
3,871
0
38,364
L
Nemesis
AidanMoment
Nemesis
3,967
2,017
0
1,988
7,875
2,807
0
2,621
5,254
0
30,995
W
Ymir
AlkiSan
Ymir
4,601
733
1,510
2,162
8,006
5,034
0
4,063
3,943
20,907
5,426
W
Ao Kuang
BrendanBTM
Ao Kuang
3,880
418
0
2,950
7,360
2,462
0
1,449
5,911
40,975
0
L
Sylvanus
JPrro
Sylvanus
5,057
1,516
1,593
5,953
11,531
7,616
0
2,970
8,561
19,034
0
L
Baron Samedi
PaininsunarU
Baron Samedi
5,530
687
594
2,132
5,141
2,353
0
1,921
3,220
44,727
0
L
Ne Zha
PowerST2
Ne Zha
2,814
1,110
0
1,895
8,575
3,463
0
4,963
3,612
0
31,846
W
Sol
Tsulls
Sol
7,411
3,491
0
5,145
8,970
3,410
2,949
498
8,472
51,329
6,669
L
Jing Wei
5,090
4,104
0
2,444
7,952
2,736
0
1,290
6,662
0
43,662
W
Ishtar
notapen
Ishtar
8,307
5,586
0
4,379
6,625
2,288
0
1,113
5,512
0
56,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,128
Gold Earned
27,710
369
Minions Killed
315
0
Camps Cleared
0
1,027,227
Distance Traveled
1,032,498
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,595
560
71
7
0
207,795
2
L
Nemesis
5,018
502
50
5
0
239,586
1
W
Ymir
5,632
563
32
3
0
202,573
2
W
Ao Kuang
6,484
648
66
7
0
235,030
3
L
Sylvanus
5,290
529
31
3
0
175,683
4
L
Baron Samedi
6,176
618
81
8
0
199,855
4
L
Ne Zha
5,494
549
62
6
0
201,890
1
W
Sol
7,167
717
94
9
0
200,290
5
L
Jing Wei
5,732
573
91
9
0
215,484
2
W
Ishtar
6,250
625
106
11
0
181,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role