Player Matchup

Set
Set
JimTheMetis Qc
Set
Level 34
God Stats
5W - 6L
1,362 SR
Queue Stats
58W - 59L
1,292 Elo+
Party 1
Janus
Janus
jopro911
Janus
Level 65
God Stats
11W - 15L
1,376 SR
Queue Stats
90W - 107L
1,298 Elo+
Party 1
Ares
Ares
kadz20
Ares
Level 41
God Stats
15W - 19L
1,447 SR
Queue Stats
62W - 78L
1,260 Elo+
Party 1
Team Averages
Level 47
1,395 SR
1,283 Elo+

VS

Team Averages
Level 49
1,571 SR
1,255 Elo+
Mercury
Mercury
CIHA24
Mercury
Level 45
God Stats
0W - 1L
1,738 SR
Queue Stats
25W - 35L
1,333 Elo+
Solo
Vamana
Vamana
GreasyOutlaw
Vamana
Level 62
God Stats
0W - 1L
1,474 SR
Queue Stats
5W - 16L
1,222 Elo+
Party 2
Cthulhu
Cthulhu
SpiritedSmucker
Cthulhu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,211 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 9
13,009
765
24,167
23,964
20,908
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
jopro911
Janus
18
6 / 3 / 14
12,542
738
19,037
11,458
4,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
kadz20
Ares
17
5 / 1 / 14
11,789
693
8,081
16,461
18,924
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CIHA24
Mercury
14
2 / 11 / 1
10,324
607
9,315
19,030
13,208
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
16
1 / 4 / 3
10,799
635
9,693
23,153
18,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
2 / 6 / 1
10,615
624
21,354
21,334
11,337
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
21
Kills
5
5
Deaths
21
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
CIHA24
Mercury
2
11
1
0.23
L
Vamana
1
4
3
0.63
W
10
1
9
14.5
L
2
6
1
0.42
W
Janus
jopro911
Janus
6
3
14
4.33
W
Ares
kadz20
Ares
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,285
Damage
40,362
51,883
Taken
63,517
44,772
Mitigated
42,899
14,513
Healing
16,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CIHA24
Mercury
9,315
4,822
0
820
19,030
13,208
0
7,481
11,105
0
21,473
L
Vamana
9,693
4,606
327
9,325
23,153
18,354
268
8,224
14,507
0
43,174
W
24,167
12,641
0
8,773
23,964
20,908
1,028
8,603
15,361
0
69,932
L
21,354
564
934
5,511
21,334
11,337
0
10,832
10,219
49,488
0
W
Janus
jopro911
Janus
19,037
1,165
0
1,973
11,458
4,940
371
5,440
6,018
56,986
0
W
Ares
kadz20
Ares
8,081
112
0
3,767
16,461
18,924
499
7,827
8,634
18,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,340
Gold Earned
31,738
170
Minions Killed
168
7
Camps Cleared
7
965,261
Distance Traveled
904,268
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,324
607
29
2
1
284,325
7
L
Vamana
10,799
635
77
5
4
314,403
3
W
Set
13,009
765
73
4
6
343,117
0
L
Cthulhu
10,615
624
62
4
2
305,540
0
W
Janus
12,542
738
85
5
1
293,359
0
W
Ares
11,789
693
12
1
0
328,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role